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It is available free/donation on the unreal world site, at least it use to be.
I'm a survival instructor who has worked in the Arctic, so methinks I'm qualified to comment reasonably ;)
Out of what's out there right now TLD is one of the most realistic offerings you can get which is true survival against the elements.
- When you screw up you can die from sheer exposure in minutes
- You will sustain injuries for the dumbest things i.e. carrying too much weight and charging down a slippery slope. (Yes Bear Grylls is wrong again here)
- The clothing balance, heavy duty bushcraft gear vs super light expedition gear, is an everlasting conundrum depending on whether you're staying put or planning on going for a journey and will have a serious impact on how effective you are.
- Fire is a real ♥♥♥♥♥.
- You require a lot of water and calories to keep yourself going through the physical activities and long walks
- Fire is even more of a ♥♥♥♥♥ after a long walk when it's dark, windy and cold...
- A good axe, knife and firestriker is all you really need, that and the knowledge of how to use them
- Stripping an area of resources can be crippling, balance with your environment is key
- Reaching into the unknown is a perilous endeavour that requires resources and planning to conduct effectively
- Pure survival, trapping, fishing, chopping wood all to keep yourself going in order to do the same thing tomorrow can be tedius and draining.
- A small injury can become a BIG problem
All whilst working with the elements to stay alive as long as possible, the nuances within this particular game are difficult to find in any other.It's rare in a 'survival' game to have the moment of shtf as you wake up locked in a storm with your trainers soaked, nothing to burn to purify the water you need to drink with your condition deteriorating as the slow death creeps in, soon you'll be too exhausted to do even the simplest of tasks just to keep yourself alive.
Find a cabin, absolutely exhausted, dehyrdated and hungry. go for a doze to get your energy up and before you know it you slipped into the long dark :)
Thanks for the info. Nice to hear from an expert. I am no expert but from my military training I do know a few things and the one thing drilled in to us was extreme cold magnifies errors and minimizes gains. "Brrrrr, the pain the pain."
As for your mention of Bear Grylls, I prefer Les Stroud as an alternative. Seems more true to life and less "let's drink pee for ratings".
By all means, don't stop! I'm enjoying the conversation you guys/girls have. It also gives me insight about how people enjoy/play the game. So many different views and thoughts.
Plz continue ^_^
Well, i then advise to wait untill the game comes out ( soon ) and read the reviews. Still, the game is great..even at this state and i despise EA. I did a gamble and i'm still not regretting it.
Indeed! I can't find a similair game either. One of the reason i made this topic. I like to play more of these kind of games
I'm not an expert, but I did grow up in northern Canada, and I have been lost in the bush during the winter before. Everything you say seems to agree with my experiences, but one thing is sticking out, that I'd like you to clarify. When you say "Stripping an area of resources can be crippling, balance with your environment is key", what are you referring to? To what degree can a single person strip an area of it's resources, in any way that would be meaningfull to their survival?
In reality it's just the way of bushcraft, folks wouldn't normally stay in one spot but rather move between several villages between seasons so as to maintain the balance of wildlife in each area. Stripping bark, roots and flax from grasses & shrubs to make cordage, building shelters, hunting animals, foraging etc. all takes its toll and you gotta give the land time to recover.
One of the things I was tought about how some nomadic tribes would mark their hunting grounds was really interesting.
They'd do their thing in their hunting spot and once done would tie the skulls of the animals they'd hunted around an important tree using its own tendons.
The next party that would hunt in that area would see this marker tree and from the condition of the various skulls tied around it or whether they'd fallen to the floor they could get an idea of what was hunted before, how long ago and how much.
They could therefore plan their hunt accordingly so as not to upset the balance too much and give the various species a chance to recover.
There would often be a cache of supplies buried at the base of the tree also, containing things like tinder & birch bark for firelighting, furs for warmth etc. along with seeds of various foraged fruits and berries from the area.
Full on hunters information post complete with emergency kit.
Smart folks :)