Zombie Army Trilogy

Zombie Army Trilogy

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Wolfe Mar 10, 2015 @ 2:40pm
Scoring detracting from the fun and immersion of co-op. Requesting devs add option to disable it.
I just got this after the 60% deal from supporting both prior games and a having played 2 of the new co-op levels I'm enjoying every aspect except for the forced scoring aspect in co-op.

Firstly, it takes up a chunk of screen and harms immersion, then it forces a competitive edge to a game where it isn't needed and even detracts from teamplay with everyone trying to get the highest score, with the highest scorer often being the most reckless one simply running ahead and often knocked down needing a revive.

I had an example trying a level for the first time with one other player who seemed to know their way around and ran ahead and outscored me 50,000 to my 5000, it's fair enough as I was wandering around and checking out the new environment whilst he ran ahead without waiting, but the final kill count was around 180 to him and 60 to me, so he got 3 times the kills but that gave him 10 times the score. By the end I'm trying harder but only getting 50 points for headshots and he's getting 5,000+ for a grenade multi kill running ahead.

So the combo multiplyer is massively outstripping the proportionate kill count and creating crazy high scores for not a huge amount more kills.

It's distracting and demotivating and discourages cautious or support style play, by all means keep the score for those that want it, but we should be allowed to have it only displayed at the end of each level as an option.

With practise and learning how to exploit the score combo multiplyer I'm sure I can learn and improve, but my point is I don't want it forcing a competitve edge in a purely cooperative game, even if it was the reverse scoreline, it still detracts from the spirit of a co-op game and really harms immersion.

Also I would assume certain weapons are much easier to exploit the combo with, like a machine gun having rapid fire instead of a slow shotgun, so that's just limiting the loadouts people would use.

I've seen another topic with a dev rep response about a possilbe update for the lobby system so maybe it could be considered to also please let us turn off scoring in the options in a future update.







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Meturoido Mar 10, 2015 @ 2:49pm 
Originally posted by Wolfe:
I've seen another topic with a dev rep response about a possilbe update for the lobby system so maybe it could be considered to also please let us turn off scoring in the options in a future update.

At first I didn't mind this but now I've seen quite a few players going out of their way to increase their score, ruining games because they thought it was a good idea to take the front line to score better than the rest. I've yet to play horde mode and I know not if it has a place there but I will agree with the OP, leaderboards have no place in a coop game, some people rely too much on their epeen parading in front of internet strangers and the presence of a leaderboard brings that out in them.
The scoring system literally kills Horde more.

Firstly, it's all SGs, because consecutive hit count = "combo" (...interesting definition of the word). As distinct from actual skill orientated pursuits; like, scoped head-shots, kills from a certain range, consecutive kills with a single weapon.

Secondly, kicking, wiffing kicks, being hit or even going down to be revived does not end these 'scrubos'. lol... WUT?!

Thirdly, the score multiplier gets so high that after a certain point (100 kills?), anyone who reaches this threshold will no longer even fire their weapon unless they're guaranteed to hit something lest they drop their scrubo. www.tard_face.com/an_hero_NOW!

Scores mean nothing to me in this game and I play with local friends, so it's all a much of a muchness to me. I'd rather they add more Horde maps, open said areas up more for strategic play (over just Gears of War running and gunning) and make the waves harder.

But it needs to be said that the scoring system is indeed wack in this game and it attracts the worst kinds of meaningless scoreboard obsessed players. Not a good thing.
Wakane Mar 10, 2015 @ 8:41pm 
Yep. Agree. I actually suspected this when the game wasn't yet released, but the first coop youtube was out. Some people have very competitive nature. That real time, always on your face scoreboard is like screaming "Get higher, no matter what it takes. Be a winner!" ♥♥♥♥ even a non competitive player will eventually becomes score oriented when he is exposed to a scoreboard everysecond he is playing. Nobody wants to be a loser right?

I even played with a guy who refused to revive me and let me die (even there is no longer zombies around) so that he can chase his score to mine which happened to be slightly higher. than his.

because of the scoreboard, some people make the coop game becomes "PvP" on their head, because there is no PvP in ZAT.

"Oh, the horde is too close. Must use SMG/preacher yo push them back. Hold on....they are more effective in this situation, but i'll continue using rifle trying to get those consecutive headshots because the score is much higher" everything is about score! Slowly the the game changes from "what is the best teamwork strategy" to "what is the best strategy to get highest score". Wait in 5months, trust me.

I would not propose scoreboard as a toggle, but to eliminate it. Hey, you are displayed the final scoreboard at the end of level and that's okay. Just don't brainwash people by displaying it every second during gameplay. The subliminal effect is strong

Competitive coop is okay. Scoreboard at the end of level is good coop competition. Always on display real time scoreboard encourages unhealthy coop competition. Din't underestimate the paychology effect to the gameplay
Dakks Mar 10, 2015 @ 8:44pm 
Yes, I don't like or care for the leaderboard or the 24/7 scoreboard either. Or the combos. What was wrong with the points being proportional to the distance of the shot and what part of the body you hit?
Ultra MAGA Marine Mar 10, 2015 @ 9:52pm 
Remove the scoreboard from the HUD. Move it to keyboard controls and bind it to TAB. Then make it so that holding down tab makes the scoreboard appear where it is now.
Dakks Mar 11, 2015 @ 6:05am 
Excellent idea.
Wolfe Mar 11, 2015 @ 7:49am 
Thanks for the replies, hopefully a rep can see this and maybe they can give us the option to disable it.

Thinking about this more, one of the most vexing aspects is how badly it ruins the immersion and visual atmosphere of the game, I supported this new version blindly based upon how great the prior games were, only to find a maddening decision of including a forced scoreboard has made it actually inferior in some key ways to the prior games.

Surely someone at Rebellion should have realised the negative effect it has on the coop core of the game?

It just smacks of one person making a bad decision and forcing it as an unnecessary addition to what was fine as it was.

The more I think about it the more it pretty much ruins the game for me, I regret buying this and should have stayed with the other 2 games.

Please Rebellion make this right and give us the most basic of courtesy of including options to remedy the flawed scoring system.


Archangel138 Mar 11, 2015 @ 8:12am 
I agree. I couldn't care less about scores in games like this and, indeed, many players are only concerned with that. I was recently playing with someone who kept bitc.ing about not having the top score for the entire mission yet, as the op mentioned, kept running into the middle of the masses of zombies and getting dropped.

I too would like an option to at least cut off the score text and notifications on my end.
Last edited by Archangel138; Mar 11, 2015 @ 8:15am
Meturoido Mar 11, 2015 @ 12:39pm 
Originally posted by Satch:
Remove the scoreboard from the HUD. Move it to keyboard controls and bind it to TAB. Then make it so that holding down tab makes the scoreboard appear where it is now.

Unfortunately, that wouldn't solve much, the leaderboard would still be there enticing selfish people to crap on a game.
Ultra MAGA Marine Mar 11, 2015 @ 12:47pm 
Originally posted by Ōkami:
Originally posted by Satch:
Remove the scoreboard from the HUD. Move it to keyboard controls and bind it to TAB. Then make it so that holding down tab makes the scoreboard appear where it is now.

Unfortunately, that wouldn't solve much, the leaderboard would still be there enticing selfish people to crap on a game.

It would allow those who don't care about the scoreboard to ignore it, and those who do care can check their score any time. At any rate, it would free up a ton of screen space.
Last edited by Ultra MAGA Marine; Mar 11, 2015 @ 12:56pm
Wakane Mar 11, 2015 @ 8:10pm 
Originally posted by Satch:
Originally posted by Ōkami:

Unfortunately, that wouldn't solve much, the leaderboard would still be there enticing selfish people to crap on a game.

It would allow those who don't care about the scoreboard to ignore it, and those who do care can check their score any time. At any rate, it would free up a ton of screen space.

Well, that's the thing. Score oriented players would still be able to check the score by holding tab, say every 15-30secs, and their play will still reflect this. Simple obvious, really. If the access is still there, then it will be accessed. Hell, honestly, I myself probably check it to know whether i am the last. The temptation is there. But if it was like NZA1&2, nobody is thinking about score because it isn't accessible during game play.
Meturoido Mar 11, 2015 @ 8:42pm 
Originally posted by Wakane:
Originally posted by Satch:

It would allow those who don't care about the scoreboard to ignore it, and those who do care can check their score any time. At any rate, it would free up a ton of screen space.

Well, that's the thing. Score oriented players would still be able to check the score by holding tab, say every 15-30secs, and their play will still reflect this. Simple obvious, really. If the access is still there, then it will be accessed. Hell, honestly, I myself probably check it to know whether i am the last. The temptation is there. But if it was like NZA1&2, nobody is thinking about score because it isn't accessible during game play.

Yeh, this, +1
GreyNaide Mar 11, 2015 @ 10:07pm 
Originally posted by Dakks:
Yes, I don't like or care for the leaderboard or the 24/7 scoreboard either. Or the combos. What was wrong with the points being proportional to the distance of the shot and what part of the body you hit?


+1. Couldn't have said it better myself. :)
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Date Posted: Mar 10, 2015 @ 2:40pm
Posts: 13