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Pryver Jun 16, 2016 @ 9:20pm
Tactical Laser
Not only is it giving away your position but now it's useless on mid & longrange aswell.

Think about removing it and slightly increase the spawn chances of rangefinders instead.
They actually got a value since the sentry and ballistic update.
Last edited by Pryver; Jun 16, 2016 @ 9:23pm
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Showing 1-15 of 41 comments
Jeesus Jun 16, 2016 @ 9:34pm 
no.
Mushroom Steve Jun 16, 2016 @ 9:34pm 
#SaveTheLasers
BlackWaterGaming Jun 16, 2016 @ 9:36pm 
i havent used a laser in forever but if i remember correctly it just makes u glow red at night. i say just make it like the nv`s and be a red glowing dot.
Mushroom Steve Jun 16, 2016 @ 9:37pm 
Should add green lasers for night ops.
Pryver Jun 16, 2016 @ 9:40pm 
Originally posted by Mushroom Steve:
Should add green lasers for night ops.

How does that make a difference? It will be as obvious as the mil nvgs. Other than the laser the nvgs compensate that due to making you see at night.
Last edited by Pryver; Jun 16, 2016 @ 9:42pm
Mushroom Steve Jun 16, 2016 @ 10:16pm 
It doesn't really. I just want green lasers.
Pryver Jun 16, 2016 @ 10:23pm 
Originally posted by Mushroom Steve:
It doesn't really. I just want green lasers.

If that's the case your comment is not topic-related. Comment again if you have an opinion on the topic.
Mushroom Steve Jun 16, 2016 @ 10:24pm 
Originally posted by Royale:
Originally posted by Mushroom Steve:
It doesn't really. I just want green lasers.

If that's the case your comment is not topic-related. Comment again if you have an opinion on the topic.
Alrighty then. I think they should have an extremely dim glow to them. Also have them blind players if pointing in the face- The same for green lasers, but to a lesser extent.
MoltonMontro  [developer] Jun 16, 2016 @ 10:41pm 
I don't see why it is useless. Tactical Lasers reduce bullet spread, while Rangefinders have no statistical benefit.
Jeesus Jun 16, 2016 @ 11:02pm 
just because it is useless in your opinion doesn't mean it should be removed.
yarrrr Jun 16, 2016 @ 11:06pm 
Originally posted by MoltonMontro:
I don't see why it is useless. Tactical Lasers reduce bullet spread, while Rangefinders have no statistical benefit.
Originally posted by jeesuscheesus:
just because it is useless in your opinion doesn't mean it should be removed.
^This
Last edited by yarrrr; Jun 16, 2016 @ 11:10pm
Fumo Bnnuy n Frends Jun 16, 2016 @ 11:09pm 
just dont use it

Originally posted by Yarrrrrrrr:
Originally posted by MoltonMontro:
I don't see why it is useless. Tactical Lasers reduce bullet spread, while Rangefinders have no statistical benefit.
Originally posted by jeesuscheesus:
just because it is useless in your opinion doesn't mean it should be removed.
^This
yarrrr Jun 16, 2016 @ 11:11pm 
A removal is not necessary if the tactical laser is fine the way it is. Laser sacrifices stealth for accuracy, preferably more useful for guns that have bad bullet spread even when aiming (Some ranger weapons, for example).

This is the same for many items you call 'Useless', like the Nailgun and the Birch items. Nailgun is incredibly weak but is still better than fists. Birch items are literally outclassed by Maple which also has the same amount as the Birch trees, but still adds a variety.
Last edited by yarrrr; Jun 16, 2016 @ 11:17pm
Pryver Jun 16, 2016 @ 11:13pm 
Originally posted by MoltonMontro:
I don't see why it is useless. Tactical Lasers reduce bullet spread, while Rangefinders have no statistical benefit.

Well you can't capture the benefits of a rangefinder statstically. That doesn't mean that they don't exist. Apart from that the reduction of bullet spread is the leftover advantage. I didn't mention it since I was thinking about a scenario where I was using a sniper on mid to long range.


Originally posted by jeesuscheesus:
just because it is useless in your opinion doesn't mean it should be removed.

I know you are a special snowflake so i will point it out for you once again.
In MY opinion the tactical laser is useless. Also in MY opinion the developer should think about removing it.

Also stay on the topic. Reason your posts don't just write NO. We don't no what you stand for and we don't know why you stand for it. Try to participate in a constructive way.

Originally posted by Yarrrrrrrr:
A removal is not necessary if the tactical laser is fine the way it is. Laser sacrifices stealth for accuracy, preferably more useful for guns that have bad bullet spread even when aiming (Some ranger weapons, for example).

This is the same for many items you call 'Useless', like the Nailgun and the Birch items.

The reason why I am suggesting a removal is since the orginial circumstances aren't given anymore.
Now with the ballistics you won't hit the target when relying on the tactical laser only (mid-long range)
It's basically not working as intended. Not anymore/Just partly.
Last edited by Pryver; Jun 16, 2016 @ 11:16pm
Mushroom Steve Jun 16, 2016 @ 11:16pm 
Originally posted by Royale:
Originally posted by MoltonMontro:
I don't see why it is useless. Tactical Lasers reduce bullet spread, while Rangefinders have no statistical benefit.

Well you can't capture the benefits of a rangefinder statstically. That doesn't mean that they don't exist. Apart from that the reduction of bullet spread is the leftover advantage. I didn't mention it since I was thinking about a scenario where I was using a sniper on mid to long range.


Originally posted by jeesuscheesus:
just because it is useless in your opinion doesn't mean it should be removed.

I know you are a special snowflake so i will point it out for you once again.
In MY opinion the tactical laser is useless. Also in MY opinion the developer should think about removing it.

Also stay on the topic. Reason your posts don't just write NO. We don't no what you stand for and we don't know why you stand for it. Try to participate in a constructive way.
it's a PUBLIC forum, you should know that since you've posted here. People are free to add what they want to it. If someone wants to disagree without really stating as to why, that's fine.
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Date Posted: Jun 16, 2016 @ 9:20pm
Posts: 41