Resident Evil

Resident Evil

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Are there any mods that remove the need for ink ribbons?
I would like to be able to save my game without having to use a consumable item that I then need to move out of my inventory every time I save/load my game.

Also, is there a mod to remove the amount of items I can have in my inventory? Limited inventory space in games does nothing besides add tedium.
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Showing 1-15 of 21 comments
(Shadow) Oct 29, 2015 @ 7:34pm 
no and no
LOL


Originally posted by (Shadow):
no and no

/thread
Arthur Morrigan Oct 29, 2015 @ 10:09pm 
I found a trainer that just gives me infinite ink ribbons, so that slightly diminishes the effects of at least this poor design decision.
Dicky Doodles Oct 29, 2015 @ 11:04pm 
Originally posted by Eating chocolate for Halloween.:
I found a trainer that just gives me infinite ink ribbons, so that slightly diminishes the effects of at least this poor design decision.

You are a poor design decision(burn), limited ink ribbons are awesome...
Arthur Morrigan Oct 29, 2015 @ 11:07pm 
How is arbitrarily limiting the number of times the player can save and forcing them to constantly rotate an item out of their inventory every single time they load their game awesome in any way.
Dicky Doodles Oct 29, 2015 @ 11:13pm 
Originally posted by Eating chocolate for Halloween.:
How is arbitrarily limiting the number of times the player can save and forcing them to constantly rotate an item out of their inventory every single time they load their game awesome in any way.

Is not arbitrary, and while not as good as RE4 inventory, the limited space serves a purpose even if carrying ink ribbons, your save tokens, that you have to earn...Games nowadays do everything for you...You'd probably like checkpoints and a chapter system, kids these days.

What players call clever planning and thinking ahead, you call tedium...
Arthur Morrigan Oct 29, 2015 @ 11:28pm 
Originally posted by Weaselheart:
Is not arbitrary
It is arbitrary. It serves no purpose other than to be a minor, constant annoyance to the average player, and punish players who can only play in short bursts. It serves literally no benefit at all.

the limited space serves a purpose
Any purpose it could possibly serve could be accomplished by simply putting less resources in the game overall. Instead they've made a game where you're swimming in resources all the time yet have to constantly make trips back to an item box to rotate the garbage you've accumulated out so that you have room for more.

Games nowadays do everything for you...
And are better in some ways.

You'd probably like checkpoints and a chapter system
No, actually I'd prefer it to be like Silent Hill 1-3, which were better games.

kids these days.
I'm probably older than you. Adults tend to understand the importance of a game not deliberately wasting their time better than kids do.

What players call clever planning and thinking ahead, you call tedium
There's no clever planning or thinking ahead involved. It takes about two seconds to decide what you need to take with you. Over the course of playing you just accumulate more and more crap until yet another trip back to the item box is inevitable. Resident Evil fans love to pretend this is somehow depth, but it's not. It's tedious, time wasting filler ♥♥♥♥♥♥♥♥ that gets in the way of actual exploration and progression.

The ink ribbons only serve to make two mechanics which were already bad on their own even worse when implemented together.
Dicky Doodles Oct 29, 2015 @ 11:43pm 
sure, rant to win, u´ll get far, your opinion is as subjective and meaninless as any opinion could get... The game is a gem, learn to appreciate clever desing... Besides, noone's forcing you to play, or preventing you to cheat, so, play however you want, just don't make retarded claims, people read them... You want a good game to be more casual just four you? Do you even know what game you are playing (rethorical, grew disgusted of this thread after you actually tried to argue back).

So why the ♥♥♥♥ everyone thinks this is the best RE game by far? cause everyone's stupid except you, the game designer genius that says, "dumb down the game for commodity"...Yeah, good it won't happen in this game.
Last edited by Dicky Doodles; Oct 29, 2015 @ 11:45pm
Arthur Morrigan Oct 30, 2015 @ 12:12am 
Originally posted by Weaselheart:
sure, rant to win, u´ll get far, your opinion is as subjective and meaninless as any opinion could get...
Love that you only start pulling this ♥♥♥♥ when I argue back. Did you miss the fact that what you argued in the first place was an opinion as well?

The game is a gem, learn to appreciate clever desing...
It isn't clever design. It's arbitrary time wasting ♥♥♥♥♥♥♥♥.

Besides, noone's forcing you to play, or preventing you to cheat, so, play however you want
I'm going to. I made that clear before you felt the need to come to the defense of awful game design.

just don't make retarded claims
Calling a game out on its ♥♥♥♥♥♥♥♥ and giving several legitimated explanations isn't making "retarded claims".

You want a good game to be more casual just four you?
Not wasting the player's time with ♥♥♥♥♥♥♥ non-content isn't making the game more "casual". Do you even know what the ♥♥♥♥ you're talking about.

So why the ♥♥♥♥ everyone thinks this is the best RE game by far?
Because they're a bunch of nostalgic manchildren that love it when a game blatantly wastes their time with menial busywork that they like to pretend is "clever" and "deep" game design rather than the transparent, failed attempt to create tension that it is.

"dumb down the game for commodity"
I've yet to see a single RE fan explain how this arbitrary inventory babysitting adds any depth to the experience at all.
Canderous Ordo Oct 30, 2015 @ 3:02am 
Originally posted by Eating chocolate for Halloween.:
Originally posted by Weaselheart:
sure, rant to win, u´ll get far, your opinion is as subjective and meaninless as any opinion could get...
Love that you only start pulling this ♥♥♥♥ when I argue back. Did you miss the fact that what you argued in the first place was an opinion as well?

The game is a gem, learn to appreciate clever desing...
It isn't clever design. It's arbitrary time wasting ♥♥♥♥♥♥♥♥.

Besides, noone's forcing you to play, or preventing you to cheat, so, play however you want
I'm going to. I made that clear before you felt the need to come to the defense of awful game design.

just don't make retarded claims
Calling a game out on its ♥♥♥♥♥♥♥♥ and giving several legitimated explanations isn't making "retarded claims".

You want a good game to be more casual just four you?
Not wasting the player's time with ♥♥♥♥♥♥♥ non-content isn't making the game more "casual". Do you even know what the ♥♥♥♥ you're talking about.

So why the ♥♥♥♥ everyone thinks this is the best RE game by far?
Because they're a bunch of nostalgic manchildren that love it when a game blatantly wastes their time with menial busywork that they like to pretend is "clever" and "deep" game design rather than the transparent, failed attempt to create tension that it is.

"dumb down the game for commodity"
I've yet to see a single RE fan explain how this arbitrary inventory babysitting adds any depth to the experience at all.

Why are you answering like we are in some neogaf forum. Jesus...
C4PON3 Oct 30, 2015 @ 3:31am 
It adds depth to the experience because you actually have to think about what you can/should pick up at any one time, and what you need to leave behind. It's called resource management, and it's an age-old part of video gaming that has been proven to add another dimension to games.

You are only embarrassing yourself by suggesting infinite ribbons and much larger inventories, because the game is already adored by thousands for having those in limited quantities.

RE1 is widely recognised as not only one of the best resource management games ever, but one of the best video games in general, ever. If you don't like the game as it is, believe the resource management is detrimental to the game, or want to change whole game mechanics as you've suggested, I would advise you stick to the hand-holding games and mobile genre.
Last edited by C4PON3; Oct 30, 2015 @ 3:32am
El Fuerte Oct 30, 2015 @ 7:26am 
Do some research about the game before buying it. We get enough of new generation "gamers" talking crap about Resident Evil classics already.
Last edited by El Fuerte; Oct 30, 2015 @ 9:32am
nadkm Oct 30, 2015 @ 4:38pm 
I like the game the way it is, It's providing a good challenge. Ink ribbons have never been a problem for me probably because I am too greedy :beatmeat: If you are having inventory management trouble it's probably best to play as Jill.
hbardsparky Oct 30, 2015 @ 7:40pm 
Not being able to save scum is great for survival horror.
atom0s Oct 30, 2015 @ 11:22pm 
Really wish it was required to play the originals before you play remakes. People really need to understand the history of this game before complaining about things like the inventory or save system.
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Date Posted: Oct 29, 2015 @ 7:34pm
Posts: 21