The Long Dark

The Long Dark

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Born to Coom May 31, 2020 @ 2:52pm
Too many wolves?
Hello I wanted to know if anyone else feels the game has too many wolves.
I'm not saying that I can't deal with wolves or that I'm having a hard time with them quite the contrary.
But right now eveytime I go out to get a few wood to light my fires I have to kill 2-3 wolves. I have 9 wolf pelts and over 20 wolf meats and it has gone to the point I just leave the wolf carcass to rot after killing it.

Anyone else feel the game should tone wolves a bit?
Maybe make them stronger but less usual.
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Showing 1-15 of 38 comments
Born to Coom May 31, 2020 @ 3:18pm 
Just took a small trip about 3-4 hours to go repair all my tools in a workbench nearby.

On the way there I killed 2 wolves, on the way back I killed 5.
I just left the corpses there as I dont need any of their materials and dont wanna waste time

Does this feel normal?
Is this fun?
My average wolf kill a day is about 2-3 wolves what the heck?
Nachos May 31, 2020 @ 3:19pm 
More dangerous but less frequent - agree. In addition would be nice to see wolves spawn in more random places and not guard the same choke points every game
Born to Coom May 31, 2020 @ 3:25pm 
Originally posted by Nachos:
More dangerous but less frequent - agree. In addition would be nice to see wolves spawn in more random places and not guard the same choke points every game

Exactly.
I was sure that eventually if I stuck in an area long enough and harassed the wolves they would leave.
I've killed about 20 wolves nearby where I'm standing and I guess that won't happen
I still have 10 bullets more but I doubt that 10 more wolves will make a difference.
Born to Coom May 31, 2020 @ 3:39pm 
Im just gonna quit this game for a while.
I had to take a long trip in the game for some less common resources.
That trip has been going on for 1.5 days and I've killed 10 wolves.
I dont have any more bullets.
What do I find when I leave the house after resting up?
More wolves.
Born to Coom May 31, 2020 @ 4:21pm 
Originally posted by stinkin badges:
Are you playing Stalker?

Yes
L37 May 31, 2020 @ 4:29pm 
Yes, IMO too many wolves. And stalker is the worst in terms of it. It feels like zombie shooter at times.
Even on custom with volves set to low and respawn time to high it still feels like too many wolves, but MUCH better than stalker. Also can tweak encounter difficulty there.
And they will not go away. Do not choose wolf-infested places as your home, it will be far too annoying.
Last edited by L37; May 31, 2020 @ 4:29pm
McMuster May 31, 2020 @ 4:41pm 
Play custom with low wolves and and high wolf fear. Makes the hazard they pose less ominpresent
Born to Coom May 31, 2020 @ 6:49pm 
Or another cool thing would be to have packs of wolves rather than the small groups.

Wolves would be less common and rarer, but at the same time IF you found a roaming pack of wolf it wouldn't be 2-3 wolves it would be 8 maby 10 wolves.

If wolves were rarer but came in bigger groups that would make them more of a threat and less of an annoyance.
ødiµm« May 31, 2020 @ 7:09pm 
they arent too bad on loper but i definitely get tired of dealing with them sometimes. the wear on my bow and arrows for hides i dont need and a mediocre supply of meat 😕
Born to Coom May 31, 2020 @ 7:09pm 
Originally posted by ødiµm«:
they arent too bad on loper but i definitely get tired of dealing with them sometimes. the wear on my bow and arrows for hides i dont need and a mediocre supply of meat 😕

Yeah they're an annoyance at best, when I see wolves I don't think "Oh crap they're dangerous"
I think
"Jesus christ wolves again?"
L37 May 31, 2020 @ 7:13pm 
Did you visit Bleak Inlet yet? There you can see packs...
Born to Coom May 31, 2020 @ 7:14pm 
Originally posted by L37:
Did you visit Bleak Inlet yet? There you can see packs...

I don't need to see more wolves.
Before I quit the game I had 100+ kilos of wolf meat, 15 cured hides and guts to boot.
L37 May 31, 2020 @ 7:17pm 
Not more wolves, different wolves.
It is just... you said you'd like bigger packs - there you can see practical implementation of how it might work.

Also the solution to you issues is custom. You can reduce number of wolves and make them more dangerous. Or you can just play stock interloper. Or voyager. Stalker is specifically tweaked to have a lot of wolves with relatively easy struggle settings.

For example try this code:
https://steamcommunity.com/sharedfiles/filedetails/?id=2115409475
It is how i tend to play. No cabin fever, no sprains, very low condition recovery, rifle, revolver, all wildlife on low, wolf fear high, everything else including struggle settings from interloper. You will have lower than 100% condition most of the time because of low recovery rate, and loper wolves... let's say you'll die if you have no top tier clothes, high condition and something to fight with. But they are much more rare and more likely to just run away instead of attacking.
Last edited by L37; May 31, 2020 @ 7:30pm
Relendis May 31, 2020 @ 10:34pm 
I play on custom for this reason. I enjoy a lot less wolves, but wolf struggles being more of a threat.

I get the feeling that animal threats are going to be reworked; timberwolf packs being the lower level animal threat, regular wolves being the mid-range, and bears being the most severe threat.

Its a shame timberwolves feel so... gamey as a mechanic?

I really like the ominousness of being slowly pursued by a wolf or a bear. There is nothing but the audio cues and your own knowledge that this killer is on your trail and won't stop.

The Timberwolf packs suddenly having a game bar appear breaks the verisimilitude of the situation. Suddenly it becomes all about filling a game bar, rather than surviving or thriving in a very dangerous encounter.
Tuzão, o Verme Jun 1, 2020 @ 12:04am 
Certainly randomizing wolves' spawn location, making them fewer and increasing their danger would be a nice improvement to gameplay.
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Date Posted: May 31, 2020 @ 2:52pm
Posts: 40