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I know but me and my friends PCs are high end PCs. when we play in single mode with ultra graphics setting with no problems but when we go online those problems happen.
yes we really need devs to confirm this
I host most games i play and when i get a player from outside Australia join (ping greater than 200), my game lags whilst it awaits the other players data to transfer to my hosted server. This appears to be directly related to the higher ping when the other player joins. When i play against local players (ping less than 100) i dont see any lag and the game is very smooth, except when the player has a poor performing pc.
The new netcode that is showing red bars since its implementation may have more to do with the fact the game is now 64bit whereas before the new netcode it was 32bit. Could this be the reason it shows 4 red bars instead of all white for some. Their system may struggle with 64bit and the 4k textures? I always show full white bars before and after the November netcode release. Possibly more to do with my hosting of the games i play than anything else.
FWIW, my pc specs are below:
Processor: i7 8700 @3.20Ghz
RAM: 16Gb
Graphics: ASUS STRYX GTX970 with 4Gb VRAM
Internet Speed: 50 Meg download 30 Meg upload
https://youtu.be/QthE92UR8gU?t=2948
this is exactly what happened to me and my friends i hope we will get the solution soon. the game lag make me really sick.
make a game without this player and check if the game still lags
you can also do the test to play online versus ai only - then you are host ( => the server is running on your pc as well) and it's only your connection and performance affecting the game
this way you might be able to find out the real culprit behind the lags