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CPU: AMD Phenom II x4 965 @3.6GHz
GPU: Nvidia Geforce GTX 650 Ti 1GB
RAM: 12GB DDR3 1333MHz
Motherboard: GigaByte 78LMT-S2P
OS: Windows 7 64-bit
http://steamcommunity.com/app/304240/discussions/0/611696927921606965/
I remember some user finding a way to properly fill the screen at 4:3 without stretching the menus and inventory. I tried a whole day to make it work with no success. I tried with REHook too with many configurations, but no success. I think maybe my GPU scaling configuration is screwed or something.
So many PC games has proper 4:3 support but in this one...the one game where is most important... the one game that i really need it...is the one game that Capcom can't do it properly. Sucks.
Thank you for the reply. I'll probably mess around with the settings later and see what I can do about getting the game to scale properly. I've been playing around with the 16:9 ratio lately and I can tolerate it, but it's certainly annoying. Capcom went to the effort to get this game to work on 16:9 displays, yet they gave us an option for 4:3 and it doesn't even work properly... on a game originally built with 4:3 in mind. Makes perfect sense. From what I remember reading online, the game's engine runs natively at 1920x1440 which is a 4:3 ratio. That's funny, Capcom.
I really hope Capcom fixes this, but going by the timestamp on the link you sent me, I'm not not holding any high hopes.
I'm replying to you again directly in the hope that you will see this.
I finally got my aspect ratio where it should be and I'm happy with it. I figured out how I needed to set up REHDHook.
Link to properly set up REHDHook for 4:3 Aspect Ratio:
https://steamcommunity.com/app/304240/discussions/0/611696927920583376/
The person whom posted the information said there would be some left and right cropping. I didn't experience any of this whatsoever. I made multiple comparisons to the game's letterboxed 4:3 and nothing appears cut off. So, I'm happy.
Screenshots:
http://steamcommunity.com/sharedfiles/filedetails/?id=545777473
http://steamcommunity.com/sharedfiles/filedetails/?id=545777541
Oh, and just in case you're wondering about my Nvidia GPU scaling settings, I have it set to "Aspect ratio".
CAPCOM abandoned this game as soon as it was released. It'll never see an update.
All it would take is a config adjustment for it to be fixed.
That's bad business.
A: The aspect ratio can be displayed in one of two ways, and can be changed from the options menu or in-game pause menu under “Display.” “Original” keeps the 4:3 presentation of the original game, and will add black bars to the sides of the screen. “Wide” is a new 16:9 presentation that smoothly scrolls vertically as the character moves across the screen
Is wide for non widescreen monitors.
When you have a widescreen monitor and wide mode on, are there black bars on the screen ?
For a widescreen monitor 1366 x768 and wide mode selected it's full screen.
But in a standard 4:3 monitor, you get a four way black border on screen.
So to play this you need a bigger LCD monitor.
They hid there messed up config file.
I encountered that same problem when I tried going into fullscreen. I think I fixed it by going into %localappdata% (either go into Start or press Winlogo+R, type that in and press Enter) --> CAPCOM --> Resident Evil - biohazard@HD REMASTER --> config and replacing the line "FullScreen=OFF" to "FullScreen=ON", saving, and then booting the game.
Fullscreen worked just fine for me at 1024x768 afterwards.
They say don't mess with it. I did and it gave a fullscreen in 4:3, but then my PC was messed up.
I messed about with hidden folders, good one CRAPCOM.
They should patch it. Lazy!!!
http://postimg.org/image/d3xdb83jn/
Stretch mode no borders ^_^