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AS1 as an example, if you download the demo and simply get the editor you have all the assets of the full game to make maps and missions.
The whole point of the editor is to "generate" new and unlimited content, in other words, content "from the sky".
The Devs will never make the editor stand alone in the games current state as it would cause less than desirable game issues.
The content is still basically derived from content from the game.
Nothing comes from "the sky" Lol. What are drugs you on and
why are you not sharing? they are clearly better than anything
the rest of us have. I suppose you can pull $$$ from your bum
as well.
As i understand it, you are absolutly correct.
Now you get my point?
Editor cant use more resources that he is not allowed to, content and resource limitation are based on game version.
I am asking them to make editor to not be detected as the stand alone game or just tell us here, how we can make it happen without some 3rd party applications or cracked .exe files.
The editor is its own seperate entity/.exe, the locks are placed on its content through its connection to steam. That is why you can't seperate steam treating it like its own game. This is easily provable, if you remove the games main .exe, the editor still works.
Without this "DRM" restriction you would be able to like i said, get the free version then get the editor elsewhere to create and play as many missions as you want using any content from the game or mods you add on.
Using single player as an example. If you bought the free to play version and the "DRM" didn't exist, all you would need to do is download the maps from a 3rd party website place them in the games "map" folder and you would be able to play the entire campaign using the editor.
I understand language differences may have contributed to confusion.
There are no inner locks in editor that will check files version integrity through Steam.
It is funny fact that you said that by your own, the only way to compensate lack of content on "free version" is only to manually find and download and put it in the game "extra" content you dont own.
So ruining your first theory as we both mentioned, editor in "free version" (BTW is there are an editor in free version?) cant have access to campaign, because there are no campaign related files in his game resources, and the only way to play campaign through free version is try to find those missions and maps files somewhere else and put them !manually! in game resources.
You can try ruin your second theory by yourself, what you need to do, is to change, or put your own skins, maps, props or any other game resources into main vanilla "resources" and launch editor after, it will launch like a charm with those resources you did add or change, without any verification through Steam.
For example, when I try to join CoH 2 match, it do not allow me to join, because it thinks that I am already in another game (wich is editor) and that CoH is not launched (but it is.) The problem is that Steam can launch only one game online.
It is not just CtA specific problem, the same ♥♥♥♥ happens when I launch EVGA precision GPU controller through steam, it hightlight it as the game process, and I cant play any other game online, while EVGA is working. That's so stupid, that the only way is to only install desktop version of EVGA out of Steam, to be able control gpu and game at the same time.
The same thing is with CtA editor, why do you have to make it's steam connected and launched like a game?
And from this point, I will ask again - how to make editor legally launched and unconnected to Steam, without using steam emu or some kind of cracked exe. (because I dont think somebody cracked just specific editor.exe for that purpose, lol :D)