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Also using thermal would allow you to see how Long a vehicle has been off (engine colour) and where people are like behind a tree or bush or tents
It would make no sense at all to have such a sophisticated item somhow notify the person you are spying on, so that is a no-go right here. The balancing features would be rarity and limited utility of seeing things only at 16x magnification, in night vision green, but be unable to shoot any weapon from it.
It might help with range finding, since range finders currently are limited to whatever weapon they are on. Since binoculars aren't weapons, weapon range limits make no sense, and so would have to have some arbitrary range limit; likely something with enough range to be useful in communication with a 16x scope.
Adjustable Zoom + RangeFinder + On/Off Military Nightvision (B by default)
And make it rare, as rare as maplestrike and i will be fine with it and it uses a bit more space than default one.
If Nelson actually adds this i will be very satisfied.
I'd say make it about 5-8 times more rare than GPS, and you might actually have a somewhat rare item... but idk, I have no idea what the drop rate of things are.
Let's say, perhaps:
So the balancing features would have to be inherent in the item itself. Most fully geared out people would already have many of these features on them, as in a 8-16x scope on some long range rifle, with access to a range finder or 3, and civilian or military night vision goggles.
The above situation basically makes normal binoculars painfully obsolete, and could even make the proposed Military Binoculars obsolete as well when at that stage of the game.
The thing that would make such military binoculars useful is having many of those features being put into such a relatively small item. Instead of an 8-10 slot weapon with attachment slots being used up and a mask slot being used, you have a non-weapon item, that doesn't take up a primary or secondary slot, nor weapon slots, nor equipment slots, that can be hotkeyed at any moment, to view things at a distance and get a range on them, but only for things at a distance since using binoculars close range is rather awkward.
The above is about as far as you can go to give the military binoculars a tactical edge over traditionally used items and not be OP.