The Long Dark

The Long Dark

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Octavon Dec 2, 2017 @ 6:38am
Intestinal parasite
i shot and killed a animal, it wasnt road kill that had been sitting there for months,
then i took it and cooked , and the meat said the quality was 100% and then after i ate it i get intestinal parasite wtf kind of ♥♥♥♥♥♥♥♥♥ is this, this dosent exist if you cook meat well done even if it had a parasite , or any other kind of problem the parasite is dead , as long as you dont eat it raw it is ok, i love this game but by adding ♥♥♥♥ that dosent exist just makes me not want to play this game
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Showing 1-15 of 17 comments
Xeph Dec 2, 2017 @ 6:42am 
The idea is that your character without a thermometer and proper cooking utensils didn't manage to cook the meat properly. The more predator meat (wolf, bear) on difficulty modes stalker and interloper you eat the higher the risk you will develop parasites. The chance wears off after a pretty short amount of time (24 hours or something similar)

When you reach cooking level 5 you are no longer at risk of getting them.
Octavon Dec 2, 2017 @ 6:50am 
even the cave men didnt have any thermometer or proper utensils and they learn pretty fast how to cook meat well done and since this game take place current day or in the future you would know how to cook the ♥♥♥♥ out of it on a 2000 degree camp fire, my 10 year old know how to cook meat to make sure its well done without using anything more than a heat source and a knife

adding stuff like this dosent make the game better just make people stop playing it
jswilliams Dec 2, 2017 @ 7:04am 
More afflictions coming with the next update!
Octavon Dec 2, 2017 @ 7:18am 
as long as they are base in reality and not on fiction then im all for it, but changing the laws of nature and physics dosent make the game any better its already great stop ruining it ,
like make steel axe and knifes that fail and are ruined after 20 uses is ridiculous, they might get dull but they still be used to break up sticks or ice
or saying that you stave to death and die after 24 hours with no food sitting in a warm cabin, you can go days or weeks as long as you have water and shelter
Dec 2, 2017 @ 7:37am 
啊啊啊啊啊
Ricky Dec 2, 2017 @ 7:47am 
Originally posted by Octavon:
as long as they are base in reality and not on fiction then im all for it, but changing the laws of nature and physics dosent make the game any better its already great stop ruining it ,
like make steel axe and knifes that fail and are ruined after 20 uses is ridiculous, they might get dull but they still be used to break up sticks or ice
or saying that you stave to death and die after 24 hours with no food sitting in a warm cabin, you can go days or weeks as long as you have water and shelter
The game has to have some sort of balance to it. If you don't like how hard "HARD" is, play an easier difficulty.
Mentor Dec 2, 2017 @ 7:54am 
Originally posted by Octavon:
even the cave men didnt have any thermometer or proper utensils and they learn pretty fast how to cook meat well done and since this game take place current day or in the future you would know how to cook the ♥♥♥♥ out of it on a 2000 degree camp fire, my 10 year old know how to cook meat to make sure its well done without using anything more than a heat source and a knife

adding stuff like this dosent make the game better just make people stop playing it

I’m willing to wager that the vast majority of “cave men” were afflicted with intestinal parasites. They had a dramatically shorter life expectancy than we enjoy today, and this would have been one of the significant reasons. Look at the case of the North Korean soldier who recently fled across the border to SK. Parasites even today are common where modern agricultural practices are absent, or where food storage or preparation techniques are lacking. Much as in the game situation.

If you did not know the risk then you do now. Chalk it up to a learning experience and make your future in game decisions with eyes wide open, and accept the consequences of your decisions.
Octavon Dec 2, 2017 @ 8:18am 
your point about the nk who fled south is irrelevant you dont know if he had eaten raw fish or meat so of course he could have had a parasite , but when you cook meat in a fire it kills the parasite it should not give you Intestinal parasite
IFIYGD Dec 2, 2017 @ 8:22am 
Originally posted by Octavon:
your point about the nk who fled south is irrelevant you dont know if he had eaten raw fish or meat so of course he could have had a parasite , but when you cook meat in a fire it kills the parasite it should not give you Intestinal parasite
Cooking meat and fish all the way through to a temperature of 145°F will kill parasites, most of them anyway. But if it isn't evenly cooked to the right temperature all the way through... parasite can ad do survive, to be eaten by you.

That is what Cooking Skill Level up does, it makes you a better cook, so you know when food is properly cooked, all the way throg=ugh, to the right temperatures. Until you hit Lvl 5, you are still an inexperienced cook, who is hungry, and will eat meat that is charred outside, and still raw or nearly raw inside.
Xeph Dec 2, 2017 @ 8:29am 
Not every fire you make in TLD gets near to 60°C (Just below 145°F) the chance of getting parasites which is very low (less than 5% for first peice of meat eaten). It's the closest system the devs put in to simulate you aren't always cooking meat in ideal conditions. On the floor of a -12°C cave for example in a 20°C fire.

As someone said, parasites don't exist on Pilgrim or Voyager difficulties, honestly parasites have been argued back and forth since they were first put in a year or more ago. I always stand by the fact it's a managable risk. You eat 1 chunk of meat per day which is about 800 cals and you'll keep the risk to a minimum. Even if you do get infected (if you do you can eat as much as you like and suffer no further risks while infected) you'll probably have enough anti-biotics to treat it for the 10 days.

I don't want to be blunt but its not going anywhere, you can either be mad at it and quit the game, manage the risk and deal with it, or simply play on a lower difficulty. Failing that just avoid eating bear / wolf meat at all (which I see as a major disadvantage in stallker at least) Or wait until you character has a cooking skill of 5.
Originally posted by Octavon:
even the cave men didnt have any thermometer or proper utensils and they learn pretty fast how to cook meat well done and since this game take place current day or in the future you would know how to cook the ♥♥♥♥ out of it on a 2000 degree camp fire, my 10 year old know how to cook meat to make sure its well done without using anything more than a heat source and a knife

adding stuff like this dosent make the game better just make people stop playing it
Yes, and the character learns, too. Keep cooking stuff and eventually you'll be able to remove any parasite risk.

Also, as the game tells you, only the meat from carnivorous animals is a potential risk.
Last edited by KarmaTheAlligator; Dec 2, 2017 @ 9:11am
Nogen Dec 2, 2017 @ 9:25am 
Originally posted by Octavon:
as long as they are base in reality and not on fiction then im all for it, but changing the laws of nature and physics dosent make the game any better its already great stop ruining it ,
like make steel axe and knifes that fail and are ruined after 20 uses is ridiculous, they might get dull but they still be used to break up sticks or ice
or saying that you stave to death and die after 24 hours with no food sitting in a warm cabin, you can go days or weeks as long as you have water and shelter
In real life, knights doesn't jump over towers, but it does in chess. And who cares?

It's a game, with a defined set of rules. Somes are realistic, others less. It's not a simulation and game balance comes first and will deviate from reality if it benefit the gameplay. And this is how it should be.

Deal with it or play a lower difficulty where parasites are not a thing. Or stop playing.


Last edited by Nogen; Dec 2, 2017 @ 9:26am
Barleyman Dec 2, 2017 @ 10:13am 
The game just needs detailed difficulty settings to tailor to a taste. Or a realism mod.

Feeding that bloody bottomless pit that crying of an empty belly after eating a kilo and a half of meat just goes to the territory of uncanny valley.. And this is trying to be reasonably realistic survival.

The effect of the parasites is hugely out of proportion, you can have worms and not even be aware of it within reason. And ten day treatment to get rid of worms.. jeez. Traditional cure would be to tank on pumpkin seeds or some other thing that gives you severe runs. The worms can't survive too well if your guts are being flushed.
Last edited by Barleyman; Dec 2, 2017 @ 10:17am
LIMP BISQUICK Dec 2, 2017 @ 12:03pm 
I've waited a long time to play this game, and I'm thinking it's best just to put it down and wait even longer. I'm all for balancing gameplay over realism but there's so much vague reasonings for things to happen, and some don't seem intuitive or logical. I'm having to resort to looking stuff up online to get a grasp on some things and hate playing games that way. TLD still feels early access to me and no clue why it's not at the very least in beta stage. Sorry this post is more of a rant but the topic just added fuel to the fire.
jswilliams Dec 2, 2017 @ 1:36pm 
Originally posted by Qossuth:
There's simply no need, on any level, to eat predator meat before Level 5 Cooking! Go kill a deer. Or a rabbit. Go fish. Do anything other than eat that meat, it's SO not worth it!

This. Please, for the sake of all humanity, or your bowels, this.

This.
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Date Posted: Dec 2, 2017 @ 6:38am
Posts: 17