The Long Dark

The Long Dark

View Stats:
sheap May 7, 2017 @ 5:55am
Wolves able to heal when bleeding?
On CH near the gas station i killed 5 wolves during 2 day and one night(according to the huntlog).

Problem is, each time i had charged or shoot an arrow at a wolf i entered the buliding to recover/take back my clothes, rest for one hour to let the wolf bleed(Hunt Log register the kill after i woke up).
I was able to retrieve only one of em (Lost an arrow in the process), never struggle so much before to retrieve wolf corpse, they usually layed down near their spawn (was in mystery lake at the time).

So here are my guess,
1) Maybe the Hunt log innacurate and wolves healed when i entered the building? > was really weird to spot so many wolves (7) in so little time (2days) and space (gas station) i suspect it was the same wolves again and again

2) Or maybe a bug where the wolves body is decaying under a prop of the game (under a rock, snow, boat...) ?

3) Is there any wolves that behave differently than in mystery lake? by this i mean maybe on Costal Highway there are "wolves patrol", always moving, then wolves bodies are decaying quite far from where i killed them ? (Btw i ve look for corpse in a higher perimeter than i did in ML but not on all the map)

Voyageur / 100 days in ML / 5 days in CH never been to other places
Thanks for your answers
Last edited by sheap; May 7, 2017 @ 5:55am
< >
Showing 1-15 of 19 comments
Tamiore May 7, 2017 @ 6:04am 
Bleeding only works properly if you stay on the same map (with going anywhere with a loading screen, that is).
Past^^旧时光' May 7, 2017 @ 6:19am 
If you switch the map in the course of the wolf's bleeding ("the area") in the upper left corner, the bleeding will fail
sheap May 7, 2017 @ 6:26am 
thanks for answers, weird thing is that i got 5 kill while being inside after sleeping 1 or 2 hours, sounds like some bug.
Kitty Mauge May 7, 2017 @ 6:53am 
So weird, I had struggles and shot wolves, went inside for a nap, went outside and I almost always had a dead wolf at my door. Or hidden behind some weird corner >.>
Originally posted by sheap:
thanks for answers, weird thing is that i got 5 kill while being inside after sleeping 1 or 2 hours, sounds like some bug.
So basically you shot 5 wolves, went inside to wait for them to die, they died, but now you can't find them all?

It's challenging keeping track of 1 or 2 in that scenario, they could be halfway across the map, or they could be just around the corner in that gully you never ever look in...
sheap May 7, 2017 @ 2:41pm 
The wolves bleeding seems to also disappear when you don t go inside but sleep in a shelter, can anyone confirm?
Lucid May 7, 2017 @ 3:06pm 
They can range pretty far. I shot a bear near the DP transition point and it ran to misanthrope's island, then the dock at Quonset, then back towards the 3 houses where it spawns, then out all the way past log sort.

My guess is when you pass a loading screen (e.g. Go indoors) the game can simulate that movement. So it'll place the corpse somewhere within an acceptable range of the attack.

However, you'll notice that of you compress time for any reason while wildlife are in the vicinity, they don't go zipping around.

I will always opt to wait out there with them for convenience (look for nearby caves if it's cold), but afaik if the log says you killed them, the corpses are out there somewhere.

NB - I haven't tried shelters, but I'd assume they'd behave just like any outdoor environment.
sheap May 8, 2017 @ 4:13am 
Finally found 3 of the 5 wolves i killed (2 of em, i was waiting in an interior for them to die so i think they healed back) they were on the otherside of the coastal highway, 100% sure since i found back my 2nd arrow in one of em that crossed most of the map :) and the meat were rotten.
This include a wolf i shot and let bleed while sleeping in a shelter, so it seems to fully count as exterior :)

All this solved, the patrol pattern of the wolves in CH seems a lot more erratic than in ML, which is cool but does this mean some wolves actually patrol all along the map in CH instead of staying mostly in the same place once they spawned like i experienced in ML ?

I ll try to find an answer to this on forums

Thanks all for your help
Last edited by sheap; May 8, 2017 @ 4:14am
Lucid May 8, 2017 @ 4:18am 
I recall Raphael stating that while wildlife do not have active zones and from his perspective many players seemed prone to perceiving patterns/areas of activity that were incidental and not true boundaries. I'll see if I can dig it up.

Edit: found it, and corrected my own recollection - http://www.hinterlandforums.com/index.php?/topic/9224-reduced-respawn-of-wildlife-to-force-nomadic-survival/&do=findComment&comment=59891
Last edited by Lucid; May 8, 2017 @ 4:33am
sheap May 8, 2017 @ 4:47am 
Originally posted by Fugue:
I recall Raphael stating that while wildlife do not have active zones and from his perspective many players seemed prone to perceiving patterns/areas of activity that were incidental and not true boundaries. I'll see if I can dig it up.

Edit: found it, and corrected my own recollection - http://www.hinterlandforums.com/index.php?/topic/9224-reduced-respawn-of-wildlife-to-force-nomadic-survival/&do=findComment&comment=59891

Thanks, interesting thread :)
Originally posted by sheap:
Finally found 3 of the 5 wolves i killed (2 of em, i was waiting in an interior for them to die so i think they healed back) they were on the otherside of the coastal highway, 100% sure since i found back my 2nd arrow in one of em that crossed most of the map :) and the meat were rotten.
This include a wolf i shot and let bleed while sleeping in a shelter, so it seems to fully count as exterior :)
If the journal shows you've killed another wolf (aka, you gotta keep track how many you're up to), then you've killed another wolf, and there is a carcass out there waiting somewhere. If you shelter or pass time before they die, they may go to die near where you killed them / where they spawn from (ie preplaced range). Wild life can indeed travel very far (halfways cross the map) and be hard to track if you try to chase them before they die. So sheltering is a viable tactic, but the drawback is you do lose that ability of knowing where they died. It can be very hard to find the corpses sometimes, and its possible you may not be able to find them at all before the corpses despawn after 2-3 days or so. Its not that the wolves healed or anything, you just have to find them; but if you take too long to look for them, you will never find them.

And meat does decay the fastest if left still inside the carcass. Which is why it is always a good idea to try and keep track of the kills and locate them as soon as possible if you care about the meat / hides, besides the fact that frozen carcasses are harder to harvest from than fresh ones, usually.
Kain May 8, 2017 @ 8:59am 
Yes, wolves have secret stashes old man beard bandages, if they run away follow them and finish them off so you can steal, they usually carry peaches and steel chain mail +3.
sheap May 8, 2017 @ 9:21am 
Originally posted by Kain:
Yes, wolves have secret stashes old man beard bandages, if they run away follow them and finish them off so you can steal, they usually carry peaches and steel chain mail +3.
Apparently they do have a secret stashes old man beard bandages they can reach if you go inside a house x) glad they don t carry it with em so i can track em!
lkandrb May 8, 2017 @ 9:35am 
It is a little glitchy if you go inside and sleep. I've killed 5 bears and only found one in PV (I never track them). I've also gone inside a cabin after blasting a bear and verifying by the blood spatter I hit it and rested in a cabin only to find it still running in circles bawling, healed, or when I'm in luck dead near where I shot it. If I pop out and it's walking around, I hit esc and exit and then reload and often it's back to running around bawling. My favorite is running with flare stuck in them ... I can't get enough of that LOL.

Boo Boo patches them back up at the Ranger Station and will fix your chain mail for almost nothing if you bring him peaches.
mr_bman Jul 18, 2017 @ 8:45am 
All animals can 'heal' and stop bleeding if you didn't get a good solid shot in on them. Like if you hit one in the foot. You have to see that big bloody mist when you shoot them to know you got in a good shot. Sometimes you'll see them de-spawn if they go too far away while they're wounded - seen that happen a few times. They can also get to areas that you can't get to - like up a rock face - and they'll die up there.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: May 7, 2017 @ 5:55am
Posts: 19