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Maybe the question should be which clothes should you get rid of and harvest right away. The T shirt, cotton touque,dress shirt and shoes I harvest as soon as I get something better. On interloper you are gratefull for that down vest because good clothes are so hard to find. Google The Long Dark Clothing list and it will give you all the stats.
That is 100% true. Along with whatever other headgear preferences you may have.
If you're on 'Loper you'll be happy if you find any kind of clothing plus some of the higher tier clothing items are not available.
If you play Story or some other Mode just keep the best items and maintain them (upgrade slots as you find better items). There's plenty of sewing kits and fishing tackles around as well as cloth. So no worries.
It's also nice to have 2 "sets" of clothing items. One light set for moving/gathering stuff around and one heavier (better temp. bonus) for traveling.
Nice guides:
http://steamcommunity.com/sharedfiles/filedetails/?id=558517894
http://steamcommunity.com/sharedfiles/filedetails/?id=840647600
http://steamcommunity.com/sharedfiles/filedetails/?id=1104532186
Each player has their own personal favorites for which clothes to take care of. You absolutely must keep at least some gloves and a hat ... what kind of gloves or hat isn't as important as just having them. Frostbite will set in if you don't have anything in those slots.
Wool toques with the canadian flag are a common favorite hat, but they're readily replaceable.
I personally love the wool mittens (blue) for their low weight but good overall insulation, and I think ski gloves are better than rabbit mittens for the weight.
If you ever find a pair of mukluk boots, do take good care of them and they'll take excellent care of you. I also love the mountaineering boots in the Story mode (only accessible by gaining trust).
Maybe it's just luck, but I almost never find any pants in sandbox (survival) mode. Make sure your pants are in good condition, or you may find yourself forced to craft deer skin pants to replace them.
I don't think its just luck. Pants always seem to be the hardest items to come by. Even with crappy pairs of pants, I try to keep them up to 50% until I can find a better pair because it may be a while. I'm far more likely to find hats, gloves, shoes, and shirts.
Lightweight tips:
1) Double up on underwear / socks /hats when possible use the wool versions or climbing socks.
2) Calculate or find a guide with a warmth to weight ratio so you can make choices that way.
3) Carry .5 L of water (enough for emergency) fishing tackle instead of sewing kit, old mans beard dressings instead of antiseptic. Flares instead of weapons. (Bonus points if you can afford to carry the flaregun) Don't carry canned food or sodas. Consider carrying tea instead of water when possible.
4) Your fatigue / Energy affects your runspeed. Try and keep above 50% to keep movement speed perks, and if you do run around often keep in mind you may need naps to remain effective during intense moments where a burst of speed is needed. (Beachcombing / Scavenging from wolves, Climbing, ect)
5) Use windbreaks when traveling to protect you and prolong your time outdoors, sprint between exposed wide open spaces tactfully. Don't just insta drain sprint the entire way.
6) Early morning time is usually the worst due to being as cold as night time. Plan your day accordingly to make most of your body heat as a resource without tiring out too early. Going to bed late, waking up late has advantages here (although your trading for possible repair clothing time, or reading time during daylight hours)
7) Know when to put on heavy clothing which is warmer. Lightweight can work for collecting sticks, but the moment you need to actually spend time harvesting something and time gets accellerated you should probably be using clothing that better insulates you instead.
8) Consider also that sprinting burns more calories. This can be helpful in certain situations where you want to be sleeping for more hours in a given period of time in order to heal back from an injury faster. (Or when you need to tire yourself out quickly before it get too late for a restful sleep) This doesn't really shine until interloper or stalker mode since the healing amount is so high in the other game modes.
Lightweight is usually easy to build since items are easy to find, and it makes a good backup clothing set to derp around in.
~Cheers
Keep many sets of gear, and I tend to make one "base" per zone. Safehouses in between. Those bases have a full set of backup gear incase I get nomed. If your playing for 1000's of days keep in mind you would need to visit those zones to maintain those clothing items because anything laying around will slowly decay. Normally its not an issue because after 50 days or so you'd want to change your location anyway.
Lately Iv been keeping heavy gear at each base location. Since some of my heavy stuff is crafted I feel this makes sense for me. I travel with the lightweight, and I keep a spare lightweight at one of my favorite bases (in coastal highway for beachcombing) incase something horrible happens on my journey.