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Consider that Doom 2016 ran shockingly well on a GTX 660 and a Phenom II 965 BE for me. Eternal ran insanely well on a vanilla 2070 and Ryzen 2600 at max settings for me, but could literally run on a low end Ryzen APU decently too with some tweaks. And was designed with Switch in mind.
So I expect this game to land somewhere between those two points, but to also be built to be very scalable and efficient.
This has no meaning: optimization on consoles works differently.
It has a meaning with regards to XBOX specifically, it's not like a PC/PlayStation situation with different OS', and in the past even totally different hardware architectures, after all XBOX, at the core, is just a customized Windows/DirectX machine. Of course there are console specific optimizations, but there's also PC specific optimizations.
When the engine can be tweaked to run the game comfortably on that low power console, then PC users will definitely be able to run with settings accordingly for their similarly low power systems. That was the case with DOOM Eternal, it was the case with DOOM 2016, and there is absolutely no reason to assume that id would now suddenly f up id Tech so that this isn't going to be the case with DOOM TDA anymore.
Xbox Series S has the exact same Series X's architecture and almost the same hardware, the only difference is the, of course lower, render target. What I mean is that the fact that a game is made to run on a console that has a low-powered hardware from the point of view of PC hardware does not automatically imply that the PC requirements of that game will be low. This is because having a unique hardware configuration for all users allows you to work at a lower level and have optimizations impossible on PC hardware.
It’s been like this since the first Xbox and should be well known by now: the 2001 Xbox was based on a Pentium III 733 Mhz + GPU comparable to a Nvidia Geforce 3 and it was able to run games like Star Wars Republic Commando, Halo Combat Evolved, Half Life 2 and many others that on PC were hella demanding with minimum specs required way above 2001 Xbox hardware.
So saying "chill man, you won’t have any problems since the game will run on current consoles" is meaningless.