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Not only the pre-rendered graphics has simply no limit for it's quality and detail, but also leaves a lot of free memory to apply in the characters models, thus, the real time character would also looks insane.
That said, it doesn't even need to be static. Even this GC remake and RE zero was already one step ahead as some background were actually a video looping. Many scenes has movements like the outside areas where every screen was a 1 or 2 second video looping to simulte the wind on trees and such.
Capcom could do a larger than life visuals with all codecs we have today for pre-rendered environments and all processing GPU power to render a few characters on screen.
There is a lot of things Capcom could do using video files for pre-rendered backgrounds.
Imagine one scene where you would have a corridor, and Capcom would render a video with the camera running along this corridor from one end to the next. Then when you play this particular part, you could even have an over the shoulder camera for a moment, and they could control the frames on the video to play back and forth as you move through. The old game Time Commando did similar stuff with pre-rendered videos as background.
CAPCOM, you MUST do it.
The prerendered graphics could look life-like and all the power of the systems could be focused to make characters and other moving and 3d objects as detaild as possible, which would results in a game that would have by far the best graphics on the market.
and @holychair No you are wrong,
"On the other hand, by now there's practically no limits to making 3D backgrounds look as realistic as prerendered ones anymore."
Yes there are no limits but we have limits in performance so you could never achive the same detail in making 3D background.
I hope you are all idiots and are saying prerendered backgrounds as fixed camera. Fixed camera is a good idea, prerendered backgrounds no.
1. The GPU tech evolution would not be pushed as hard as it is of today... (it is true... )
2. It would make In-Engine Real-Time Cut-Scenes impossible... (I hate CGI Cut-Scenes)
3. As AquilesHoplita stated, lighting would be "fake" (nice choice of wording though... )
Yeah, sorry, I was mad...
Next time I won't listen to Cave Johnson.
Why did they stop using it? It was natural evolution/progress. You wouldn't live in a cave if you could live in a mansion.
It's a thing of the past and now should be viewed as an artistic decision / budget kind of thing.
Those games are perfect the way it is. I think people that keep asking for remakes worry more about the graphics than the game itself. A game is much more than that, specially Resident Evil.
Wasn't the graphics that brought the franchise this far.
Correct. RE2/3 REmakes with REmaster's graphics would be perfectly fine.
Speaking of vintage cars... the more time passes, the more I like them... as a kid I loved cars magazines and I always was excited by new cars... Now it's kinda boring to see the next new performance car... By contrast, I start to love some vintage cars and appreciate for what they are or once were.