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What mods are installed?
Wirst case you can backup your files and reinstall.
Program will be terminated.
APP_ERROR: Unknown terrain effect : bridge_steel
(eInteractionTerrain:cpp:90)
RIP=7fffbc71a388 [quant]
RAX=1412103d0 RBX=0bad0001
RCX=000dee50 RDX=6500000000
RSI=0000005a RDI=0ebe6480
RSP=07ebf2c0 RBP=0000005a
> > > > > eQuantExecutor:execute
> > > > quantThread:onExecute:nq
> > > quantThread:quant
> > scene:quant
>scene:quant:bullets
CALL TO ARMS Editor - v1.018.1 - editor x64
2018. 12.07 14:41 - x64 - d4777f29d - 0x013AAA1B
resource\set\interaction_terrain\effects\bridge.inc
check your install folder, there shouldn't be any file besides .pak in there
a reinstall would only help if you also delete your game folder after uninstalling, as everything added to the vanilla game would not be removed by steam
or is their somthing else i can do to prevent this also where would i find this file? i checked the "set" folder in resourses and the only file in there is a file named "breed" with a set file called vro i think this is my personal file i tried to create my own unit within the editor. regardless this problem has been going on far before that happened.
Edit: I deleted the set folder and the issue continued diddnt think it was the cause anyway
Edit2: A while ago like months (before Russia update) i had this problem. somehow also this issue only occurs in the editor. When i first got the game I only played the campaign and when i tried the editor was turned away because of this issue.
Edit3: could i just delete my mods in the files as this problem only happens with mods?
when a mod is not activated, it has no influence on your game, so if it doesn't work with all mods deactivated, it is somewhere in your main game
you could go to Steam\steamapps\common\Call to Arms\resource and enter "-pak" into the searchbar, so it will display all other files - check if sth appears
I dont want to have to do a reinstall unless its absolutly neccesary. Is their a way to manually delete mods so that i might be able to redownload them and hope the problem doesnt continue?
Steam\steamapps\common\Call to Arms\mods
leave "previews" "template" "tools" and delete the rest
for your own maps:
duplicate "template" and rename to a name you like and move all your maps into it
it needs to have the same folder structure "mods\yourmod\resource\maps\yourmap"
when done, check the -pak search again and see if anything weird is left
or post a screenshot of the list, so I can have a look as well
Im pretty sure the mod files are stored in steamapps\workshop\content\302670 and I am wondering if i could delete all those to remove all Remenants of the mods. (Call To Arms is the only steam game I have installed). would it be safe to drag and delete the mod files in 302670 and try to redownload my mods?