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Just like Last Hope Tower Defense, Normal mode can be beaten via 2 starter Heroes and by basically spamming Arrow Turret, the basic tower. Yes, I'm not kidding. Other towers are mostly just filler, because when Heroes get strong enough, they can handle even Nightmare like using 1 hand on weapon only without any turret.
Even if you pay for Premium heroes, even if you pay for coins, you still have to grind levels, still don't have significant advantage, still have to grind endless coins for Heroes' items.
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That's Trove Patron. You either get it, or face the experience of 70 Gem box karma plus less significant payoff of your time during Gem Day. I used to grind most of the time during Gem Day, having Patron just pays off more than 3 times.
Same for Dragons progression, they are stats and Magic Find.
What's make Trove okay to play is the balance between F2P and P2P players. However, since Gamigo entered in, we slowly transition into a state where Credits Pouches price slowly inflated thanks to Store packs.
As everything else explained in here:
https://steamcommunity.com/app/304050/discussions/0/3112521650151324745/
You can grind with or without Patron, but most importantly, you may not find your time is well invested. That's all.
PS: I spend more hours in Trove than what is shown in my profile, due to Steam crash affects Trove, and I had to use Glyph launcher. Used to be top 500th Trove Mastery in mid 2020. My experience is genuine and not your typical "casual's reply".
I just had a first look into the game and was a little thrown off by some things. Game feels a little chaotic to me(not the gameplay/combat itself, the whole game in general). It doesn't give much direction/tutorial. Tbh, I think I'll stay away from it. But thanks anyways!
If I say 20m flux is very little by year 2020's standard and Credit Pouches was 80k f to 150k f back in year 2018 - 2019. Will you believe me? You will think I'm lying, ask what the company did.