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That aside, from what I can gather, is, that the factions mostly play fairly similar, with minor differences like the russian standard infantry unit having 1 less member than those of other factions. The Germans standard unit comes with MP's while the Americans have shotguns.
I would carefully say that more factions don't add more cake to the plate, but sprinkles to the cake that is already there. So while it is nice and looks pretty, ultimately you could do without just fine.
I would say go for it. If noone else can tell you more, i will dive into the german campaign soon and check that out~
Yeah, no. It's a air field, so most of it is flat ground. The enemy starts right away with several hundred units, all defending and not moving an inch, and you have to defeat most of them. And once you managed to break their first AT-units? the map actually epands even further!
Now do the same again, but this time the Ai is kinda broken und you can just... drive a vehicle between their lines to murder them all. Check this...
They all clump up...
https://steamcommunity.com/sharedfiles/filedetails/?id=3352314976
And how they react to their comrades getting murdered from 5 feet away
https://steamcommunity.com/sharedfiles/filedetails/?id=3352315034
Absolutely ignoring the transport right in their face
https://steamcommunity.com/sharedfiles/filedetails/?id=3352315209
And here the endresult
https://steamcommunity.com/sharedfiles/filedetails/?id=3352315289
Thanks for the post, ended up still buying it, but appreciate it.
Yeah, I guess Warfighter is like Blitzkrieg mod for Company of Heroes 1. i tried it and it's awesome, thanks for the recommendation.
Yeah the AI have 3 settings: Hold Move, meaning they wont move an inch no matter.
Zone, which is basically a set patrol distance
Free move: Basically what it says on the tin.