The Long Dark

The Long Dark

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yemenal Dec 20, 2017 @ 6:15am
Beds of Different Restfullnessency
Is this really a Thing?
Is it connected to Warmth bonus?
If not, is there any way to tell?
Where are the Restfulnessest beds and which ones should be avoided if you have a choice?
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Showing 1-6 of 6 comments
jswilliams Dec 20, 2017 @ 6:19am 
Not tied to warmth, but not all beds heal the same.
Xeph Dec 20, 2017 @ 8:12am 
Restfulnessest, lol :)

@jswilliams did you have a link to a post about that, has anyone worked it out? I usually just go for the warmth or the giant double bed style if available. And herbal tea of course.
Cablelag Dec 20, 2017 @ 8:13am 
I did not know this. Hmm!
yemenal Dec 20, 2017 @ 9:25am 
Originally posted by Xephita:
has anyone worked it out?
I havent seen any quantified or measured stuff just a few opinions. In ML, the Trappers bed is highly regarded, as is the Forestry Lookout bed. Personally I think the bed on Jackrabbit Island CH is good, as is the bunk upstairs at Hibernia Whale Murderers ltd in DP. In Broken Railroad I think the bed in the Maintenance Yard office (the one inside the shed) is bad and the ones at the Hunting Lodge seem below average too. I think the one at Paradise Meadows Farmhouse is bad.
But I have no data, those are just impressions and might be wrong. Like I just remember getting to Hibernia once in a bad state and having to spend the night there unplanned but waking up in better shape than I expected, and having the opposite experience at the Maintenance Yard.
I might start noting Condition %'s before and after sleeps, but it would be difficult to eliminate sources of error.
jswilliams Dec 20, 2017 @ 9:46am 
Originally posted by Xephita:
Restfulnessest, lol :)

@jswilliams did you have a link to a post about that, has anyone worked it out? I usually just go for the warmth or the giant double bed style if available. And herbal tea of course.

http://steamcommunity.com/app/305620/discussions/0/2549465882922447238/

For example from that post, the bed at Trapper's heals 40% condition at 10h on Interloper. That means you can walk out the door Warm, run over and harvest a Fir Limb with an Imp Hatchet, go warm up, repeat, and because you started Warm you'll take about 25-35% total condition hit. Even with starving you'll wake up next day in the high 90s, and you got 6 pieces of Fir, no fire necessary, and some outdoor time.

There are many beds that heal over 32%/10h/Interloper...just trying to find the ones we're likely to need. I mean say the trailer heading up to the CH/PV mine heals 37%/10h. Okay that's cool, but no big deal. No one is going to LIVE there.
Last edited by jswilliams; Dec 20, 2017 @ 9:51am
Xeph Dec 20, 2017 @ 9:48am 
Originally posted by jswilliams:
Originally posted by Xephita:
Restfulnessest, lol :)

@jswilliams did you have a link to a post about that, has anyone worked it out? I usually just go for the warmth or the giant double bed style if available. And herbal tea of course.

http://steamcommunity.com/app/305620/discussions/0/2549465882922447238/

Thanks, useful.
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Date Posted: Dec 20, 2017 @ 6:15am
Posts: 6