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You need to spend more time outdoors. The only way to completely avoid it is to live outdoors and in caves; never use indoor shelter. However; if you plan and consistently do most mundane functions outdoors, you will stay ahead of it. Always know of a nearby cave and keep it stocked. When you get a kill, cook it outdoors. Mend and read outdoors. Snow shelters are also great for this.
If you go inside to take shelter from blizzards, you should also be fine. Unless you're in Pleasant Valley, the land of the long blizzards.
If you go inside to cook or to use a workbench for crafting clothing, you'll probably run afoul of the risk, at least. Especially if you also sleep indoors.
Take note of your surroundings. Sleeping outdoors in a car is viable and will protect you from the wind and wildlife at least, though you'll still be susceptible to ambient cold temperature.
You can also build a snow shelter, which will protect you from the ambient cold and wind, but not from wildlife.
Caves are a conundrum. Caves have a "cold zone" and a "warm zone" deeper in. The cold zone shelters you from the wind but maintains the ambient cold temperature outside, whereas the "warm zone" has a bonus temperature increase to make it a safer place to sleep. However, because it's also possible to cure hides in the "warm zone" it may also be technically an "indoor" location, despite being outdoors. I've never experimented with it myself.
Because the premise for cabin fever is spending a majority of time indoors (nominally more than 12 hours based on a six-day moving average) what you do indoors does not affect that. It is a cumulative result of six days of being indoors and outdoors that matter.
The idea that certain activities should not contribute to cabin fever risk has been argued but, in the end, the devs seems to take the easier way out rather than trying to make a simple, if crude, solution more complex than they probably thought was needed.
A long fishing session and sleeping some in a fishing cabin also works. But it costs a lot of fuel. In CH I also like to sleep in the car behind Qonset Garage, but again needs a long fire.
Usually I only get it from crafting/forging. I just crafted the bear skin coat which takes ages. I always went to the Ravine cave to sleep for the night. No issues that way.
>Cars
>Caves without loading screens
>Cabin at Timberwolf mountain or the outlooks for example
Also, do caves with loading screens count?
Caves w/o loading screens - no risk
Cabin at Timber - risk (believe lookouts have risk too)
Not sure about caves with loading screens.
Caves with loading screens, I believe, do still have risk, and are considered interior spaces.