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Quake Champions got screwed with the stupid match making. They only keep it around for the name and to promote QuakeCon.
This game is long overdue.
True, but if I'm not mistaken MS owns them now or at least have rights on the IPs.
Witchfire is an enjoyable shooter in a fantasy setting, but that doesn't make it a Hexen-like experience for me. First and foremost, guns. That just immediately disqualifies it from feeling Hexen-esque to me. Secondly, it has quasi-roguelite design where you have to decide when/whether to retreat to your sanctuary with the "loot" you've acquired, or press on and risk losing it. The developers themselves describe it as a combination of "roguelite, extraction shooter, and RPG" elements.
And finally, the pace, ratio of emphasis on action to puzzles, and lack of a plodding, methodical exploration full of traps and perils, all just make the game feel nothing like Hexen to me.
This is kind of what I was alluding to in my earlier post. People see "FPS + fantasy" and think Hexen or Heretic. In the case of Heretic, that's kind of true. But Hexen had a very particular design emphasis and approach that made it more distinct from Doom and other games in a way that Heretic never quite felt to me. This is why I'm skeptical we'll ever see an actual modern spiritual successor to Hexen, because to the general audience all Hexen means is FPS + Fantasy/medeival setting, and Doom: TDA now already includes some of that.
Fwiw, the closest thing I've played to a modern Hexen-like experience is Hands of Necromancy. But that's a game intentionally using GZDoom to create that authentic feeling experience, which isn't what we're really talking about if we want a fully modern take on Hexen in the way the recent Doom games have been for Doom.
LOL why are you so mad? A lot of people played single player Quakes mostly for multiplayer too (especially Quake 2), multiplayer is soul of these games. Making a single player only Quake would be a travesty.
nah it's cringe
How about having both? Sounds good?
Heretic and Hexen are technically from Raven Software, but since both, id and Raven are under MS now, I guess MS is free to use or license those IPs.
I personally would like to see atleast remasters of the Heretic and Hexen games, by a capable dev (e.g. Nightdive).
I also wish for a SP-oriented new Quake game, but I guess since the brand is less recognizable, they'll just keep pumping out new DooM games instead.
There is more SP Quake content every year than you could ever shake a stick at, and corporate video game developers will never be able to touch what actual enthusiasts do with the name Quake.
For sure, modding is an integral part of those classic Quake titles.
With the source codes and modding tools being available, you could make your very own game too, which is exactly what some indie devs did (e.g. Aeon, Ion Fury, Selaco, etc).
lol, you're glad I'm banned?! Why? I don't care about that stuff, kid.
Now, back to your comment; "Them and us", and "should never come back", what's this about? Anyway, old games are coming back all the time and they borrow from each other all the time. What do you think the new Doom games are? Wolfenstein, Shadow Warrior, LBA, Alone in the Dark, System Shock, Baldur's Gate, and many more. In fact, one can argue that most games of the past are much more fun and creative than most games today.
That time might be gone, but it's not over, kid.
Mods and contents are not the same as a completely new game. That kid is mixed up.