The Long Dark

The Long Dark

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hertz Mar 22, 2019 @ 3:19pm
Incentive to snare rabbits.
With the option to stone rabbits, why would anyone spend time and resources capturing rabbits using snares?
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Showing 1-15 of 20 comments
hertz Mar 22, 2019 @ 3:31pm 
At the start of an interloper run I find myself resorting to stoning bunnies. With snares you waste reclaimed wood and time and you aren't even guaranteed to catch anything. I guess that snaring has its place in late game though.
witch[bb] Mar 22, 2019 @ 3:41pm 
Originally posted by JayXL:
My question is, once you get the mittens and hat, why bother with bunnies at all? The give very little meat. :rabbitTLD:

Repairs only, really. They don't offer enough meat to make them worth the time unless you're desperate for food. On Interloper the crafted hat and mittens seem to degrade quite quickly, and it doesn't take much to drag a rabbit or two home to let cure every once in a while. I don't see the point to snares, though.
TomBomb Mar 22, 2019 @ 4:41pm 
One big incentive: no more little eeps when I snap their necks...
Lenny Rat Mar 22, 2019 @ 5:30pm 
Originally posted by stormy:
Originally posted by JayXL:
My question is, once you get the mittens and hat, why bother with bunnies at all? The give very little meat. :rabbitTLD:

Repairs only, really. They don't offer enough meat to make them worth the time unless you're desperate for food. On Interloper the crafted hat and mittens seem to degrade quite quickly, and it doesn't take much to drag a rabbit or two home to let cure every once in a while. I don't see the point to snares, though.

I'm a little surprised. I always make snares within the first 100 days.

I place three behind Trappers and take 1 or 2 with me whenever I have to camp out in a cave for CF. One rabbit is enough calories for an entire day (using starvation method and maximum of 600 calories per night) which means the average 2 rabbits that I snare daily not only can keep me fed, but give me lots of guts for crafting later on. I never have to "worry" about having to hunt because my passive snaring activity takes the pressure off.
ernestww Mar 22, 2019 @ 6:49pm 
I would add also, once you level up your cooking, harvesting skills, the rabbit payoff is a little better.

In Interloper, I prefer to initially stone the little buggers (over trapping) and then ultimately shoot them with the bow, when its available, to level archery. The bow I also find easier then stoning.

I usually make a few traps just for fun, and it is a passive resource.

Some years ago I suggested ice fishing should be a similar mechanic. In RL if I found myself in such a survival situation, I would simply bait a line in all the fishing huts and come back in four hours. Why would I sit there and freeze my *** off? LOL.

jayess65 Mar 23, 2019 @ 9:26am 
Originally posted by Hedge:
Snares never work for me so I quit using them altogether. Stones are the way now.

I'm the opposite... I suck HARD at stoning the lil critters, but a week's stay on Jack Rabbit island with a dozen or so snares there and around the little island between Jack Rabbit and Misanthrope, just dotted around and I have more bunnies than I can shake a stick at...
Gustuv Wynd Mar 23, 2019 @ 10:36am 
Crouch down and the rabbit will hop right up to you...I will darn near punch a rabbit. Makes it much harder to miss.

I will still use snares, but more flavor then anything else. Late game when the weather turns bad I will get a perma-fire going and really only leave it to go check snares and grab sticks. I can go check my traps and be back to the fire so fast that I can do it in my skivvies even in a blizzard. Much faster than stoning. Plus I think the whole stoning thing is a little unrealistic. The solar flare must have really fried their brains since normally rabbits wouldn't sit there and let you throw rocks at them. Even if you hit one, unless it was a head shot I don't think they'd be stunned anyway. A gut hit would just hurt them making them run away even faster.
PowerOn Mar 23, 2019 @ 11:23am 
An motive? Food.

Go to Trappers, with 3/4 snares and a bit of luck you can live there weeks only eating Rabbit meat.

But get there and hunt the 3/4 Rabbits around with stones, will starve before they come back.
I Did It 4 Teh Lulz Mar 23, 2019 @ 12:11pm 
Stoning depletes the rabbits in an area and can take a while for them to respawn. Snares don't, but there is no guarantee you catch anything and they cost resources to make.
listless Mar 23, 2019 @ 12:26pm 
Sure, if you've got a stone in hand and there's a bunny hopping by your front door, it makes more sense to clonk it in the head than set up a snare - then again, it probably makes even more sense to do both.

- adding to the good points already made in favor of setting snares:

It's not a waste of reclaimed wood since harvesting a ruined snare lets you reclaim the wood - again.

In some ways living off snares is superior to hunting. It tends to be a lot safer since there are a number of good trapping areas that range from fairly safe to completely safe from predators. You're also not putting yourself at risk harvesting large game, or carrying too much meat back to camp. It's a completely self-sustaining source of food - no arrows to lose, no saplings to use.

You don't get as much meat in one go as hunting, and it's not as fun, but they're not necessarily downsides.

I think a lot of players don't rely on it as much in the midgame simply because they've got Moose and Bear they're trying to get through, so there's just not as much need. But I bet a lot of long runs would last longer if people leaned more heavily on trapping when they have the opportunity.
hertz Mar 23, 2019 @ 1:04pm 
Originally posted by Ainz Ooal Gown:
Stoning depletes the rabbits in an area and can take a while for them to respawn. Snares don't, but there is no guarantee you catch anything and they cost resources to make.
Are you sure that snaring doesn't deplete rabbit population?
witch[bb] Mar 23, 2019 @ 2:20pm 
Do you folks who rely on rabbit as a staple of your diet cook them up in batches or when you're hungry? I suppose setting a snare down for supplementary passive meat in the stockpile is fine, but I can't imagine relying on rabbit solely for survival. Leaving it sit until an all day cooking/boiling adventure I imagine would be just fine, otherwise I feel like that's too many fires.
Gustuv Wynd Mar 24, 2019 @ 11:22pm 
Originally posted by stormy:
Do you folks who rely on rabbit as a staple of your diet cook them up in batches or when you're hungry? I suppose setting a snare down for supplementary passive meat in the stockpile is fine, but I can't imagine relying on rabbit solely for survival. Leaving it sit until an all day cooking/boiling adventure I imagine would be just fine, otherwise I feel like that's too many fires.

I will cook them as I get them. I typically will not have any massive surplus of rabbit meat...though I will mark the trail to the traps with rabbit pelts.

Late game I will eat a lot of rabbit...once your cooking skill is at 5 you get more calories out the rabbit. Though on the rare nice weather day I will go out looking for a deer/wolf/bear/moose because the rabbits won't be reliable. You pretty much need to eat at least three rabbits a day or you will starve and some times the snares are empty (and it's no fun to stone rabbits in a blizzard).

...really I should just find some where to fish, but I just never get into fishing. Probably because all the fishing spots are also wolf spawn points (or else so close one that they will follow their nose to you) and I get tired of dealing with them all the time. Plus, I always have so much wolf meat that I don't need the fish anyway so I feel like I should just go hunt the wolves...though that is hard on my gear and arrow supply...so rabbits it is.
Last edited by Gustuv Wynd; Mar 24, 2019 @ 11:37pm
abonamente Mar 25, 2019 @ 7:27am 
Originally posted by SpaceBallsJim:
snaring is really nice, you can go place em on nice weather, fetch what you got next day or 2 days after that also while prepared for nice weather walk, safe during day.... you can control it that way... scount the enviroment if predators near by, collect em, go to safety for caracass harvesting... TWM map cabin near lake for example, nearby rabbits spawn, so its perfect for snaring
Plus, even if you can only see one rabbit, you might find 5 of them in 5 snares. Works as a rabbit farm. Never had the curiosity to try a matrix of 20, 50, 100 snares and find out how high this number could go though. I'm more of a nomad than a farmer.
jswilliams Mar 25, 2019 @ 8:46am 
Originally posted by hertz:
Originally posted by Ainz Ooal Gown:
Stoning depletes the rabbits in an area and can take a while for them to respawn. Snares don't, but there is no guarantee you catch anything and they cost resources to make.
Are you sure that snaring doesn't deplete rabbit population?

Snaring does not. You can get a rabbit factory going at your base(s)...3 snares, 5, 10. Just set up 2-3 snares for 1-2 rabbits a day. Great morning routine since it's so blasted cold out anyway.

Plus a rabbit factory, again, at a base, is a great way to fast track Mending skill to L4...reapir your mittens and hat every day for 2 experience. L4 Mending is the turning point for an obscenely low failure rate at Mending.

I
Last edited by jswilliams; Mar 25, 2019 @ 8:47am
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Date Posted: Mar 22, 2019 @ 3:19pm
Posts: 20