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Wolf and bear attacks can damage any of your equipment, so it may have been destroyed. I have also had belongings spill out onto the ground as a result of a wolf struggle.
In real life, that wouldn't work well. Try using a bow like that IRL. Difficult at best, and you'd be ineffective. I doubt even the muscles to draw it back would work right, from a squating position.
Archery Skill:
Increased by scoring a hit on an animal or crafting arrows.
Level 1 bonus: Basic archery skill.
Level 2 bonus: Bow sway reduced by 25%. Arrow damage increased by 10%.
Level 3 bonus: Bow sway reduced by 50%. Arrow damage increased by 10%. Critical Hit chance increased by 15%.
Level 4 bonus: Bow sway reduced by 75%. Arrow damage increased by 10%. Critical Hit chance increased by 25%. Bleed Out time reduced by 25%. Per-use condition loss reduced by 50%.
Level 5 bonus: Bow sway reduced by 75%. Arrow damage increased by 25%. Critical Hit chance increased by 50%. Bleed Out time reduced by 50%. Per-use condition loss reduced by 50%. Can fire Survival bow when crouched.
(Info taken from one of the Wikis- http://thelongdark.wikia.com/wiki/Survival_skills )
Nice, I didn't know this! To be fair I'm in PV and there's a archery target outside the barn so I tend to go and fire at that or, if my meat is getting low, there are deer that wander through the haybales which give me a fair bit of cover so I can shoot behind those. So far, so good - I just don't like wasting meat, even ingame, so hunting deer when I don't need them is something I avoid. I may give the rabbits a try.
The targets are good topractice aiming, but do nothing for leveling up Archery skill. Every arrow hit on an animal does give skill points though. And it takes a ton of bunny burgers to satisfy your hunger, lol! Shame that we don't have more crafting to do with the pekts though. I want bunny slipers for my cold feet, lol! (It would be funny if they added them, and left the rabbit ears on the art... just saying.)