Trove

Trove

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New way to unlock Classes in the Store
tl;dr at the bottom for you lazies out there. :steammocking:

This is outrageous. This is an extreme problem because it will stop new players from actually getting into the game, and I (1000hr+ veteran) am quitting because there is no point in trying to believe in something you know the end result in already (archeage).

Not only is this an issue, but it stacks on with how the developers were already trying to push microtransactions onto the players. Pretty much anything could be bought in the store and just by having money you could get anything you want. Everything that came out had something to do with the market which made a farm for anything literally just getting as much flux as possible to buy it from the marketplace. I remember when I first started playing when closed beta hit, trying to make my mounts from the crafting bench out of the various materials, and farming the biomes based on what I needed still. Now I farm shapestone or dungeons all day to buy wings. Then I farm shapestone or dungeons all day to buy another pair of wings. Then I farm shapestone or dungeons all day to buy a ship. Then I farm dungeons some more so that I can get dragon souls (now dragon coins and flux, making it more of a simple farm from one source only) to get a dragon that is necessary, not just because of the stat buff but because it gives you mastery.

This leads me to my next argument. It is an unpopular opinion (although it may not be now), that trove has always been a pay2win game. Others argue that it was not a pay2win game because it does not let you kill a player faster than they kill you, or before pvp was out "because there's no pvp it can't be pay2win". Have we forgotten what this game is completely about? It's about collecting everything you can and levelling your mastery (which is ACTUALLY important as it increases stats and flasks etc). As I've said above without paying for things you will be much farther behind somebody who has paid for an advantage. I will tell you right now, I myself am guilty of this because I bought the lunar lancer pack to get the chaos tome. Do you have any idea how large of an advantage I've gotten from buying this tome? To this day, there are other players still trying to get it (by farming shapestone and dungeons, farming shapestone and dungeons) who were in the same position as me. I will admit right now I would probably only be half of what I am (was) if I did not buy that tome. This grind is never-ending, and while you try to grind for something they released last week, they have now released another mount (mind you, a reskin of a turtle or a cloud) and even if you were at prime farming speed all day, you are now a week behind. As a player that wants to be able to explore and build in a clubworld (which you can't trust anyone else to be an officer in because apparently it's okay if someone who is given officer in your clubworld destroys and steals everything it is apparently your fault for trusting them and get no compensation), I am never able to actually build in that clubworld because I'm trying to keep up with the new items coming out.

In a game that wants you to try collecting everything you can, they absolutely LOVE rubbing it in your face when you're missing something in the collections tab, limited time items that you can't get anymore count towards mastery and stays there in your collection taunting you. A feature they easily could have implemented hiding limited time items from the collection bar unless you have had it collected yourself. Making mounts that have actual function to them instead of always using dragons because you can blow holes in dungeons with them (devaluing dungeons more). Making it so that you have to pay flux when you list something in the marketplace so that someone who is staring at their post cant just keep undercutting you when you try to post something. All of these simple features they could fix if they weren't so busy releasing their new motorcycle you can get in the chaos chest (or buy with credits, of course).

tl;dr: just another thing in the pile of where trove has been going of not having features or forcing you to grind the same thing over and over for everything and not fixing what they already have (pvp).


Bon débarras Trove, you were never good to me.
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Zobrazeno 115 z 42 komentářů
Is it possible to unlock classes without paying real money
I removed the game when i saw that they removed the in-game currency for the classes but i actually like the game and i don't want to see the game like that.But i want to know one thing : Can i unlock all of them without paying real money?
Naposledy upravil TheSociety; 24. úno. 2016 v 11.45
You can buy class coins in the marketplace for flux.
they are ridiculously expensive on the market but yeah you can get a total of 3 classes without trading or buying, if you want more you'll be grinding for ages or paying up
2 are free.
And 3rd is free when you have spended any money on Trove.
so its not free if you have to spend money ;)
1. YOU said there are 3 for free.
2. It is free. You are not buying the coin, it's a bonus like there was a free wings for ppl who also spend money.
3 for free
the first one you get when you choose your very first class
the other two come later

added bonus is a way of putting it, but you still need to pay in the first place which is what he's asking
"Class Coins have the same purpose, using one allows you to pick any locked class and unlock it. This includes even the most recently released class. Using the coin to unlock a class causes it to disappear. These class coing can be obtained for free at Mastery 3 and 25, all future class coins will have to be bought from the Marketplace, Purchased with Credits, and/or obtained from developers as compensation rewards."

http://trove.wikia.com/wiki/Class_Coin

Are you sure about that Taco hmm?
yes
as i said
you get the first class free as your starter class
then you later get two class coins
then you need to pay for anymore
the wiki agrees with me
What the hell are you talking about dude? You are getting 1 at mastery 3 and 1 at mastery 25...
Now math... 1+1=3?
Your math teacher does not agree with you.
Naposledy upravil Shieet; 24. úno. 2016 v 12.19
how do you get to mastery 3? you fight and gather
how do you fight? with your classes ablilities
how can you get class coin number one without a class?
you choose a starter class when you start the game, thats how
Really?
Did you count 1 class pick as a class coin?
Also Beer Grills said he has played Trove before so he have at least 1 class already.

So in this moment he can recive 2 free (if he is mastery <25) and 1 as a bonus for in-game purchase.
Lets not forget the refer a friend class token.
ironshield did not infact post his rundown before us so replace already with just
Looee 24. úno. 2016 v 13.15 
Ironshield původně napsal:
Starter Class
Mastery rank 3 class coin
Mastery rank 20 class coin (from a referral code, if you want one, -> Steam profile page)
Mastery rank 25 class coin
The Chloromancer from Rift
that is it for now, and any other classes with class coins from the market. Or start a new account to test drive a class before getting it for your main account.

But maybe they do more crossover with classes from other Trion World games in the future.
you can get the chloromancer from a free game?
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Zobrazeno 115 z 42 komentářů
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Datum zveřejnění: 25. úno. 2016 v 14.50
Počet příspěvků: 42