The Long Dark

The Long Dark

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Preserving meat/fish?
Dried mushrooms as well? It would make stockpiling food much easier
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Showing 1-14 of 14 comments
wheostan Jul 4, 2017 @ 3:44am 
keep your meat/fish outside near your house (or in a car trunk nearby) because it degrades MUCH slower outside (or in any outside containers, trunks prefferably because they hold 40kg. i think meat loses about 2% a day outside when uncooked, about 1% a day when cooked, so you can stockpile lots and LOTS of meat. same with fish accept they degrade a bit faster.
i dont think the mushrooms or rose hips ever lose quality, so they last forever, or until you use them all
BenIsBadAtGames Jul 4, 2017 @ 4:21am 
Originally posted by wheostan:
keep your meat/fish outside near your house (or in a car trunk nearby) because it degrades MUCH slower outside (or in any outside containers, trunks prefferably because they hold 40kg. i think meat loses about 2% a day outside when uncooked, about 1% a day when cooked, so you can stockpile lots and LOTS of meat. same with fish accept they degrade a bit faster.
i dont think the mushrooms or rose hips ever lose quality, so they last forever, or until you use them all
I didn't know that, thanks. Can animals break into the containers outside though?
Dobbler Jul 4, 2017 @ 4:45am 
I think that even leaving them inside a railed off porch will protect them from animals.
wheostan Jul 4, 2017 @ 5:08am 
hehe no animals wont break into containers. and animals will only steal your meat if you leave it in their natural patrol area (as far as i know atleast)
FINSullivan Jul 4, 2017 @ 6:42am 
Yeah i keep all my food right outside the door to my cabin... on the ground. None has disappeared yet. They stay fresh for much longer.
SteelFire Jul 4, 2017 @ 7:14am 
Yeah, as the game stands right now, animals don't care about meat or guts just dropped on the ground. They only care about it if you specifically drop it as a decoy.
GODSPEED Jul 4, 2017 @ 9:52am 
Originally posted by SteelFire:
Yeah, as the game stands right now, animals don't care about meat or guts just dropped on the ground. They only care about it if you specifically drop it as a decoy.
thats good to know.
PowerOn Jul 4, 2017 @ 10:13am 
Originally posted by SteelFire:
They only care about it if you specifically drop it as a decoy.

My journal register that I have distract 3 wolves with decoy.

http://steamcommunity.com/sharedfiles/filedetails/?id=961174617


But I don't drop any (F3) decoy.

What maybe this wolves take as decoy is I dropping the first harvested part of carcass on ground - my impression is done this broken the nearest wolves interest for scent, so they don't notice the next part, always drop on ground. In this way they don't bother my when I am harvesting.





iwasa Jul 4, 2017 @ 2:35pm 
Raw or cooked meat left outside decays about 1% a day (sometimes seems like just a bit less but 1% is a good approximation). Inside, raw meat decays (last I checked) about 6% and cooked meat about 3% a day.

One way to extend food viability is to wait until the raw meat or fish is down to 50% then cook it as that adds 50% to its condition so it is now 100% again after which it will start to decay. So in theory and practice meat and fish could be used out to perhaps a maximum of 150 days before becoming ruined. Whether one will eat 1% cooked meat or fish is up to the player.
GODSPEED Jul 4, 2017 @ 2:57pm 
I find this 150 days mechanic kinda funny because in Russia in army people still sometimes eat meat from 60s-70s(frozen meat from underground shelters, etc.), with stamps on it from that time.
PBR Jul 4, 2017 @ 5:09pm 
Originally posted by BenIsBadAtGames:
Dried mushrooms as well? It would make stockpiling food much easier
By the way don't cook your meat or fish until it's at 50% or a bit lower because you get back 50% condition when you cook it. 48% goes to 98% which means you can keep meat longer.
PBR Jul 4, 2017 @ 5:11pm 
Originally posted by sOuller:
I find this 150 days mechanic kinda funny because in Russia in army people still sometimes eat meat from 60s-70s(frozen meat from underground shelters, etc.), with stamps on it from that time.
Gameplay balance has to be favored over realism. Otherwise we wouldn't survive bear attacks, we'd get water when we ice fish and there'd be a lot more than one kind of rifle lying around.
Shenji Jul 4, 2017 @ 5:41pm 
Originally posted by JeebusChrist:
... and there'd be a lot more than one kind of rifle lying around.
It's Canada, can't ask for more... But still better than Britain I guess (oh a locked box labeled as 'murderous weapon'? finally I can find a proper knife maybe? Finally opened the box by teeth, what's this? Hooray! A bicycle wheel!)...
TangoBravo Jul 8, 2017 @ 3:28am 
It would be cool to be able to smoke the meat. Maybe with the result of making it raise the thirst level and demanding a lot more wood and time, maybe even a special construction. But it would be great to prepare all this to hunt a bear and then to spend days just preparing that huge bunch of meat instead of having to let it decay at some point.

And meat left outside should always attract wolves. And maybe sometimes rats. There should be a trade off for everything one does.
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Date Posted: Jul 4, 2017 @ 3:15am
Posts: 14