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but yeah even if the voice actor said something like "I need to get out of these wet clothes" or something, that would help
I been eatin' wolves for a long time. I have found, back when the game gave us a percentage of parasite risk, that eating one full wolf or bear steak would give me about a 1% chance of getting sick. So with that 1% risk in mind I have found that eating carnivore meat once a day (waiting until the risk abates from the previous day) is acceptable, and to my recollection I have never gotten sick from practicing this method. It helps in early game play as it allows me to safely supplement any rabbit or deer meat I can find.
I tend to stay in Stalker mode. Interloper is just too much of a challenge to be fun for me. Maybe with this new "custom" option I can find a happy medium between Stalker and Interloper.
As for Frostbite, you had a warning pop up on your screen whenever the risk flared up. On Stalker and below with the excellent clothes available, it's unfortunately possible to be Warm or not that cold outside, get wet, and frostbite slowly climbs to 100%. When you go warm up, you warm up way faster than your frostbite risk abates and way waaaay faster than your clothes dry. So you were probably having a climbing risk, come down a little, back outside and climbing again, etc.
So I learned to hit F a little more often when I have a yellow flag. I have no other choice, and likely Hinterlands won't change anything.
But really the bulk of my text was for the OP but I realize now when I started my second para with "you", you would take it to mean you. Really I was trying to explain the very human, illogical way you can get FB because you're right.
Actually, here's what Hinterlands SHOULD DO. Because you would start to feel WORSE in stages, both Frostbite and Hypothermia should have a yellow flag show up at 25%, not before, along with the text pop-up on the right. Hypothermia risk 25%.
Prior to that your character would probably dismiss. "My fingers are hurting" "Can't feel my nose" "It's just a cough"
At 25% you get the warning because your character kinda can't deny reality. The yellow flag stay there.
Something's wrong.
Then you get a warning text pop-up at 50% and 75% and finally the affliction at 100%
But again, I doubt Hinterlands will ever do anything about this. They want you to take responsibility for your condition by hitting that game-breakin' F key.