INSIDE
Limbo was an original game for its time
This one isn't. What a huge disappointment. Sure, the visuals and the sound design were great, but there's nothing to this game at all: no cohesive story/plot/lore and an anticlimactic ending, while being shorter and even less complicated puzzle-wise than the previous game. Doesn't deserve the $20 price tag at all in my opinion. Sadly, I think this is a one trick pony studio. Come on, how old is Limbo and all they came up with after all these years is this?

And please, no artsy-fartsy 2deep4u "open to interpretation" BS. We all know devs didn't care to explain anything and instead went the good old "let's make something cool-looking and "thought-provoking" road to mask the absence of storytelling. I saw secret ending and wasn't impressed by that either.
Last edited by George Reptiloyd; Aug 28, 2016 @ 6:46pm
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Showing 1-14 of 14 comments
I really disagree! $20 fits this game good. Im not disappointet at all. I really don't see Limbo having more story or plot than this? If you want a complete story Limbo and Inside is not the game for you. The ending to Limbo was just as anticlimatic as this. There was no story/plot or lore explained in Limbo eather, you had to draw your own conclutions there as much as with Inside.
Sheegle Sep 1, 2016 @ 9:05am 
I dont understand what you're talking about. both games are the same (in some sense) both games ended with an anticlimax. they both have no definitive story or plot and both of them used the same sort of puzzles like using bozes to climb higher areas and pushing things to reach higher ropes. just better visuals and different setting
However I do agree with you on the $20 price though. this game fits a $10 price tag at least
George Reptiloyd Sep 1, 2016 @ 9:59am 
Originally posted by AppleMacPie:
I dont understand what you're talking about. both games are the same (in some sense) both games ended with an anticlimax. they both have no definitive story or plot and both of them used the same sort of puzzles like using bozes to climb higher areas and pushing things to reach higher ropes. just better visuals and different setting
However I do agree with you on the $20 price though. this game fits a $10 price tag at least
Because, as the title says, Limbo was original, while this one is basically a dumbed down reskin.
hirakegoma Sep 1, 2016 @ 11:42am 
What about Limbo was original for its time? The aesthetics, the atmosphere, the overall experience. I think the same goes for INSIDE. It’s not going to win any awards for its mechanics, but you’re probably not playing for the mechanics, are you?

The puzzles are less complicated because in a way, that’s not what the game is about. INSIDE isn’t trying to stump the player and the world isn’t out to get you like it is in Limbo (crates can’t fall on and kill you, for example). INSIDE isn’t meant to be a trial-by-death game in the same way Limbo was. I would argue that the developers intended you to spend less time worrying about obstacles and more time taking in the world around you.

There is definitely a plot to the game, and lore and all of that – if you’re willing to look for it. But don’t fault the devs for not spoonfeeding it to you. If you don’t like the fact that the game makes you draw your own conclusions, that’s fine, everyone has their own preferences. But realize that some people are really into the kind of subtle storytelling INSIDE does. Maybe the game was meant to appeal more to them?
v00d00m4n Sep 12, 2016 @ 10:14am 
Nope, it wasnt, looks like you never played Another World like almost 30 years ago and Hearts of Darkness and original Prince of Persia which was games of same kind.
Limbo is pretty match based on every game design technique used in Another World, which was probably 1st of this kind of immersive adventure-platformer-puzzles. Prince of persia was eariler, but level design was still more like traditional platformer and never felt like real world, Prince of Persia 2 on the other hand actually was like Another World, there also was Flashback a semi-sequel to Another World, but its added some immersion breaking elements like inventory, so i dont count it, and Heart of darkness was probably the best high budged successor to another world and had same develoiper behind it. It was actually pretty close to Limbo and Inside in terms of - you play as boy in weird dark world where everything can kill you violently. But heart of darkness had more solid story, with less of abstraction and with some nice mix of dark humor, childish and adult themes. And recently there was a game Max and Brotherhood which look just like spiritual sequel to Heart of Darknes and even story feels similar - boy enters another world in a search for lost beloved \ relative and faces powers of darkness, the only major difference is that instead of lost dog this time boy lost his bro. In limbo boy lost his sister, and i think you get the pattern already.

Limbo never was original and first. If you will take its atmospher and style - its directly inspired by David Lynch's Eraser-head, which can be proved by fact that developer of game her on forums calls himself Gormonbojia - which is sort of nectar that demons from David Lynch's Twin Peaks Fire Walk with me used to eat, and whole direction of game pretty much reminds direction of Lynch movies.

I dont mean that its bad, im just enlightening you, that your criticism of INSIDE just because it not as original and 1st as limbo was is pretty much irrational, because Limbo was not original as well.
Last edited by v00d00m4n; Sep 12, 2016 @ 10:15am
George Reptiloyd Sep 12, 2016 @ 12:56pm 
Originally posted by Voodooman:
Nope, it wasnt, looks like you never played Another World like almost 30 years ago and Hearts of Darkness and original Prince of Persia which was games of same kind.
Limbo is pretty match based on every game design technique used in Another World, which was probably 1st of this kind of immersive adventure-platformer-puzzles. Prince of persia was eariler, but level design was still more like traditional platformer and never felt like real world, Prince of Persia 2 on the other hand actually was like Another World, there also was Flashback a semi-sequel to Another World, but its added some immersion breaking elements like inventory, so i dont count it, and Heart of darkness was probably the best high budged successor to another world and had same develoiper behind it. It was actually pretty close to Limbo and Inside in terms of - you play as boy in weird dark world where everything can kill you violently. But heart of darkness had more solid story, with less of abstraction and with some nice mix of dark humor, childish and adult themes. And recently there was a game Max and Brotherhood which look just like spiritual sequel to Heart of Darknes and even story feels similar - boy enters another world in a search for lost beloved \ relative and faces powers of darkness, the only major difference is that instead of lost dog this time boy lost his bro. In limbo boy lost his sister, and i think you get the pattern already.

Limbo never was original and first. If you will take its atmospher and style - its directly inspired by David Lynch's Eraser-head, which can be proved by fact that developer of game her on forums calls himself Gormonbojia - which is sort of nectar that demons from David Lynch's Twin Peaks Fire Walk with me used to eat, and whole direction of game pretty much reminds direction of Lynch movies.

I dont mean that its bad, im just enlightening you, that your criticism of INSIDE just because it not as original and 1st as limbo was is pretty much irrational, because Limbo was not original as well.
Nice blog m8
George Reptiloyd Sep 12, 2016 @ 1:34pm 
Originally posted by Sean:
you seem like an ♥♥♥♥♥♥♥
At least I am not a weeaboo fggt.
KOGEREN ELITENESS Sep 13, 2016 @ 3:19am 
Originally posted by Legum Magister:
Originally posted by Sean:
you seem like an ♥♥♥♥♥♥♥
At least I am not a weeaboo fggt.

I like how you start a discussion, asking for input and then insult the people posting legitimate answers.

If you can't handle criticism, what the hell are you doing on a forum?
Hakuso Oct 18, 2016 @ 3:10pm 
I bought Limbo before it was free, and thought it was worth it.

This, with its Denuvo (Lotta good that did Playdead, eh?) addition, wasn't even on my list of possibilities for purchase.
Ambitious Minnow Oct 18, 2016 @ 8:42pm 
I loved Limbo and also found this disappointing and certainly lacking in puzzle fun.
KOGEREN ELITENESS Oct 19, 2016 @ 4:03am 
What is so bad about Denuvo?
KOGEREN ELITENESS Oct 19, 2016 @ 6:06am 
Originally posted by liam.s.phoenix:
Things like this:

http://steamcommunity.com/profiles/76561198051384176/recommended/438490

As far as i can read, all this trouble was because of the developer. They failed to implement Denuvo in their game so it caused bugs, when the player tried to get technical help they banned him. This is just a developer who is retarded. Denuvo works fine if you have a good developer using it like playdead.
Hakuso Oct 19, 2016 @ 7:07am 
Originally posted by GabeN:
Denuvo works fine if you have a good developer using it like playdead.

Works fine?

I wonder if Playdead thinks so.

All that money they spent to license it and the game was cracked in six weeks?

It's not doing its job, at least not for long, and it causes issues with legitimate customers. That's an issue.
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Date Posted: Aug 28, 2016 @ 6:12pm
Posts: 14