The Long Dark

The Long Dark

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Vallon Oct 15, 2017 @ 3:52pm
This character eats too much
I know it's cold and travelling makes you weary but this person eats more than is necessary in my opinion. Even if I sleep for 2 hours he wakes up hungry and thirsty, and if I chop up a branch he freezes in no time as well as becoming ravenous and parched.

Maybe it's because I myself have a moderate appetite that the character seems to over eat and drink. I killed three rabbits at 1.2 and 1.3 kg, cooked and ate them and the guy was still peckish! If I play the female character does she eat less? Does she take longer to chop wood, or is she brawny?
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Showing 1-15 of 43 comments
IFIYGD Oct 15, 2017 @ 3:54pm 
There is no difference in any stats or mechanics between the male and female character. They both do things equally.
Icarus Oct 15, 2017 @ 4:13pm 
Well my dude eats 600 calories a day and hes alright.. kinda ..

You lose very little condition points when starving so you can ''yoyo'' ur health abit , losing abit of health during the day and revover most if not all of it back when you sleep
Keep ur belly full when u travel (if you want to )but starving is def an option if u hang around the base , knowing that you will be safe and not lose condition from nothing else but starving .

Also , planing meals is(can be) a thing too , stay low on calories and eat only when you move if you fear getting caught by wolves(so you only lose condition from the wolf) , make sure you have the calories for 2-3 nights on you (always) , and only take little snaks during the day, you dont need 2000 calories for a stick run , 1 cattail and a coffee tho , mm mmm lol

Marmite Oct 15, 2017 @ 5:45pm 
Umm... I can CLEARLY tell that you've never physically gone camping, let alone in cold weather. The times for freezing and needed caloric intake are pretty acurate to real life. It also makes gameplay more challenging.
Worgen_Freeman Oct 15, 2017 @ 7:55pm 
ration your food, you don't need to eat untill you are full.
ItsGarrett01 Oct 15, 2017 @ 10:09pm 
I recommend eating half a steak before you go to bed, which equates to roughly 350-500 calories. That's it. That's all the sustenance you need for the day. Your character will whine and moan--yes--but rest assured that he or she is fine. While you are starving your character, (starving means your hunger will be red and empty) you will lose 1 condition per hour unless another stat is red and empty. Efficient use of this strategy will put you at around 80% condition before you go to bed, and if you calculate your calorie consumption correctly, you should be at 100% condition or a few percentage points shy when you wake up. Although, I encourage you to develop your own optimal caloric intake through independent testing. Through my own personal tests, I can say confidently that this strategy works incredibly well.

As for the water, simply stockpile it. Take a day, or even just a few hours, and use that time to melt and boil water.
Last edited by ItsGarrett01; Oct 15, 2017 @ 10:14pm
pbmax Oct 17, 2017 @ 6:48pm 
The character's stomach can hold 3000 kCal. That's a lot of food. But not an insane alot. A big burger/fries/soda runs about 1000 kCal, so 3 a day ... wait I saw that movie.

A full belly will last a full day of idle / rest and 10 + hours sleep. Extra calories are needed for activity.

It does seem like a lot to eat 3Kg of steak all at once, but the numbers seem to add up considering average needs for civilized life is 2K - 3K kCal.

I wish there were a stronger penalty to starvation playing. Like -x% on all skills or permanent fatigue penalty or something. It's hard as hell to be active and thoughtful while hungry. But it sure is helpful on early interloper runs.
pbmax Oct 17, 2017 @ 6:54pm 
As far as sleeping and chopping trees :
Sleeping longer periods increases health at a faster rate. I didn't realize that for a long time and only slept 3 hours at a time.
Chopping wood should only be done when the temp is up ( - 5C or higher) and cancelled as soon as you hear the wind kick up or see your thermometer bar drop. Freezing kills you faster than anything other than animal attacks. Most people gather as many sticks as they can find since they require no time or calories to harvest. Or coal (in caves or mines). Unfortunately (and much bemoaned) physical activity does not create a warming bonus. We spen the extra calories but don't get the heat from it. THAT part of the physics and numbers is broken against us. It really shouldn't be hard to code so that when calorie burn increases so does the 'feels like' temp
Last edited by pbmax; Oct 17, 2017 @ 6:55pm
Gustuv Wynd Oct 17, 2017 @ 7:15pm 
Originally posted by Spooky Marmite:
Umm... I can CLEARLY tell that you've never physically gone camping, let alone in cold weather. The times for freezing and needed caloric intake are pretty acurate to real life. It also makes gameplay more challenging.

I can clearly tell you have not either...you are telling me when you go camping you bring along truck loads of food? Sorry, but that is an unfounded statement.

https://www.ncbi.nlm.nih.gov/books/NBK232851/


any way...the food debate has been around since likely the first early access release. I think most people agree that it is way too high to be considered realistic (but the extra challenge is nice in a game...I just pretend I got a tape worm). Extremely active people might burn 3000 calories a day, but the issue the game has is that it is assuming that we are starting off with no reserves on our body...that if we don't eat for a couple days we can die. The 3000 calories a day is to simply maintain current wieght. This same person could easily eat 1500 one day and 4500 the next and most likely not even tell the difference...not even get hungry. However, we need keep in mind that our characters will spend most of the time just sitting around a fire waiting out blizzards and such...and the 3000 calories a day to stop your health from deteriating is rather rediculous.

The saving grace of the game is that while health deteriation from not eating starts way too fast...it goes slowly. I will often not eat for a good 24 hours, then eat around 1000 calories before sleeping, and wake at full health...rinse and repeat and it makes the food stores last longer. Only down side is that a wolf attack might be more dangerous, but if I am doing this tactic I am likely wearing heavier clothes since I am not spinting to conserve calories and thus take less damage. Well...I suppose the other downside is that your character complains about it...but then your stomach starts growling at 50%. So even if you are eating a lot you still have to put up with it.
Last edited by Gustuv Wynd; Oct 17, 2017 @ 7:17pm
pbmax Oct 17, 2017 @ 7:58pm 
Originally posted by Gustuv Wynd:
.I suppose the other downside is that your character complains about it...but then your stomach starts growling at 50%

I turned off voices so I didn't have to hear that complaining. The first time I heard some bleed over voice... in the dark... in an empty building... it spooked me good.
Thoramir Oct 18, 2017 @ 7:48pm 
Originally posted by garrettbothum:
I recommend eating half a steak before you go to bed, which equates to roughly 350-500 calories. That's it. That's all the sustenance you need for the day. Your character will whine and moan--yes--but rest assured that he or she is fine. While you are starving your character, (starving means your hunger will be red and empty) you will lose 1 condition per hour unless another stat is red and empty. Efficient use of this strategy will put you at around 80% condition before you go to bed, and if you calculate your calorie consumption correctly, you should be at 100% condition or a few percentage points shy when you wake up. Although, I encourage you to develop your own optimal caloric intake through independent testing. Through my own personal tests, I can say confidently that this strategy works incredibly well.

As for the water, simply stockpile it. Take a day, or even just a few hours, and use that time to melt and boil water.


Wait? You can eat half a steak? Or do you simply harvest only a small quantity of meat over and over when cutting up a deer?
Worgen_Freeman Oct 18, 2017 @ 8:14pm 
Originally posted by Thoramir:
Originally posted by garrettbothum:
I recommend eating half a steak before you go to bed, which equates to roughly 350-500 calories. That's it. That's all the sustenance you need for the day. Your character will whine and moan--yes--but rest assured that he or she is fine. While you are starving your character, (starving means your hunger will be red and empty) you will lose 1 condition per hour unless another stat is red and empty. Efficient use of this strategy will put you at around 80% condition before you go to bed, and if you calculate your calorie consumption correctly, you should be at 100% condition or a few percentage points shy when you wake up. Although, I encourage you to develop your own optimal caloric intake through independent testing. Through my own personal tests, I can say confidently that this strategy works incredibly well.

As for the water, simply stockpile it. Take a day, or even just a few hours, and use that time to melt and boil water.


Wait? You can eat half a steak? Or do you simply harvest only a small quantity of meat over and over when cutting up a deer?
When eatting food, if you press the Esc key, you only end up eatting part of it, so you can save the rest for later.
ItsGarrett01 Oct 18, 2017 @ 8:25pm 
Originally posted by Thoramir:
Originally posted by garrettbothum:
I recommend eating half a steak before you go to bed, which equates to roughly 350-500 calories. That's it. That's all the sustenance you need for the day. Your character will whine and moan--yes--but rest assured that he or she is fine. While you are starving your character, (starving means your hunger will be red and empty) you will lose 1 condition per hour unless another stat is red and empty. Efficient use of this strategy will put you at around 80% condition before you go to bed, and if you calculate your calorie consumption correctly, you should be at 100% condition or a few percentage points shy when you wake up. Although, I encourage you to develop your own optimal caloric intake through independent testing. Through my own personal tests, I can say confidently that this strategy works incredibly well.

As for the water, simply stockpile it. Take a day, or even just a few hours, and use that time to melt and boil water.


Wait? You can eat half a steak? Or do you simply harvest only a small quantity of meat over and over when cutting up a deer?
Yes, you can, for both of your questions.

1. You can cancel the action of eating by hitting the ESC button when the progress is at any measure of completion.
2. You can harvest as little as half a kilo off an animal, which will eliminate the need to manually cut your full-kilo steak in half while eating.
TooTall1 Oct 18, 2017 @ 8:34pm 
And by eating most of a piece of meat, and then doing it again, and again to the same piece of meat, you can whittle it down to a mere 0.02K weight, making it a less stinky, rather light yet effective decoy!_:steamhappy:
PBR Oct 19, 2017 @ 2:56am 
Originally posted by garrettbothum:
Originally posted by Thoramir:


Wait? You can eat half a steak? Or do you simply harvest only a small quantity of meat over and over when cutting up a deer?
Yes, you can, for both of your questions.

1. You can cancel the action of eating by hitting the ESC button when the progress is at any measure of completion.
2. You can harvest as little as half a kilo off an animal, which will eliminate the need to manually cut your full-kilo steak in half while eating.
This is not recommended since it will double your cooking time.
gFc*c|Zw0 Oct 19, 2017 @ 11:04am 
Originally posted by Qossuth:
Cooking by half kilo steaks also doubles your cooking skill gain. Which makes the doubled cooking time (and doubled wood consumption) a fair trade, I think.
Good pro, never thought about that.
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Date Posted: Oct 15, 2017 @ 3:52pm
Posts: 43