安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Still. The first person controls are incredibly lacking. I'm fine with nelson keeping it so third person is for viewing only, but if he does that, I'd rather he fix the first person view controls first. I commonly have to utilize third person to tell if there is something next to or behind me because I cannot do it in first person.
I also don't see the balance in making third person un-flyable. On cars, you can barricade the hell out of the front and side windows and still drive in 3rd. This doesn't make sense, but it's there. So why shouldn't we be able to do that on a helicopter?
Like the other thread about pipes, that isn't in game yet but they locked it up nonetheless.
And another thread about rememberance, people are still talking about it within but they locked it up saying that the starting post and the latest post is a few months away.