The Long Dark

The Long Dark

View Stats:
Savage Source Jun 16, 2017 @ 10:44am
Houston, we have a problem! Too encumbered to climb for no reason.
Today, I tried to learn living my own life on Pleasant Valley, for my luck there is a rope which leads me to Signal Hill, however I'm "too encumbered to climb".

I have 46 kg in my backpack and half tired. I said, alright we have to drop something and drink some coffee". I have put down 8 kg and drank 2 cup of coffee. After this, I had 38 kg in my pack and nearly in full winded state. Still it says, I'm "too encumbered to climb".

I said, ok. I have put down 4-5 more items which was around 6 kg and drank one more cup of coffee. On this point, I had 32 kg in my pack and fully rested. It says, "too encumbered to climb".

I said, wat?! Put down another 2 kg and retried. I have 30 kg, still cannot climb. Put down the last item which is one of the most item up there cause of the bear, my rifle. Now I can climb.

WTF Hinterland? That doesn't make sense. Before the update, I could climb with over 30 kg with a few cup of coffee in no time. Is 40 kg needs a stim as well or will the stim just being wasted during the process?
< >
Showing 1-15 of 33 comments
deunan_of_rubika Jun 16, 2017 @ 10:51am 
You can't use the rope if you're encumbered. A stim won't make a difference.
mmille14 Jun 16, 2017 @ 10:52am 
What does your inventory screen say in the top left?
MJP910 Jun 16, 2017 @ 10:58am 
I found this out too. I was trying to climb down a rope and couldn't because I was carrying like 71 kg or something like that. Wasn't tired or winded at all. You used to be able to hump as many supplies down a rope as you wanted. I'm just going to start trying to throw things off the edge. I haven't tried it yet but I don't see why you can't highlight items and drop them over.
Savage Source Jun 16, 2017 @ 11:01am 
Originally posted by mmille14:
What does your inventory screen say in the top left?

It's a red bar. But previously I could climb with a much heavier pack. That's what I don't understand.
placidus33 Jun 16, 2017 @ 11:03am 
Maybe try with 15 Kg. instead? The full transportable weight is 30 Kg. the game let's you walk around with up to 55-60 Kg. but slowering you progressively.

Climbing is no walking. It's heavy duty.

Also be sure to be full rested cause when you climb that gauge goes down like a ♥♥♥♥♥. If you happen to be still ascending and you begin to be tired the total transportable weight before encumberance goes progressively down from 30 Kg. to 15 kg. (not sure about the latter but it's more or less 15). Encumberance means you go only down and not up.

Also I heard but it never happened to me even if I wanted to, that you can fall from the rope if extremely tired and still trying to go up. What I can say from personal experience is that you almost fall but manage to regain the rope, and your only choice is to go back down.
Savage Source Jun 16, 2017 @ 11:04am 
Originally posted by MJP910:
I found this out too. I was trying to climb down a rope and couldn't because I was carrying like 71 kg or something like that. Wasn't tired or winded at all. You used to be able to hump as many supplies down a rope as you wanted. I'm just going to start trying to throw things off the edge. I haven't tried it yet but I don't see why you can't highlight items and drop them over.

That's not the problem. I cannot go up, not down.
mmille14 Jun 16, 2017 @ 11:07am 
Originally posted by Savage Source:
Originally posted by mmille14:
What does your inventory screen say in the top left?

It's a red bar. But previously I could climb with a much heavier pack. That's what I don't understand.
It is not so much the weight of the pack it is how encumbered you are which takes in account how tired you are. That is what the inventory screen is showing you.
Savage Source Jun 16, 2017 @ 11:08am 
Originally posted by placidus33:
Maybe try with 15 Kg. instead? The full transportable weight is 30 Kg. the game let's you walk around with up to 55-60 Kg. but slowering you progressively.

Climbing is no walking. It's heavy duty.

Also be sure to be full rested cause when you climb that gauge goes down like a ♥♥♥♥♥. If you happen to be still ascending and you begin to be tired the total transportable weight before encumberance goes progressively down from 30 Kg. to 15 kg. (not sure about the latter but it's more or less 15). Encumberance means you go only down and not up.

Also I heard but it never happened to me even if I wanted to, that you can fall from the rope if extremely tired and still trying to go up. What I can say from personal experience is that you almost fall but manage to regain the rope, and your only choice is to go back down.

I have the feeling that you didn't read.

It was 30 kg and I can run, also fully rested state. After 3 coffee the game didn't even let me to sleep. I actually dropped enough amount to be able to run. On this state you could climb in the previous version of the game since you could run cause it's not much higher from you possible maximum carrying limit, the game still allows you to run, but not as fast as you were under 30kg. Does Hinterland even mention this on the latest patch notes?
Last edited by Savage Source; Jun 16, 2017 @ 11:08am
PowerOn Jun 16, 2017 @ 11:21am 
This:

>I have 46 kg in my backpack and half tired

Your backpack safety carry limit for climb (up/down) is 30KG. :))

This limit is affected by you tiredness, more tired less weight in backpack can be carry rope UP and now DOWN too.

I face the same situation in Signal Hill rope yesterday, so just climb the hill in left side of rope.


Last edited by PowerOn; Jun 16, 2017 @ 11:28am
placidus33 Jun 16, 2017 @ 11:40am 
Originally posted by Savage Source:
Originally posted by placidus33:
Maybe try with 15 Kg. instead? The full transportable weight is 30 Kg. the game let's you walk around with up to 55-60 Kg. but slowering you progressively.

Climbing is no walking. It's heavy duty.

Also be sure to be full rested cause when you climb that gauge goes down like a ♥♥♥♥♥. If you happen to be still ascending and you begin to be tired the total transportable weight before encumberance goes progressively down from 30 Kg. to 15 kg. (not sure about the latter but it's more or less 15). Encumberance means you go only down and not up.

Also I heard but it never happened to me even if I wanted to, that you can fall from the rope if extremely tired and still trying to go up. What I can say from personal experience is that you almost fall but manage to regain the rope, and your only choice is to go back down.

I have the feeling that you didn't read.

It was 30 kg and I can run, also fully rested state. After 3 coffee the game didn't even let me to sleep. I actually dropped enough amount to be able to run. On this state you could climb in the previous version of the game since you could run cause it's not much higher from you possible maximum carrying limit, the game still allows you to run, but not as fast as you were under 30kg. Does Hinterland even mention this on the latest patch notes?

I have to admit I bought the game 2 months ago but by the time the game went in official alpha testing for FC update (version 40x I don't recall exactly) and through all the T builds from 411T to 423T, plus v. 423 and now v. 426 I'm pretty sure the climbing mechanism it is not changed. Not that I looked for a rope to climb in every hotfix, but if you are going around with 30+ Kg. total weight you can't use a rope (up or down doesn't matter). Your toon refuses to use it.
If you are already on a rope the encumberance factor is what counts in the possibility to go up.

This mechanism makes sense to me realistically speaking. The poor lad it's supposed to be a normal person with possibly a desk job. An 80 Kg. male plus 30 Kg. backpack it's 110 Kg.
I'd think very carefully before deciding to play with my life on a rope with that kind of weight.

It could be nice a sort of skill system. The more you climb the more you gain muscle and confidence, then different levels with a little more weight climbable (is this a right word in english? Sounds funny) going up and more going down
Savage Source Jun 16, 2017 @ 12:24pm 
Originally posted by PowerOn:
This:

>I have 46 kg in my backpack and half tired

Your backpack safety carry limit for climb (up/down) is 30KG. :))

This limit is affected by you tiredness, more tired less weight in backpack can be carry rope UP and now DOWN too.

I face the same situation in Signal Hill rope yesterday, so just climb the hill in left side of rope.

I actually had to do it. The weight of mine takes the most important tools like the hatchet to create firewood, a few cedar firewood for keep myself warm up there with the sticks as starting fire tools and a single accelerant. The rifle to kill the bear up creeping around and a few bullets as well out of 46 I collected around CH and PV. (yep I loved to see so many ammo in the game, still worried about the rifle, but eventually got one in the end road of PV inside a car.) As I have to carry up some guts and hides as well to dry next to the meat I harvested, I must have used that hill to walk up. It was a slower method, but helped me up to the radio room.
Last edited by Savage Source; Jun 16, 2017 @ 12:27pm
Savage Source Jun 16, 2017 @ 12:42pm 
Originally posted by placidus33:
Originally posted by Savage Source:

I have the feeling that you didn't read.

It was 30 kg and I can run, also fully rested state. After 3 coffee the game didn't even let me to sleep. I actually dropped enough amount to be able to run. On this state you could climb in the previous version of the game since you could run cause it's not much higher from you possible maximum carrying limit, the game still allows you to run, but not as fast as you were under 30kg. Does Hinterland even mention this on the latest patch notes?

I have to admit I bought the game 2 months ago but by the time the game went in official alpha testing for FC update (version 40x I don't recall exactly) and through all the T builds from 411T to 423T, plus v. 423 and now v. 426 I'm pretty sure the climbing mechanism it is not changed. Not that I looked for a rope to climb in every hotfix, but if you are going around with 30+ Kg. total weight you can't use a rope (up or down doesn't matter). Your toon refuses to use it.
If you are already on a rope the encumberance factor is what counts in the possibility to go up.

This mechanism makes sense to me realistically speaking. The poor lad it's supposed to be a normal person with possibly a desk job. An 80 Kg. male plus 30 Kg. backpack it's 110 Kg.
I'd think very carefully before deciding to play with my life on a rope with that kind of weight.

It could be nice a sort of skill system. The more you climb the more you gain muscle and confidence, then different levels with a little more weight climbable (is this a right word in english? Sounds funny) going up and more going down

Sigh...I have to reconsider to plan my climbing route to some higher or lower grounds with less items carried. So far I survived like 41 days without using my rifle but that is what my little "Silent Hunter" achievement force me to do. However the rifle itself and the 46 bullets are around 4-5 kg as well. Once I hardly collected all my bullets especially the rifle, it would be risky left them alone somewhere and get back there. After I successfully survived 9 more days, even if I consumed all my possible food sources like harvested meats, chased down deers to wolves, beat the living crap out of bunnies with stones and every junkfood, I have no other choice on the Signal Hill than consume all my coffee, herbal tea, reishi mushrooms and rose hips near a fire as food sources.
placidus33 Jun 16, 2017 @ 12:50pm 
Originally posted by Savage Source:
So far I survived like 41 days without using my rifle but that is what my little "Silent Hunter" achievement force me to do.

Pardon the off topic. I still don't have the SH achievement nor I tried, but if you kill a wolf in self defense (struggle) it does invalidate the achievement?
Savage Source Jun 16, 2017 @ 1:02pm 
Originally posted by placidus33:
Originally posted by Savage Source:
So far I survived like 41 days without using my rifle but that is what my little "Silent Hunter" achievement force me to do.

Pardon the off topic. I still don't have the SH achievement nor I tried, but if you kill a wolf in self defense (struggle) it does invalidate the achievement?

No, because it says you must not to shoot with the rifle in a single game for the first 50 days. I have struggled with 3 wolves to death and harvested their meat and the achivement still calculates as I'm a "Silent Hunter". It shouldn't be considered literally. It costs you some condition, but at least a wolf can die, all you have to do is to follow their footprints and bloodstains. Sometimes even the Charcoal drawings help you as well for some reason cause your character shows you the carcasses on his/her map.
Aragosnat Jun 16, 2017 @ 1:59pm 
Yeah. A lot of us seem to be pack rats. Most of us that tried the test branch did not like that little surprise. Also wondering why we could not have a bag attached to the end where we could then haul up/down stuff we could not climb with was mentioned then as well. Thankfully most rope places have an alternate way up and down so we can happily walk there.
< >
Showing 1-15 of 33 comments
Per page: 1530 50

Date Posted: Jun 16, 2017 @ 10:44am
Posts: 33