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I get that you are supposed to be dodging enemies half of the time, but I remember that you did have to shoot in a fair amount of occasions. At least in the 1996 PS version anyway.
Yeah, bleeding is always a good indication that they are ACTUALLY dead lol.
I was shooting quite a bit in Revelations. Guess I wasn't playing it the true RE way lol.
In this game there is only so much ammo. You won't be getting ammo drops lets just put it that way.
Classic RE has zombies that "fake" death. They fall over as if dead but getting too close nets an ankle chomp! Sometimes it can save a little ammo though because the counter attack always results in mashed brains.
And I'm guessing this RE doesn't have melee attack? Probably not. To boost horror factor.
Right.
Wow. The more I know about this game, the more I look forward to play it!
There sorta is in the form of "self defense weapons" in it's own inventory slot, that helps you negate a zombie attack but these are extremely limited.
It kinda has... some melee...
For one, you have your knife (if you dare to use it... because it's not all that "effective against living things")
And second, you have your defense items...
You must be referring to the knife / dagger. So basically you could use it, but it's virtually useless.
You mean it's not all that effective against UNliving things.
LOL
Nope. It's a finite resource you find scattered throughout. Both characters have a "disposable" dagger and Chris has a flash grenade and Jill a stun gun.