Unturned

Unturned

View Stats:
! Sep 18, 2016 @ 6:15am
Tactical/Military Binoculars
A really simple item to add in the game, would be the Tactical/Military Binoculars. It could only be found in military locations it woulld be quite rare!

It is basically a rangfiner, military nightvision and binoculars combined. What's the drawback so they aren't OP? They are quite rare and they have to be equiped like normal binoculars so you are in a disadvantage when you use them and the enemy has spotted you.
(The nightvision/rangefinder could be toggled off by using "N" or "B" for each one, so it they can be used during the day as well as normal binoculars)
Click HERE [i.imgur.com] to see the concept image i made!
Last edited by !; Sep 18, 2016 @ 6:15am
< >
Showing 1-14 of 14 comments
! Sep 18, 2016 @ 6:16am 
It shouldn't be difficult to imploment it!
Dankstein Sep 18, 2016 @ 7:25am 
Seems fine, but you might aswell have the normal military nightvision and look through binoculars/a scope.
Ulysses Sep 18, 2016 @ 8:10am 
Originally posted by HavoK:
it woulld be quite rare!
Originally posted by HavoK:
What's the drawback so they aren't OP? They are quite rare and they have to be equiped like normal binoculars so you are in a disadvantage when you use them
Originally posted by HavoK:
the enemy has spotted you.
Ok so firstly, no. Just look down through your nightvision scope with rangefinder attached? Also just making it rare and "the enemy has spotted you." dosn't balance an already bad idea, thats like saying theres a nuke in every map and it kills everything forever but its only super rare and slows you down and makes you remember how to spell antidisestablishmenterianism and the ammo has to be bought from steam community market.
I like this idea, it would be a nice addition. It should also have ajustable zoom to, so having "Just a scope" Wouldnt make it so useless.
Potatoes4Lyfe Sep 18, 2016 @ 1:55pm 
I would like this
samr Sep 22, 2016 @ 3:38am 
Maybe a new thing like instead of just night vision have 3 modes so it's unique. Night vision, thermal and normal. This would add competition and rarity as it would be the only thermal vision in the game. So far. And that would add a bit of a unique item ability to the game.

Also using thermal would allow you to see how Long a vehicle has been off (engine colour) and where people are like behind a tree or bush or tents
Last edited by samr; Sep 22, 2016 @ 3:40am
Kokos34 Sep 22, 2016 @ 11:41am 
Originally posted by thedarkstormynight:
Maybe a new thing like instead of just night vision have 3 modes so it's unique. Night vision, thermal and normal. This would add competition and rarity as it would be the only thermal vision in the game. So far. And that would add a bit of a unique item ability to the game.

Also using thermal would allow you to see how Long a vehicle has been off (engine colour) and where people are like behind a tree or bush or tents
Thermal is OP
Inverz Sep 22, 2016 @ 12:16pm 
Making something rare doesn't balance everything.....
MechWarden Sep 22, 2016 @ 12:19pm 
Might also make it craftable with a range finder, military night vision goggles, and binoculars. Since that costs 2 usually rare items, and restrictions the use to zooming in with a non-weapon in hand, it wouldn't be that OP.

It would make no sense at all to have such a sophisticated item somhow notify the person you are spying on, so that is a no-go right here. The balancing features would be rarity and limited utility of seeing things only at 16x magnification, in night vision green, but be unable to shoot any weapon from it.

It might help with range finding, since range finders currently are limited to whatever weapon they are on. Since binoculars aren't weapons, weapon range limits make no sense, and so would have to have some arbitrary range limit; likely something with enough range to be useful in communication with a 16x scope.
shadow realm Sep 22, 2016 @ 12:23pm 
How about a whole remake (maybe? or just the same) off your idea :

Adjustable Zoom + RangeFinder + On/Off Military Nightvision (B by default)

And make it rare, as rare as maplestrike and i will be fine with it and it uses a bit more space than default one.

If Nelson actually adds this i will be very satisfied.
Last edited by shadow realm; Sep 22, 2016 @ 12:25pm
shadow realm Sep 22, 2016 @ 12:26pm 
Originally posted by MechWarden:
Might also make it craftable with a range finder, military night vision goggles, and binoculars. Since that costs 2 usually rare items, and restrictions the use to zooming in with a non-weapon in hand, it wouldn't be that OP.

It would make no sense at all to have such a sophisticated item somhow notify the person you are spying on, so that is a no-go right here. The balancing features would be rarity and limited utility of seeing things only at 16x magnification, in night vision green, but be unable to shoot any weapon from it.

It might help with range finding, since range finders currently are limited to whatever weapon they are on. Since binoculars aren't weapons, weapon range limits make no sense, and so would have to have some arbitrary range limit; likely something with enough range to be useful in communication with a 16x scope.
I actually agree, people are going nuts saying it's OP but i don't think it's OP, you can't shoot it and it's rare, that more than enough balance.
MechWarden Sep 22, 2016 @ 12:34pm 
Originally posted by FFelixD:
How about a whole remake (maybe? or just the same) off your idea :

Adjustable Zoom + RangeFinder + On/Off Military Nightvision (B by default)

And make it rare, as rare as maplestrike and i will be fine with it and it uses a bit more space than default one.

If Nelson actually adds this i will be very satisfied.
So... a 2x2 utility item, with different zoom presets (via LMB?), and military night vision, that is only usable while holding the RMB, that is somewhat uncommon (since Maplestrike is pretty common in most map, except Russia)?

I'd say make it about 5-8 times more rare than GPS, and you might actually have a somewhat rare item... but idk, I have no idea what the drop rate of things are.
shadow realm Sep 22, 2016 @ 12:37pm 
Originally posted by MechWarden:
Originally posted by FFelixD:
How about a whole remake (maybe? or just the same) off your idea :

Adjustable Zoom + RangeFinder + On/Off Military Nightvision (B by default)

And make it rare, as rare as maplestrike and i will be fine with it and it uses a bit more space than default one.

If Nelson actually adds this i will be very satisfied.
So... a 2x2 utility item, with different zoom presets (via LMB?), and military night vision, that is only usable while holding the RMB, that is somewhat uncommon (since Maplestrike is pretty common in most map, except Russia)?

I'd say make it about 5-8 times more rare than GPS, and you might actually have a somewhat rare item... but idk, I have no idea what the drop rate of things are.
Seems balanced.
Let's say, perhaps:
  • 0% chance of spawning in farms

  • 4% chance of spawning in small towns

  • 7% chance of spawning in cities

  • 15% chance of spawning in all military places

  • 35% chance of spawning in deadzones
Last edited by shadow realm; Sep 22, 2016 @ 12:40pm
MechWarden Sep 22, 2016 @ 1:11pm 
The rarity is actually a minor thing, since loot drop rates can be drastically changed in vanilla Unturned, and any cool item like this would be made easy to access due to whatever kind of commonly used mods (like kits) that are currently out.

So the balancing features would have to be inherent in the item itself. Most fully geared out people would already have many of these features on them, as in a 8-16x scope on some long range rifle, with access to a range finder or 3, and civilian or military night vision goggles.

The above situation basically makes normal binoculars painfully obsolete, and could even make the proposed Military Binoculars obsolete as well when at that stage of the game.

The thing that would make such military binoculars useful is having many of those features being put into such a relatively small item. Instead of an 8-10 slot weapon with attachment slots being used up and a mask slot being used, you have a non-weapon item, that doesn't take up a primary or secondary slot, nor weapon slots, nor equipment slots, that can be hotkeyed at any moment, to view things at a distance and get a range on them, but only for things at a distance since using binoculars close range is rather awkward.

The above is about as far as you can go to give the military binoculars a tactical edge over traditionally used items and not be OP.
Last edited by MechWarden; Sep 22, 2016 @ 1:13pm
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Sep 18, 2016 @ 6:15am
Posts: 14