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1. How did the individual characters survive the outbreak
2. How the hell did they manage to stay alive to find the other survivors
3. How in the heck they got together (and in this case without killing eachother....or at the very least, killing Sweiger and Wulff).
I hate it when games just dump you into the story in the middle and never flesh out the hows. Personally though I hope if they do put the characters into the story (as commentators on the plot, banter, etc) they take it farther than Left 4 Dead. Why? Because while L4D is sadly one of the best examples of PC to PC interaction by the characters, the characters never talk about themselves, or their personal story. I'd much rather have serious character development than "I hate stairs." Big flippin deal, Francis!
So, yeah, while I can't comment on the characters in CoD's "Nazi Zombies" mode, I do fully endorse making the characters actual characters and not just "skins".
Not drama, but personality.
Search youtube for character lines for Zombie character from Cod games and you'll see what i mean.
During multiplayer, all characters are (and should) played the same. Unless, you say that some gadgets are only available to certain characters
Gadgets? No no no no, you got me totaly wrong. I don't want to touch the gameplay at all, I just want the characters to have a personality. You know friendly and some unfriendly banter with eachother and stuff.
I wouldn't say no to personality. As long as it isn't too over the top and stereotypical like action games tend to be.
Yup.