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Hmm - i think your analysis is pretty accurate, if not insanely accurate.
I do have 1 other comparison i would like to make - let's take the 3600 and the 5600X so they are more closer, both have 6 cores and 12 threads.
The 5600X and 5700X are very close in terms of performance but the core count still remains 6 core for the 5600X - i really don't think they're trying to say the game won't run on a CPU like that if they put the 5700X at the recommended specs.
It would be nice if someone from Id Software could give us more accurate info on this.
It will virtually certainly run. But that's what I'm saying. Why the 5700X and 3700X specifically? Why not simply list the 5600X and 3600? Like i said I don't expect this to matter much ultimately. I'm just curious as to their rationale, or if there even is any rationale other than, "Let's list something very conservative for headroom purposes," and, "This is what we have to internally test on, and is a good enough ballpark." (Which is usually the case.)
Hmm - could it be just a simple mistake on their end ?
Maybe someone from Id Software could give us an answer and this way actually make reassure a lot of people in the process with older CPUs.
It could simply be, as I said, that those are the procs they've internally tested on and verified their performance targets on. Sometimes it's that simple. System requirements are never exhaustive.
Yes, that is correct - I remember encountering multiple times when I thought a game might not run at all for me and still had no issues with it, for example with INDIANA JONES like I wasn't really sure 16 GB RAM was gonna be enough since they had 32 GB listed, but i had no problems with that one.
Hard to say. I think that's probably the basis they aim for, and that that accounts for the broad outline of the specs, but consoles and PC's aren't apples to apples comparisons. They have their own low level API and SoC designs and different software environment considerations.
What I do agree with - as I've said - is we don't know and should wait for benchmarks.
It would be different if we were talking Switch 2, which may receive a port as well. Because it's ARM over there instead of x86. But the funny thing is that, if you use Vulkan for development, then you can build something for PC and Switch, but not for the other consoles. But that's all a different story and off topic for here.
No, that's not really accurate, some CPUs like my RYZEN 5 3600 are still pretty good even today - GAMERS NEXUS actually made a video on this not long ago.
https://www.youtube.com/watch?v=WRK30P9_Tvg
Ok, uh SHREDDER - like i'm not trying to be rude but the RYZEN 5 3600 outperforms the the RYZEN 7 1700X even if in general, it's not just about core count at 6 cores vs 8 cores between them, it's also about the raw performance. LOL
https://www.youtube.com/watch?v=uir_u2YRH50