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Once it is lit, add fuel to increase the burn time, and at the top, there are 3 icons. The first (to the left) is for adding more fuel to the fire, the mioddle one is for cooking food, the last (to the right) is for melting snow and boiling water to purify it. (You don;t need to use tablet if you boil the water after melting the snow).
You don't need to find a pan, or containers to put the water into. The game "magically" provides them for you.
Sure, but I think it takes away from the sorta puzzle logic of trying to find the right combo of items thats make sense in a sorta "realistic" way. In a game that makes you wait like a minute just to light a fire sure picked a weird place to streamline things. Buried within menus rather than the enviorment. ha.
Is there any survival games out there that is a total sandbox with multiple ways to use objects and the enviorment to solve a problem?
I d know that the magical pot for boiling water, and the magically appearing and disappearing plastic bottles for water, and the jerry cans and small tins for lamp oil... lots of people have commented on it, lots have requested that they be made more realistic, and many of us have just grown to accept it as pat of the suspension of disbelief needed to play a video game.
Honestly? I would enjoy needing to find a canteen or usable empty plasitc bottles for water, and only being able to make, store and carry as much as I have cntainers to hold. IU would enjoy being able to empty thse tiny tins of lamp oil intoa larger jerry can, that I must first find, to unclutter my inventory. I would love being able to reuse an empty soup or Pinnacle Peaches can as a container to make water or reheat coffee or teas. Lots of little things that could be added to make the game more "realistic", some I would like, some I would probably hate the way they may affect my prefered playstyle.
Honestly, right now, with over 2100 hours in game between Steam & XBox One, I am more interesnted in seeing Wintermute completed, so I can play straight through, Ep 1 to 5, without months and months of waiting between Episodes. It is getting frustrating, even for a huge fangirl like me. I would prefer they get the game finished completely- build the house, get the roof on, make it solid- then add the gingerbread, flower gardens and interior decorating afterward.
You can use the tablets without a fire, but in practice you always have a fire when making water. There is some unpurified water you can collect in metal pans, but it's extremely rare
But what if the amount of water you could have and carry or contain at one time was limited?
Thirst is the second most important need when it comes to condition loss, but its the first and easiest to satisfy for the rest of the game. After you learn how to boil water, its hardly ever a problem again.
+1
(And maybe make a thread in the Wish List subforum, with the details, where Hinterland will see it instead of missing it here...)