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What kind of balance is that?! Must be a bug!
But this doesn't change the fact that a direct hit of a 82 mm shell into a car should cause some rather big explosion. Otherwise, it just looks bad.
I played last 5 matches in LMS as a mortar guy against AI (with my friends who just can't access other game modes because of "failed to allocate memory" issue).
Rebels technicals are capable of withstanding several DIRECT hits of 82 mm shells. Some shells hit them RIGHT into engine compartments, and after those hits they started to burn, but not instantly and not always. More often, their crews die first. But this is still not as it should be. An ordinary car jusr can't survive a hit like that, so no RNG can justify that.
Any light vehicle, be it a Technical or a Hammer or a MATV should turn into a blazing fireball once 82mm shell hits them!
P.S. If you think of it, even BTRs / Strikers should be AT LEAST immobilized by such a hit.