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I don't really know what the differences are exactly between FXAA and FXAA3HQ... but im guessing FXAA3HQ does a better job of distinguising the edges of 3D objects and leaving texture detail intact. That's just a guess... Google won't come up with any good explanations on the fly.
But I think in the case of this game.. having all the details softened, in my opinion, makes the game look better overall. It's kinda like applying a blur to a photo of yourself to make the blemishes on your face less prominant. I think Capcom just included all 3 FXAA methods because that's been standard in their RE PC ports in the last few years.
With the Batman Arkham series, Skyrim and Crysis series there's big uptick in vRAM usage and GPU usage.
the backgrounds look like ♥♥♥♥ in this version specially compared to RE0 on Steam and even the Gamecube version. Use this mod to alleviate the issue:
https://reupscaleproject.blogspot.com/