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But be warned, the community will ♥♥♥♥ on you for saying this. I know from experience.
I've had snipers come handy a couple of times in survival. Sabertooth or Snayperskya is better all around though for most cases.
All of this for a weapon that gets countered by wearing a freaking helmet that you can got from walking to the nearest military outpost and hotkeying some dressing you got from salvaging the contents of the nearby clothes store.
GG.
2. Pretty sure it can.
3. True, I would class it as more of a DMR, with the inetnt to get comparebly close and personal. And by the way, its is literally classed as an AR in game.
https://steamcommunity.com/sharedfiles/filedetails/?id=1380455024
4. Depends on your use case. Still ha sbgetter damage to ARs, so its good if you are confident whith your shots and/or get the jump on someone.
You're not wrong, and it's not a sniper rifle, but this logic is incredibly questionable.
The reason people think this is because not only is it based on a "sniper rifle," it also used to be a sniper rifle.
They technically hold more ammunition than most magazine attachments, and that's even excluding those where only the Matamorez Box would be larger and some of the obvious things like a Matamorez holding more ammo than a Rocket Launcher. I assume when you say that the magazines are "pretty big" you mean their inventory size, because the way you worded this sounds like a disadvantage. They take up just as much space as any other magazine, being a 1x1 or a 2x1, and are pretty efficient about it tbh.
If you wanted to list a disadvantage I would've gone back to range. You're not wrong that the Matamorez isn't a sniper rifle and its usability can be questionable at times, but your reasoning that led you here confuses me.
Now, if you did go back to range, I wouldn't use the argument of "they can't see me from 300 m" either. To start, ghillies really aren't that useful. They only work well at night, and even then you're relying on other players to have their graphic settings actually turned up since grass isn't forced. People really aren't worried about being 300 m away so they won't be seen. Range isn't important like that to people as far as I'm aware.
Did you know that the size of the maps has always been public information ever since Unturned 3 was released, and so small maps are actually 1024 m (1.024 km) long?
I boo you terribly so. Boo.
but then people come back with "b-but in real life the VSS Vintorez is a sniper rifle!"
Look, if its not sportshot, zubeknakov or nelson then its not worth picking up
I just realised you reccomended me the bolt action grizzlies. They r pretty bad too but hey then again i cant expect every gun to be on the level of nelson and the sportshot
It has pros and cons. Very excellent at it's purpose - not at being a Sniper
The only times when I was able to headshot a player with a sniper, was when they were sorting their inventory or generally standing still like a hobo.
If you are aware of the sniper and you start moving freneticly as the game allows you to do (with exercise and parkour maxed) its very hard for any sniper to even hit, immagine headshotting you.
Snipers (ment as people with a bolt action long range rifle with scope) are really not a threat in active combat (where players are aware of eachoter). They are good for ambushes yes, but in a direct pvp AR's are way better in every single way.
That said, the mata is an AR and also a very good one, with its damage, rof and recoil. That's why it's so rare and hard to maintain.
I personally like it a lot as it is.
Edit: It's obvious that I'm speaking of normal mode, where shooting is not that simple like on easy. Also I kept the grizzly out of this equation on purpose since that with its semi automatic fire mode, its more like "the exception that confirms the rule".
It fits 17 bullets in a 1x1 space, the biggest amount i can think of right now, beating all snipers (sabertooth has 10), most pistols (only cobra with 20 has more) and shotguns (bluntforce, determinator and quadbarrel has 8). I mean, compare that with a masterkey which uses 1 slot per 2 shots, or a shadowstalker with just one shot/slot and its doing pretty well.
Granted, the MK2 has 20 shots in a mag as well. But due to the fact that it is impossible to get legit on any map exept russia, and even in Russia its a pain in the ass to get it, as well as that you only have one mag and no way to legit refill it (exept finding someone else who did the whole questline), i suppose i can leave that out of the equation
Or it fits 36 bullets in a 1x2 space, beating the rocket launcher and bows obviously :P, the ever-used nailgun (20), the even-more-ever-used paintball gun (35), other AR's (20, 30 or 35, not counting drums because those are 2x2,), going only behind the cobra again (40) and most carbines, but not all (viper: 25, empire: 27, honeybadger: 30, as just seen). Only more ammo/inv space effective guns are the maschinengewehr (42), bulldog (45), peacemaker, and yuri (64)
An attentive reader might have figured out already that i left out the drums, LMG's, Fury, Bane and Calling Card. That is because those are all 2x2, and im comparing it with mags of the same size.
If i missed something, please feel free to correct me tho
I don't know the new irish guns for example