Call to Arms

Call to Arms

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Bob Nilda Jul 27, 2022 @ 12:13pm
editor help
I'm making a mission where it's wave defense, and I need to make it so that each time 10 enemies are killed, a new squad will spawn. How can I do this? I tried using the "if" command with a loop but it will only work for the first 10 kills, and it won't count for every 10 kills.
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Showing 1-6 of 6 comments
Originally posted by Bob Nilda:
I'm making a mission where it's wave defense, and I need to make it so that each time 10 enemies are killed, a new squad will spawn. How can I do this? I tried using the "if" command with a loop but it will only work for the first 10 kills, and it won't count for every 10 kills.

I think if you wanted it to keep doing that you would have to go 10 kills, 20 kills, 30 kills and keep making tons and tons of loops....though I cant be for sure. I know when I tried to make auto save spots in my missions that is what I had to do. First save in 300 seconds, next in 900, next in 1500, next in 2000...etc....

Its easier to make time elapsed waves show up...Every 180s, new wave shows up....I guess just figure out how much time it takes your guys to kill 10 enemies and set the wave timer to that.
Tjdagger Jul 28, 2022 @ 12:14am 
I know how to do what you want, I'll make you a short video when I get the chance.
Bob Nilda Jul 28, 2022 @ 12:36pm 
Originally posted by Tjdagger:
I know how to do what you want, I'll make you a short video when I get the chance.
thanks, when you do, can you send it to me?
Last edited by Bob Nilda; Jul 28, 2022 @ 2:16pm
MACVSOG Jul 28, 2022 @ 1:59pm 
Originally posted by Bob Nilda:
I'm making a mission where it's wave defense, and I need to make it so that each time 10 enemies are killed, a new squad will spawn. How can I do this? I tried using the "if" command with a loop but it will only work for the first 10 kills, and it won't count for every 10 kills.
Make sure that you create "event" that is interacting with condition script, and switching on / off your mission trigger...
Bob Nilda Jul 28, 2022 @ 2:17pm 
Originally posted by MACVSOG:
Originally posted by Bob Nilda:
I'm making a mission where it's wave defense, and I need to make it so that each time 10 enemies are killed, a new squad will spawn. How can I do this? I tried using the "if" command with a loop but it will only work for the first 10 kills, and it won't count for every 10 kills.
Make sure that you create "event" that is interacting with condition script, and switching on / off your mission trigger...
thanks, will try this
TrevorsT112 Jul 30, 2022 @ 3:37pm 
Have you tried searching YouTube for endless waves? I searched "endless waves in mowas2" and came up with endless hits. Don't worry about being for mowas2 because the GEM editor will work pretty much the same for Call to Arms, its just you will get a lot more hits when searching under mowas2. I am not sure how to link a YouTube video here, but the text below is a link to the YouTuber 123stealthbomber. If you haven't seen any of his videos, I highly recommend them. Good luck.

https://www.youtube.com/watch?v=oaiSM_lUAK4
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Date Posted: Jul 27, 2022 @ 12:13pm
Posts: 6