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I seem to remember there being a cave with a sleeping spot in the river area outside Careter Hydro Dam.
In any case, this is much more a strategy game of survival than an actual realistic survival emulator. The devs made certain choices to make it harder for you, like not being able to eat snow to hydrate or sleep on the floor.
I guess you could make sleeping on the floor a thing, but have a temperature minus plus damage to your clothes.
But you can make snowshelter in cave/mine mount and sleep in then, e.g the open cave in Winding River. Coming from TMW to ML you have "tons" of cloths for collect in Farmstead.
And in Carter hidro dam you can sleep in the trailers in front, the left one has beds and the right has leaves bed.
You die due bad planing for this travel.
In Interloper, you chose the most challenging experience mode. bedroll are around, but much more scarce than in other experience modes. Spawning in without a bedroll, in really crappy clothing is part of that challenge. Learn where bedrolls are likely to spawn in Loper (there are a number of guides in the Guides section here, and online that tell you were bedrolls spawn in Loper). You'll need to start getting geared up to hunt as well, making a bearskin bedroll is often an ASAP goal for some Loper players.
In your trek from TWM to Carter Dam, you could have slept in the cave at the bottom of the Ravine Basin, in cars in PV and CH, in the "Sasquatch cave" in PV, or inone of the trailers the trailers out in front of the dam (one has a bed, one doesn't).
Learning the maps and where things are, places to sleep, and places where needed items are most likely to be found, is key in Loper. It takes time, and lots of deaths to learn it all. Learn your maps, well, and it will get "easier" as you play more.
I do agree that you should be able to sleep in tables or in the floor to be realistic but there was a bed like 50 meters from the dam entrance at one of the trailers...
I like your picture... it´s exactly how I like to be dressed in TLD, balaclava and
I think the guy ran into the problem with having no light for traversing the lower levels of the Dam. If he's going from Timberwolf Mt. that means he's gone through Pleasant Valley and Winding River (iirc).
Trailers are on the other side of the dam and I ran out of light sources at that moment.
For all others - playing with game MECHANICS is NOT actually PLAYING the game.
I know exacltly every location you can sleep at, but what I'm saying - it doesn't make sense.
i make a playlist for interloper beginners, on day 40 i geared up with full crafted gear.
2x Bearcoat, 2xDeerpants, Deershoes, Rabbithat and Mittens, Moosepouch and off course i find the bedroll :P
https://www.youtube.com/watch?v=SLAbk42-rZo&list=PLdjmu8fteNu9LcK8fbRGsiJLg2XyhXa5S&index=2&t=0s
You could check my previous comment, because it's almost the same 'missing the point'.
Still, it's not the case. I have my challenges in the game and I'm not talking about them.
If you can read, you will understand what is this post about.
Regardless, you know the game mechanics, it's been pointed out to you all the things you did wrong between TWM and Carter. You died due to poor planning and action. Welcome to The Long Dark. Try again.
That sounds rational but actually it's not.
I'm not saying about eating snow or some optional functions. It's about a cause of death.
And this one is making it absolutely unreal.
The only way the game makes sense to me, is when I can somehow believe in it.
And what I believe is you don't die because you haven't slept - you actually fall asleep.
Falling asleep in a place like hydro dam shouldn't make you die.
I understand your point. You accept it and adapt to the way it is.
But it doesn't make this cause of death less ridiculous.
And again. Playing game mechanics and playing the game itself - not the same.