Nordhold

Nordhold

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Honor Scaling with difficulty ?
Would be nice if honor gain scaled with difficulty... Or lower the Meta+ scaling ramp-up in honor ? I feel like the current honor gain is fine for the early stages of the game where you prioritise unlocking the Meta perks for every building however the grind for Meta+ technos is rather insane...

I'd even suggest lowering the scaling in Meta+ at higher nodes number AND increase honor gain in higher difficulty modes, ESPECIALLY Ascension mode which should give like 50% bonus honor PER ascension level (so +1000% honor gain at Ascension 20).

FOR REFERENCE:
In Meta+, the cost goes as follow: the first (middle) slot is free, then it goes:
- 50 honor/slot for the next 4 slots
- 150 honor/slot for the next 5 slots
- 350 honor/slot for the next 10 slots
- 750 honor/slot for the next 15 slots
- 2'500 honor/slot for the next ...
It scales like that until it reaches 10k honor per node at the end. There are a total of 350 nodes.

EVERY PATH contains 33 nodes (14'950 honor if you don't take any other node) and has access between 6 to 9 General nodes between two paths. There are two exceptions to note:
- 1) For SOME REASON, the Tornado tower path has 34 nodes instead of 33 ? Kinda feels like there's one too many node linking the tornado to the runestone path.
- 2) The Chaos Reaper and Volcano Mortar paths both require to unlock an extra General slot to fully clear them due to part of their nodes being separated, bringing the total to 15'700 honour.

Both of those issues can easily be resolved by updating slightly the chart.

Finally, it takes 2'915'700 honor in total to fully unlock everything in Meta+. At an average of 1k honor/hour (you can only earn honor up 'till wave 40 basically and it takes about 2 hours to get there and I got about 2k honor doing so), it would take just shy of 3 THOUSAND hours of constant grind to unlock everything =/ And that's not counting the special skins :P