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No, you don't. You get into your aiming position by holding down right-click, and fire with the left-click. That's about it. You aim up and down with the movement keys when aiming, as well as rotate.
No you don't. Right click hold the gun up and left clock fires. you aim with WASD.
http://steamcommunity.com/app/304240/discussions/0/620703493312911840/
Here's a video demonstration:
http://www.youtube.com/watch?v=pPtE5aPCqn8
Here is my control scheme: http://steamcommunity.com/sharedfiles/filedetails/?id=378321852
The only problems are:
1. "Examine" and "Attack" are completely seperate buttons. You will have to get used to pressing two diff buttons when you shouldn't have to.
2. You must press Escape to exit menus. This exit menu functionality should also be on the Run button but it isn't :|.
Hold E with your index(pressing D and E at the same time shouldn't be too difficult) or middle finger! All should be well. Also, yes there is autoaim.
I installed it yesterday and played it for like half an hour. I found the default layout with the original tank controls to work for me. In some areas the modern way of steering works fine but it's when you switch scene with another angle and suddenly you start running back the previous scene that annoyed me. With the tank controls atleast you will always run where your character is facing. I forgot that there was autoaiming in this game, was that in the original PS1 release, don't remember that at all.
Very appreciate for sharing this!
May I ask you a favor? I try to add a feature that allow the Character Always Run without need to holding specific key, like what we have in Resident Evil 0. Many Thanks!
BTW, the default keybind for Run is holding SHIFT when you click movement keys (WASD)