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Other ways of scaring wolves are:
Been a *while* though, mighta been changed.
Also if you don't want a million burned out firepits use a piece of recycled wood for a lower chance of success. The wolf doesn't need the fire to actually start to get scared - only your action of starting the fire.
There are some things that you might think would be AI breakers but aren't. Caves do not stop a wolf if it is chasing you; neither do those two walled storage sheds found on farms. I suspect it is because those things have nice wide entry points and the reason that the AI can't handle certain positions is because they have narrow entry points.
P.S.
If you are in an AI breaker that just has the wolf ignore your presence (hunters blinds are like this) but the wolf is just milling around your location so you can't leave without being sighted again, there is a way to make him run away. You step just outside and intentionally regain the wolf's attention. Wait for him to stop and growl for a moment and then charge at you. As soon as he charges step back into the AI break. The wolf's charge won't be able to finish since the target just became inaccessible so the AI resets itself by changing to fear mode and running away before going back to its default patrolling behavior.
I want to make sure we are talking about the same thing when we say "guard shacks". What I mean are the small structures next to automobile gates that a guard would normally be stationed in to allow/ disallow access to a facility; they could also be called gate houses. Examples can be seen at the Maintenance Yard entrance in the Broken Railroad map, and the entrance to Orca Gas Station in the Mountain Town map. Here is a picture of the one in Mountain town:
https://steamcommunity.com/sharedfiles/filedetails/?id=1708998194
If we are talking about the same structure, then I disagree that they are not safe. I just tested it out on the Orca Gas Station guard shack and from a distance a wolf treats the player as if he isn't there anymore and just wanders around; from close range it will change to fear mode and run off.
I had a wolf attack me while cooking on the outdoor stove by the trailers in ML. I have never had that happen before...but sounds like I am not the only one to experience this.
https://steamcommunity.com/sharedfiles/filedetails/?id=1709061027
https://steamcommunity.com/sharedfiles/filedetails/?id=1709061193
I'll be coming back from DP soon and I'm sure wolves made a nice, tight circle around QGS while I was gone.