The Long Dark

The Long Dark

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Can you base building in this game?
Can you? Like building a shelter or something?
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Showing 1-15 of 20 comments
IFIYGD Apr 27, 2017 @ 10:03pm 
Snow shelter from sticks and cloth harvested in the world. Other than that, no. You look for existing shelters, like caves, mines, houses, a Hydroelectric dam, fishing houts, cars and trucks, a patially sunken ship stuck in the ice on rocks... that is where you live. And you cannot repair any of the existing structures, only use what is in them and harvest some of the materials found in them.
Xeph Apr 27, 2017 @ 10:27pm 
As it's a survival game which is actually based around survival, in a situation where there are plenty of useable buildings and shelters they are pushing you to use the existing stuff.

In future possible planned features though, customisation of shelters was listed as a possibility. I assume this would be things like adding indoor storage/log piles or boarding up windows maybe for added insulation - not sure.
PBR Apr 27, 2017 @ 11:11pm 
Originally posted by PFC Matsu 29ID:
Can you? Like building a shelter or something?
As of right now no, the game allows you lots of options for shelter though. The obvious ones are building with a load screen, you're generally safe from wildlife and assuming you have a bit of clothes they're warm enough to survive in. Mines are also an option, sometimes colder than buildings but you can build fires and sleep mostly safely. Snow shelters offer you some protection from cold and wind chill but not animals. You can ride out a storm in a car or spend a night in a small cave, neither are great options but when you get stuck or lost sometimes it's best to gather all the wood you can and try to ride out the night in a cave. Absolute worst case you spend the night out in the open, desperately trying to keep a fire going and sleeping in short spans. As of now base building doesn't fit the game, there's no reason to build a house when there's tons of houses, mobile homes, barns, lookout huts, dams etc etc to call home.
kael Apr 27, 2017 @ 11:50pm 
On the roadmap it said that alltho you cant build shelters (asside from snowshelter) you will be able to modify the allready existing buildings to make them warmer and other stuff like taht.
IFIYGD Apr 28, 2017 @ 12:20am 
OP- all this talk here of what is on the Sandbox Riadmap... it is somewhat outdated (some of the items on the roadmap lst have already been added to the game), it is aspirational (with a disclaimer at the top in BIG letters sayingg it is aspirational things under cnsderation, not alist of promises or promised additions). We have no idea what "custonization means" on the roadmap. It could mean allowing for repairs or mdifications t the actual structure. It could mean simplay allowing up to rearrange furniture and move phtographs and small decorative tems around, or create small decorative items, or add custo sharders for bedding and curtains and bathroom tile colors.

No one knows except the good folks at Hinteland. So don;t get your hopes set for anything mentioned here in relation to the roadmap. The only craftable shelter in the game at this point, very close to full release,is the snow shelter for outdoor emergency shelter. And it is not permanenet, it degrades over time and needs costant maintience (addition of sticks or sticks + cloth) t keep it at high condition for maiximum shelter warmth and wndproofing bounuses it can have. That's it for now. Anything else is just speculation.
Tyiarrą Marie 🌺 Dec 29, 2017 @ 11:18am 
The main question of being able to build your own shelter -- is the only thing holding me back from purchasing this game... so sad its like the only thing missing from this game as far as I can see :(
lukasz Dec 29, 2017 @ 11:50am 
There is no building in this game. This is what makes this game unique. Its pure survival and resource managment.
Metro Dec 29, 2017 @ 12:03pm 
Originally posted by Tyiarra Marie:
The main question of being able to build your own shelter -- is the only thing holding me back from purchasing this game... so sad its like the only thing missing from this game as far as I can see :(
You're looking for minecraft. This game isn't about building wacky houses it's about surviving nature.
iwasa Dec 29, 2017 @ 12:10pm 
The structure of the game limits a lot of the flexibility that other games may have in changing the landscape. Given the original context of the survival sandbox - a test bed for survival mechanics for Story Mode or in other words, a short time frame of a few weeks - the need for doing things like constructing a permanent-type structure was not there.

If the aspiration to expand the duration of the TLD game world, which includes a hope to eventually introduce seasons (a big wish, imo) ever materializes, then we may start to see that kind of change becoming available, but not as matters stand right now.
City Builder Dec 29, 2017 @ 12:12pm 
Originally posted by Tyiarra Marie:
The main question of being able to build your own shelter -- is the only thing holding me back from purchasing this game... so sad its like the only thing missing from this game as far as I can see :(
I also feel like it's missing this potential.

Now, granted in real life, I'd grab some house that professionals built over going out to the duck pond and trying to build my own shelter, but being as it's a game, I'd likely rather try to build my own shelter near the duck pond rather than live in a prefab in town somewhere.

It's also missing (unless I just haven't discovered it) indoor gardening for food. If again, it were real life, I'd be looking more towards becoming vegetarian and scrounging around for seeds in stores and building indoor planters (pull open the window shade and let in plenty of light) to grow my own crops, or even build some sort of greenhouse with a kerosene heating system and grow them in there.

There is much potential for the sandbox game, I hope they realize and implement some of it.
Xeph Dec 29, 2017 @ 12:49pm 
Originally posted by City Builder:
Originally posted by Tyiarra Marie:
The main question of being able to build your own shelter -- is the only thing holding me back from purchasing this game... so sad its like the only thing missing from this game as far as I can see :(
I also feel like it's missing this potential.

Now, granted in real life, I'd grab some house that professionals built over going out to the duck pond and trying to build my own shelter, but being as it's a game, I'd likely rather try to build my own shelter near the duck pond rather than live in a prefab in town somewhere.

It's also missing (unless I just haven't discovered it) indoor gardening for food. If again, it were real life, I'd be looking more towards becoming vegetarian and scrounging around for seeds in stores and building indoor planters (pull open the window shade and let in plenty of light) to grow my own crops, or even build some sort of greenhouse with a kerosene heating system and grow them in there.

There is much potential for the sandbox game, I hope they realize and implement some of it.

Don't get me wrong, I'm not trying to dismiss anything you have said, but we already have enough 'complaining' on the forums about the game not being realistic enough. If you put seeds in the game that take anything less than a few months in game time to grow it's just going to cause more complaints about how 'ridiculous' it is. I'm not sure the resources (water + fuel for heat) would be worth the food outcome. I agree there is still much more potential for sandbox though.
Last edited by Xeph; Dec 29, 2017 @ 2:17pm
Nil Desperandum Dec 29, 2017 @ 2:03pm 
Unless you have a greenhouse that you can heat - you would need extra resources to do this - planting and growing anything at all would be extremely difficult living in such extremely cold temperatures. It's also very hard (scuse pun) to get water as it is, never mind being able to water plants for growth. Methinks it would be far too hard to be able to do as you suggest in the climate that TLD has at the moment. Of course if we had seasons at some point in the future your suggestions would be possible then :steamhappy:.
City Builder Dec 29, 2017 @ 3:35pm 
Originally posted by Fleurdyllis:
Unless you have a greenhouse that you can heat - you would need extra resources to do this - planting and growing anything at all would be extremely difficult living in such extremely cold temperatures. It's also very hard (scuse pun) to get water as it is, never mind being able to water plants for growth. Methinks it would be far too hard to be able to do as you suggest in the climate that TLD has at the moment. Of course if we had seasons at some point in the future your suggestions would be possible then :steamhappy:.
I'm not sure that applies to sandbox. Water has not been a problem to me once I found out that I didn't have to collect it only from toilets but rather just start a fire and melt some snow and boil the water and throw the bottles on the ground somewhere for use later on.

I don't think that I could create enough water for large scale farming, but rather to do a few planting beds to augment the main supply of food whether that be from hunting, fishing, or scavenging.

However, I do understand about the time it would take, but they've already taken plenty of liberties to use game mechanics over real world so I don't see a problem in accelerating the growth of plants if they were to add them in.
Last edited by City Builder; Dec 29, 2017 @ 3:38pm
Metro Dec 29, 2017 @ 3:45pm 
Originally posted by City Builder:
Originally posted by Tyiarra Marie:
The main question of being able to build your own shelter -- is the only thing holding me back from purchasing this game... so sad its like the only thing missing from this game as far as I can see :(
I also feel like it's missing this potential.

Now, granted in real life, I'd grab some house that professionals built over going out to the duck pond and trying to build my own shelter, but being as it's a game, I'd likely rather try to build my own shelter near the duck pond rather than live in a prefab in town somewhere.

It's also missing (unless I just haven't discovered it) indoor gardening for food. If again, it were real life, I'd be looking more towards becoming vegetarian and scrounging around for seeds in stores and building indoor planters (pull open the window shade and let in plenty of light) to grow my own crops, or even build some sort of greenhouse with a kerosene heating system and grow them in there.

There is much potential for the sandbox game, I hope they realize and implement some of it.

Stuff like that would put the game down a road deviating from its original design. The game is about forcing you to go out into the world and deal with threats to obtain the necessary food/gear to survive. Even if you only allow a percentage of your food requirements to be satisfied it's still something that needs a counter-balancing difficulty factor.

If you put all this side-fluff into the game allowing a person to sustain themselves in some fortified base complete with a recycling food source/garden then it is no longer The Long Dark.
Last edited by Metro; Dec 29, 2017 @ 3:47pm
IFIYGD Dec 29, 2017 @ 4:03pm 
Originally posted by Metro:
Originally posted by City Builder:
I also feel like it's missing this potential.

Now, granted in real life, I'd grab some house that professionals built over going out to the duck pond and trying to build my own shelter, but being as it's a game, I'd likely rather try to build my own shelter near the duck pond rather than live in a prefab in town somewhere.

It's also missing (unless I just haven't discovered it) indoor gardening for food. If again, it were real life, I'd be looking more towards becoming vegetarian and scrounging around for seeds in stores and building indoor planters (pull open the window shade and let in plenty of light) to grow my own crops, or even build some sort of greenhouse with a kerosene heating system and grow them in there.

There is much potential for the sandbox game, I hope they realize and implement some of it.

Stuff like that would put the game down a road deviating from its original design. The game is about forcing you to go out into the world and deal with threats to obtain the necessary food/gear to survive. Even if you only allow a percentage of your food requirements to be satisfied it's still something that needs a counter-balancing difficulty factor.

If you put all this side-fluff into the game allowing a person to sustain themselves in some fortified base complete with a recycling food source/garden then it is no longer The Long Dark.
I agree. It would take the core concept of the game, bare bones survival, away from the game. Maybe it' something they will consider for a sequel, a totally different game set in the same game universe. Maybe?

Though I really would enjoy being able to clean up some of the static refuse in my bases. If I am scraping by there, and have decided this is my "home", even temporarily, I would clean up a bit. Burn all of the loose papers, sweep the floor with those brooms we now see in corners, find somewhere to put all of the empty cans and food packages.

I'd really prefer that Hinterland give us that, rather than full scale building.
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Date Posted: Apr 27, 2017 @ 9:48pm
Posts: 20