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With a lot of gear wouldn't be able to outrun but they still look ridiculous
I was playing stalker, little bit of interloper but seemed too unrealistic so I tried custom to make it challenging and realistic
Don't care about weight, a wolf goes into attack speed when it's close, and its speed is too fast to outrun at that distance. Won't even make a dent in your sprint bar before it engages in Struggle.
Sure..but...here we (might) go again about that point...
If one looks for a Simulator, TLD is the wrong game.
It declares that point right in the first splash screen.
And because of that it doesn't have to be realistic...that's the one thing.
The other thing is:
Try playing TLD with every mechanic made as realistic as it can be and nobody would play it for more than a few minutes because it wouldn't be fun in any way...but that's the point of a game...to have fun while playing it.
Try to imagine a realistic wolf situation in TLD:
You most likely wouldn't have just one, two or maybe four wolfes following you...it would more likely be a pack of nine to fifteen wolfes.
And they wouldn't go away if you enter a structure...they'd still be there after you spent the night somewhere they followed you.
They'd circle you in a real pack...no matter what you'd do or where you'd try to go, they'd be there and they'd get you sooner or later...but for absolutely sure...as a snack for their pack!
You wouldn't have any chance to get away from them.
Wouldn't make fun, would it?
And jswilliams is absolutely right!
As long as a wolf just follows you, you have a good chance to 'outrun' him...or even distract him from your path by passing another kind of his Prey.
As soon as he really starts to attack you, you have no chance of running away from him...unless you carry a lit torch...unrealistic but your last resort in that case...but that's another story.
There're so many things unrealistic in the game but with every setting/animal behaivour/game mechanic you have to decide how 'IRL-like' does it have to be to stay playable and be enjoyable (if possible for everyone!)...
For a RL-Simulator it would be: As realistic as posiible...f@ck playability and amusement...because it's made to learn something and get/raise RL-Skills.
But TLD is a game...no Simulator...it has to have unrealistic things in it. ;-)
You cannot outrun a charging wolf.
You are outrunning a stalking wolf.
It's possible to lose them if you change paths, confuse them, get out of their view or enter a building.
You can face the stalking wolf and walk backwards - it'll stay in stalking mode so you can walk it across a map without it attacking.
Soon as you get too close, it changes from stalking to attacking, and you will be engaged in seconds.
I was talking about the charging all this time
I could outrun them for some distance before the stamina runs out especially at low weight and they look ridiculous when their legs are fast but their actual speed isn't mostly noticeable from the side
In almost 900 hours of playing, I have never managed to outrun a charging wolf, so I cannot relate to your own experience.
I have managed to escape into buildings several times while a wolf has started to charge, by making sure I was close to a building.
But I'm engaged if out in the open, and the wolf starts to charge.
Unless you jump from a rock or distract his ability to follow your direct path you can not outrun an already charging wolf...no way of doing that.
When the wolf charges he is already too close to run from him...it's like that every single time!
As it was explained several times now:
Yes, it's possible to 'skip' away from him by letting your Char fall from a little 'cliff' so the wolf looses the (direct) path to the Char...
And yes, it's possible to run into a building and get away from the wolf that way...if the building is close enought.
But no, in the open field it's just impossible to run from a wolf that's already in chargemode in a straight line without 'cheating' him to loose your path.
That's a fact...unless we have different views of what's meant when we talk about a 'charging' wolf...
Before the change neither was I able to outrun but now
No idea what's different for me then but I've managed to outrun in open field without anything to slow the wolf and with low weight of course when stamina ran out the wolf catched up