Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, out survivor should not be making a bow out of maple. Maple is not nearly the best we have availible. Any of the local trees that are in the area would be a good choice. cedar, spruce, etc. These woods are not hardwood, (Which would be the best choice) but they would be better than maple. More power, stretchier, and wouldn't crack like the ones in-game.
Also, why does our character cut the saplings like three feet long? Looking at the saplings while they're curing, it looks like they're only 3 or less feet long? That's very small and I can tell you right now a bow that length and width would not kill a bear.
There no more question beyond that.
Its a game, not RL. Too much over analyzing.
Also game balance indeed.
The backstory is that Will had been living in isolation for years, through his own choice, and staying with his parents in the middle of nowhere. He is very much used to the isolation (cabin fever out of place but there for balance), he should, unless he has been very very lazy, be familiar with some outdoor activities, such as starting a fire or cooking outside over a fire. To name but a couple of things. He would carry a knife with him at all times and be familiar with reading the weather.
These, and some other things that he would be famliar with due to his lifestyle are all things he seems to have never even thought about before.
I was always confused with the back story and how they presented the male character to us.
The answer, as above, is balance. For a better gaming experience.
I quite did not go far in the story mode but what I remember is a rather depressed guy drinking too much to forgot his ex while running a small flying company or mere being a pilot.
Pilots usually aren't the most handymen people, they're rather intellectuals, especially depressed ones.
At one point he was involved in criminal activities, smuggling, to get some cash in for the business. Shows the attitude
'needs must' but didn't carry this attitude in other parts of his life? Not for me. Not believable.
Commercial pilots may not be handymen, but Will in his situation would def need to be a bit of a simpleton not to pick up any outdoor knowledge at all.
Good solid points here but,
Why can't we just use one of the limbs fallen off a tree that we chop into firewood? If you got one that just spawned (Fell off the tree) it should be perfect shape to make a bow out of.
You would not need to take hours to make a bow. It does NOT take hours. I've made a hedge (The toughest wood we have where I live) bow with just a hatchet and pocket knife in less than 3 hours. It's ridiculous thinking that it takes our survivor 5 hours to craft a 4 foot long peice of wood into a bow. Also looking at this, it doesn't look much over 4 inches thick whicl also makes it easier to carve faster. Saying that it would take hours to make is bullcrap since you could do it in less than 1 and a half game hours. The toughest part of making a bow really, is attaching the string and getting it balanced.
Also, there are small trees in this world. There's the ones at the PV orchard, (I assume they're apple, peach, or pear. These are also decent woods to make bows out of too) that orchard in FM, a couple shortish trees near the landing gear in TWM, and there's really short trees sprinkled about in every region which look perfect size to make a bow out of if they're straight enough.
Also, If we did have more bow recipies it would likely be a later game thing. In almost all of those paragraphs, you said it takes alot of time or energy to do these things (Which it doesn't IRL, but whatever floats your goat!) which we have alot of late game. I'm just about at the point in my current run where I'm living peacefully at the PV farmstead with a moose and 2 bears on my porch waiting for a reason to keep exploring. If there was a feature like more types of bows, I would 100% take the time and energy out of my boring day to go upgrade my bow. As it is, the bow we have in-game would be very weak IRL (yaknow, we made it out of a weak wood and guts for a string.) and wouldn't probably last long.
Ohh that is a good point. The amount of moisture and the tempature does take affect. IRL if it's cold enough, a bow would snap before you could pull it back halfway.
It repairs nothing. That is kind of odd isn't it? There's only one thing you can do with the saplings and that is craft bows/arrows. Weird!