Call to Arms

Call to Arms

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Sandvaks Jan 10, 2018 @ 1:59am
Coop: How is it working ?
Hello guys,
I search a bit but did not find a clear answer to my questions...

I'm interesting in buying the game but only to play a kindof fps coop game with a friend.
I was wondering how is the coop working for the campaign (or vs bot).

If I can get a few more information it could be perfect !

Cheers
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Showing 1-6 of 6 comments
SirHinkel Jan 10, 2018 @ 2:32am 
What exactly do you want to know about?

In general all missions can be played in coop with up to 8 players. Also you can play on MP maps vs. Ai and / or other players (mixed players / bots too).
Sandvaks Jan 10, 2018 @ 3:10am 
Thank you for the fast reply !

So all missions from the campaign are playable in coop ? This is nice !

So from my understanding you can play the game as a kind of str and decide at any time to play a soldier in tps/fps. So how it is translate in coop ? Each player has his own team and can play them str/tps or both player can play all soldier (str/tps) or is it an "host" who can play all soldiers in str and tps/fps mode and the other player can only play tps/fps ?

I don't know if I'm very clear let me know if I'm not but basically my question is how in practical is the coop mode played ?

Cheers
SirHinkel Jan 10, 2018 @ 3:29am 
All units and reinforcements get shared equally among all players. You can jump into direct control / fps with every of your units and vehicles whenever you want.
Ezequiel Jul 12, 2023 @ 12:06pm 
Originally posted by SirHinkel:
All units and reinforcements get shared equally among all players. You can jump into direct control / fps with every of your units and vehicles whenever you want.

Hello, i would like to follow up with his question regarding the matter.

So each player in coop gets their own units which they can then turn into fps to each their own?

Or the host gets to command the whole army and the joiners gets to play only in fps?

Like in Silica, the host will be the only one who can command units and the rest of the joiners can only control a unit. Is that it or?

Please clear it out. Thank you!
Originally posted by Ezequiel:
Originally posted by SirHinkel:
All units and reinforcements get shared equally among all players. You can jump into direct control / fps with every of your units and vehicles whenever you want.

Hello, i would like to follow up with his question regarding the matter.

So each player in coop gets their own units which they can then turn into fps to each their own?

Or the host gets to command the whole army and the joiners gets to play only in fps?

Like in Silica, the host will be the only one who can command units and the rest of the joiners can only control a unit. Is that it or?

Please clear it out. Thank you!

The server host assigns units to each player. Once you have control of them you have full control of them just the same as the server host.
KAT_Editor Jul 13, 2023 @ 1:53am 
Originally posted by SirHinkel:
All units and reinforcements get shared equally among all players. You can jump into direct control / fps with every of your units and vehicles whenever you want.
Units not shared equally. I ordered 2 engineers, but a second player got both.
Last edited by KAT_Editor; Jul 13, 2023 @ 1:53am
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Date Posted: Jan 10, 2018 @ 1:59am
Posts: 6