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报告翻译问题
1- The more you go up in experience mode, the less you do damage by every single click of mouse or push of button and the bar goes down faster.
2- Depending on the weapon you choose the quantity of damage changes. Fists do almost nothing.
3- Wolves are not all the same. Some are weak, other are stronger, some are the Schwarzenegger wolves/Alpha males of the pack.
If you by happenstance struggled with the Terminator wolf with bare hands and no protection of clothing it is likely you see the bar as if it never fills and you die in a bunch of seconds.
If you want to be sure it's not a bug, start a serie of test sandboxes in Pilgrim or Voyager and try some wolves until you die, using always fists and pushing your button not to survive but to check the behaviour of the bar.
In my experience it has happened in Loper more than once, in Stalker I'm not sure cause is easier and I always avoid engaging wolves barehanded and without protection. But you are not the first I read recently with this suspect, so maybe it's a little bug of the latest version of the game
Fist- used in desperation, better than nothing. Barely. Little to no damage, to a wolf with full HP, may scare off an aready injured, but don't count on it.
Knife- piercing/puncturing damage tothe wolf, fastest bleed out time for the wolf.
Hattchet- tearing or slashing damage, higher HP damage up front, but slower (standard) bleed out time for the wolf.
Prybar- blunt force to the wolf. no damag,e but usually makes the wolf scare off. Hammer is supposed to do this also, but some folks are reporting killing wolves with them. Haven;t had a chance to get a hammer and test it yet.
And all damge you do in a struggle is affected by your character's overall condition- HP, fatigue, hunger, thirst, coldness. If any of all of those are dropping or already low, your character is weakened, and does less damage in the fight, and may take higher levels of damage in return. Clothing with a higher protection (armor) rating will help lessen the recieved damage, but only to a point.
Fist fighting a crazed, savage neast with powerful jaws and sharp teeth is never a good idea. Until or unless you have a good condition weapon or 2 or 3, avoidance at all costs is the best idea. Even if it means you have to circle really wide to get around a wolf patrol area, sprinitning until exhausted if need be. You'll recover that condition loss faster then you will if you get chewed on by a wolf or 2 or 3 or 4 (in a row... yes, in a row...).
However it is weird how your struggle bar wasn't filling up in some cases.
I tested it again right after I posted this. I spawned, grabbed a crowbar that happened to be nearby and charged a wolf. It was another "normal" fight, with the bar filling as I button mashed. Unfortunately, the bar filled super slow, but this is realistic given the weapon I was using. I heard the hearbeat of low condition start just as I filled the bar. I heard the sound of the wolf being shoved off, but the screen was black with all the usual torn clothing/laceration/bleeding messages and the red condition bar. Ok, normally at this point it slowly fades back into the game as you come-to after the attack. My screen stayed black for about 5 seconds, and I was greeted with the "you bled to death etc" message." Ok, so I died and now the journal should pop up with my final stats. Nope, sat on a black screen that showed the red condition bar in the bottom left corner and stayed like that. After staring at it for a while to see if it'd do anything, I simply exited to the menu. So, I'm still rather stupified. I'm going to go back to my normal habit of just avoiding all wolves if possible, and I'll just assume encountering one will either be a death sentence or a buggy ending.
First one - Found Terminator wolf. It was so fast I had to press F12 2 times quickly before I blacked out and I died without reopening my eyes.
http://steamcommunity.com/sharedfiles/filedetails/?id=949854589
http://steamcommunity.com/sharedfiles/filedetails/?id=949854861
Second one - Found a weak wolf. Struggle very long. I was quite in good conditions after reopening my eyes.
http://steamcommunity.com/sharedfiles/filedetails/?id=949855216
http://steamcommunity.com/sharedfiles/filedetails/?id=949855485
http://steamcommunity.com/sharedfiles/filedetails/?id=949855771
http://steamcommunity.com/sharedfiles/filedetails/?id=949856061
Third one - Found a medium wolf.
http://steamcommunity.com/sharedfiles/filedetails/?id=949858318
http://steamcommunity.com/sharedfiles/filedetails/?id=949858587
http://steamcommunity.com/sharedfiles/filedetails/?id=949858840
http://steamcommunity.com/sharedfiles/filedetails/?id=949859097
In my opinion it works great!!! It's real, it's random, it's a new challenge every time. Wolves are different as much as I am different if compared to a body-builder or a street-fighter.
Except the first sandbox in which I died in about 3 seconds, I could have survived the wolf struggle in the second and third sandbox if I had bandages.
I don't think there is something wrong.
+1
That's hw I see it as well. RNJesus has a say in so many areasof the game, wolf struggles and bear maulings are no exception. Mitigating factors like HP, hunger, thirst, fatigue and coldness certainly play in as well, and seem to be added in at the start ff the struggle, when the wolf or bear first connects. Of course, we annot fight back against the bear, butin wolf struggles it adjusts the damage given and taken depending on the wolf's RNG as far as it's strength, and our RNG.
I have no issues with there being a good bit of RNJesus intervention. It feels more real to me.
Has anyone else experienced an issue with the "Fight Back" bar not moving AT ALL? Or as in my second post, the game acting odd/glitching out when you defeat a wolf but are on the verge of death?
You're right. See the other discussion going along now "Wolf struggle help". You are not the only one with this suspicion. And it seems it's happening in this last days. I think it could be a bug in need of a hotfix.... even though I can't repeat it in my game. I don't seems to have any problem.
I just replied to this one actually. I totally overlooked it earlier when I skimmed for similar topics. In that thread, the OP even had a knife and experienced this issue, so it's not weapon specific. It may also be worth noting that's I play with a controller and he was using a mouse, so it's like not an input device issue either.
Like I said, this is the first time I've played since the newest update. That said, I'm not a new player to the game. I'm pretty confident that what I have experienced several times now does not feel like normal gameplay behavior.
I began only 2 months ago to play TLD, but I played a lot in these 2 months and I subscribed for the test builds before the release of Faithful Cartographer. It is sure thing that the wolf struggle is harder, since the first T builds (maybe 15th of May... I don't recall). But this particular problem of the bar not filling seems related specifically to this version (426). The first "official" release of FC (v. 423) and the previous T versions were ok, I think. At least I didn't see in the discussion people describing the bar not filling up.
There were of course a lot of complains about wolves too strong in Stalker, but that is normal. It's in the human nature to find hard to adjust to changes.
I also have to say that from v.423, if not for testing purposes, I began to play HUDless, so I'm not in a good position to be objective about the bar, cause I don't see it anymore.
In my present stalker run I'm well protected and I engaged a big number of Wolves in CH, always with the intent to kill them, and always knife in hand, to test the dual binding with the Spacebar during the struggle. I couldn't see the bar, but I never died, even after engaging 2 wolves in a row, so I don't believe I have this bug (lucky me!!!).
From now on I'll re-enable the HUD for a while to check if I can repeat your problem on my computer, but probably the next hotfix will adjust everything, if it's a real bug. The devs are going really fast with the updates.
If you think something is broken, you really should be reporting it in the Technical Issues subforum, where it is more likely to be read quickly and investigated by Hinterland Tech, instead of random players like me and others just offering subjextive opinions and comparisons. Hinterland Tech reads those diligently, but may or may not see this as it gets shuffled through the random general discussions threads.
https://hinterlandgames.atlassian.net/projects/TLDP
(no need to make account just click on red "Create")
Yep. That is absolutely the first place where Hinterland goes to check for bug reports. I filed a good number of bugs in the last month and in every hotfix they solved the most of them
I also wasn't aware turning off the HUD was an option, as I've never had the desire to go so boldly into the night. But it might be an underlying problem that doesn't actually have to do with the bar itself and the bar is just a visual representation of it. I have now won and -horribly- lost wolf fights where the bar did and did not move.