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Becouse in 3.x qe have a server list, that is hosted on some server, that server need to see how many players are online who is online for evry server of unturned, and to have more server slots the host of the server list will need to be better and it costs money.
This is terribly incorrect. This is so horribly false. That's not how that works.
As far as the question goes, I don't know why the maximum of player slots was lowered. He might be testing optimization and such.
Second - we're talking about the hardcoded game limit of a server. Not how much you could financially rent or personally run.
The hardcoded maximum is 48. Above 24 and it will not, as you stated, show up in the server listings however.