Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It just makes the whole shadow tower lobby rather pointless since half the time they cant make it past WP or VPG. and definetly not DD or DOTM
You aren't supposed to play in team
When it comes to making a group for runs then the old st/ultra channels are still the best option imo
/join sa
/join shadow
/join shadowtower
Using 5 chats at once helps a little :D
("sa" is dying slowly)
But yeah it should be doubled on HM, 5k for hm dotm would be better than 2.5k. Since people "can" do it they'll try a lot to, if we block at least the 5k- (or even 7.5k-) then we should be better into having groups that can clear
I opened a shadow tower portal in my club, to run it solo and the club is dead, but when I finished whatever boss I was on and lurked where the shadow market was, taking notes, 2.5Ks starting popping in? I didn't invite them and not friends.
Rarely it was even changing boss and difficulty ;-;