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Why bother going to Moscow
I remember when nelson said that the Russia map was going to have 2 city's. One smaller then Seattle and one larger. Now looking at it with perspective who actually goes to Moscow its in the middle of the map and your probably already going to have some okay weapons by the time you actually get there your going have at most a hunting rifle and a full set of farmer clothing. And if you don't have the hunting rifle your going to instantly go to the police station then the gun store and then the small military check point.

And I myself have never played on Russia with the intent to go to Moscow and PVP there because everyone's going to St Petersburg to loot the subway then they can without having to walk horizontally for very long straight up to zavod then volk military base. And people who spawn in the east go up to the fire watch base then krovi estate.

So why loot Moscow?
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Showing 1-14 of 14 comments
Cursed Hawkins Oct 27, 2016 @ 5:14am 
Food, Water, Cloth, Scrap, Craftables, etc, oh and sense the first Quest from the LT has you go there you might as well head inside.
Last edited by Cursed Hawkins; Oct 27, 2016 @ 5:14am
TacoMexicano Oct 27, 2016 @ 5:16am 
If you are saying no one goes there, I would, because no one else is there (lootception)

also mechanic for blowtorches and gascans. Vehicles, maybe a police chopper. And when full moon, there is ALOT of xp
Woof von Munchkin Oct 27, 2016 @ 5:31am 
moscow is a straegic location to live, due to the fact that it is the center and there are roads connecting to other significant locations in russia like st.petersburg and the airport
SpartanWii Oct 27, 2016 @ 5:34am 
For medical supplies, cause we all know once your bio geta below 50 its a goose chase
I think Nelson should have made the vital cities have their own special features; St Petersburg has the subway so Moscow could have had a giant harbor or something.
Originally posted by i eat dirty rags:
I think Nelson should have made the vital cities have their own special features; St Petersburg has the subway so Moscow could have had a giant harbor or something.

In the middle of the map?
Originally posted by The One True Duckson:
Originally posted by i eat dirty rags:
I think Nelson should have made the vital cities have their own special features; St Petersburg has the subway so Moscow could have had a giant harbor or something.

In the middle of the map?
What do you think?
Originally posted by i eat dirty rags:
Originally posted by The One True Duckson:

In the middle of the map?
What do you think?

In my opinion Moscow should have had the subway as well.
MechWarden Oct 27, 2016 @ 9:35am 
Moscow is OK, it has a small military spawn point, 2 police stations with one having a helicopter pad, and then the rest of the city stuff, like a mechanic's shop, apartments, fire station, gun shop, pharmacy and hospital, and construction zone.

The only things St. Petersburg has over Moscow is two fire stations (meaning more chances for filters and gas masks), and a neatly presented military and construction zone that is underground. That's about it. Dare I say the military loot zone on St. Petersburg is about the same size as Moscow's.

The main reason why Moscow is less attractive to experienced players than St. Petersburg is that Moscow has nothing really going for it in terms of surrounding locations. Every point of interest takes a while to get to, while moving at or near St. Petersburg gives a clear benefit of being close to 1-2 military locations, and to a rich supply of metal.

Remember, there is a location based loot progression in Russia; so the future North you are, generally the better loot you will get. But they also have to be a location on the map. You can't just go to the top of the map and loot uninhabited (or places not infected by zombies) zones.

Sure, Moscow is closer to Silo 22; but since it is a Deadzone, travel time is the least of a player's concern when planning to loot the place. If anything, the fact there is a Deadzone North of Moscow limits what else could have been placed that might have made Moscow more attractive. Looking South for attractive locations isn't really useful, due to loot progression; and looking West gives... you guessed it, St. Petersburg.

Locations East of Moscow are the only thing of real interest for the place, while St. Petersburg has great locations North and West of it. So really, the main reason why St. Petersburg is popular is not just the attention grabbing Subway, but mainly because it is so near to other points of interest.
Peedeoo7 Oct 27, 2016 @ 10:02am 
What could we put near it/in Moscow to drawl more attention?
MechWarden Oct 27, 2016 @ 10:17am 
Originally posted by Peedeoo7:
What could we put near it/in Moscow to drawl more attention?
For people modding the map, some kind of important NPC could be coded in, but really there isn't much that can be done, beside some map modification by Nelson, or new quest line that involves it.

A new underground area could be put in under Moscow, but there are some serious ramifications with that. Much of the natural ground area in the city would have to be sunk so a subterranean area can be put in, which invalidates any exposed ground that used to be available and blocks people from putting things like pump jacks inside the city.

Now that I think about it, if Nelson made road access to and from Moscow better, it might make it a more worthwhile spot.
...
Even though roads in PvP settings are usually kill-zones.
Last edited by MechWarden; Oct 27, 2016 @ 10:26am
Smokey Oct 27, 2016 @ 11:33am 
St. petersburg is more popular because it has almost everything that moscoe has but is very close to tank factory snd mil-base, pkus a farm and scrap mine nearby.
You still gotta go to moscow for the police station quest.
MechWarden Oct 27, 2016 @ 11:54am 
Originally posted by Adeptus Arbites:
You still gotta go to moscow for the police station quest.
All of... two spots, then you leave.

The thread implies either regular visits or people building bases there, which there really isn't any reason to, besides not realizing there is a better location... like when I first started playing, and setting a base on a rocky Mount North East of Moscow. I too thought that being centrally located would help, but it really didn't.
Last edited by MechWarden; Oct 27, 2016 @ 11:54am
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Date Posted: Oct 27, 2016 @ 5:11am
Posts: 14