Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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iemander Sep 25, 2014 @ 2:15pm
Glory and Harrow mission *SPOILERS*
I just did Glory's personal mission and the whole thing ended rather odd. The entire game she's been incredibly emotional and now I wrapped her story up she's even colder than she was at the start of the game. She seems barely surprised at her new claws after killing Harrow, barely understands how she killed so many and is mainly concerned about how effective her combat skills are now. Wut? After all the personal talks I expected something different.

I was wondering, is this because I decided to kill Harrow instead of saving the children? I'm thinking of rerunning the mission because I suspect I took the "evil path".

Anyone care to enlighten me?
Last edited by iemander; Sep 25, 2014 @ 2:17pm
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Showing 1-15 of 22 comments
I let Harrow get away and saved the children, so I'm not really sure what happens if you go the other way. You got new claws.. interesting. I got a healing spell instead.
MadAsgardian Sep 25, 2014 @ 3:54pm 
Yes, her reaction is very different if you take the other path.
Last edited by MadAsgardian; Sep 25, 2014 @ 3:54pm
Talon Sep 25, 2014 @ 4:48pm 
If you think her reaction is weird now wait until the end of the game and your final conversation with her.

She's happy and when asked why she says it's because Harrow is dead and she has her magic back. If you express concern that the magic she has now is in control of her she claims she's the one in control and gets angry with you if you continue to push the issue. However, if you don't push the issue and tell her she deserves to finally have some happiness in life she agrees and offers to take you out for a beer.

Either way, as you walk away from her, you get the same dark feelings of dread you had back during her mission when facing the spirit which implies that it is indeed part of those claws now and is doing to her what it did to those cultists.
Last edited by Talon; Sep 25, 2014 @ 4:54pm
cooperlooper Sep 25, 2014 @ 5:14pm 
Yeah, the aftermath is totally weird if you chose to kill the spirit/harrow. I chose the other path this time around and in general am really happy with the reward as well as Glory's mood.
Last edited by cooperlooper; Sep 25, 2014 @ 5:14pm
Mr Fantastic Jul 10, 2018 @ 8:05am 
another example of bad story telling, why do we have to choose this even before the mission starts? Any proper game would allow 4 outcomes in this, fail to save kids and dude escapes, the 2 present ones, and saving the kids and killing the dude...this is one of the few missions where our choice matters, but it's more like a transition from the visual novel to one of those books where you have 2 single choices, instead of being able to do you own.
v0 Jul 10, 2018 @ 8:58am 
Originally posted by Cesar:
another example of bad story telling, why do we have to choose this even before the mission starts? Any proper game would allow 4 outcomes in this, fail to save kids and dude escapes, the 2 present ones, and saving the kids and killing the dude...this is one of the few missions where our choice matters, but it's more like a transition from the visual novel to one of those books where you have 2 single choices, instead of being able to do you own.

i actually like it hbs's way because both require sacrifice.
Last edited by v0; Jul 10, 2018 @ 8:58am
Clockwork Jul 10, 2018 @ 10:16am 
Originally posted by Cesar:
another example of bad story telling, why do we have to choose this even before the mission starts?
"Bad story telling" is a little harsh there. Although HBS always was linear, they've done a lot of progress since Shadowrun: Returns. Perhaps it's meh in comparison to some better games, but "flawed" would suit better.

Otherwise, there's one case where you can change your mind during the mission: during an exchange in a thread, I was told that if you choose to kill Harrow, at some point, Glory will begin to wonder whether what you're doing is the right choice, and you can decide to change your mind and save the children instead. However, as far as I'm concerned, the other way around isn't possible, which is logical story-wise.
Last edited by Clockwork; Jul 10, 2018 @ 10:21am
123 Casual Player Jul 11, 2018 @ 1:10pm 
Well you can always rewind and redo it for the story. As for the rewards

Killing Harrow: Claw's 2 bleed are replaced with 5 mana burn that last 3 rounds (do not stack), and a cool looking orange glow.
Saving Children: gains a pseudo Heal Wound ability.

While I am no fan of Heal Wound, 3 extra burn damage per turn is pretty bad.
Last edited by 123 Casual Player; Jul 11, 2018 @ 1:12pm
Tam Jul 11, 2018 @ 2:58pm 
This is pretty weird, I choose to save the children at every choice and in the end she killed Harrow and got the claws...
Is there any thing within the missin that can change that desision?

Because both of us were always "the children come first" and the moment we got into the spirits realm the entire narrative changed to "slaughter whatever you can"
123 Casual Player Jul 11, 2018 @ 4:56pm 
Originally posted by Tam:
This is pretty weird, I choose to save the children at every choice and in the end she killed Harrow and got the claws...
Is there any thing within the missin that can change that desision?

Because both of us were always "the children come first" and the moment we got into the spirits realm the entire narrative changed to "slaughter whatever you can"
You should be on the save children path if you get Marta to join you. Not sure if you can save children if you killed her.

Far as I can tell, you have to save the ranger, get the ring, gone through the fridge, and read through the manifesto before talking to Marta.
Last edited by 123 Casual Player; Jul 11, 2018 @ 4:57pm
Tam Jul 12, 2018 @ 12:32am 
Originally posted by 123 Casual Player:
Originally posted by Tam:
This is pretty weird, I choose to save the children at every choice and in the end she killed Harrow and got the claws...
Is there any thing within the missin that can change that desision?

Because both of us were always "the children come first" and the moment we got into the spirits realm the entire narrative changed to "slaughter whatever you can"
You should be on the save children path if you get Marta to join you. Not sure if you can save children if you killed her.

Far as I can tell, you have to save the ranger, get the ring, gone through the fridge, and read through the manifesto before talking to Marta.
Did not read through the manifest, so that was the problem.
Thank you.

Edit:
Rewind the game and it worked now, again thanks^^
Last edited by Tam; Jul 12, 2018 @ 9:13am
conjurerdragon Jul 15, 2018 @ 9:53am 
Originally posted by Cesar:
another example of bad story telling, why do we have to choose this even before the mission starts?

Eiger would probably say that if you try to pursue two goals at the same time you’ll likely fail both due to lack of concentration on target.

Any proper game would allow 4 outcomes in this, fail to save kids and dude escapes, the 2 present ones, and saving the kids and killing the dude...this is one of the few missions where our choice matters, but it's more like a transition from the visual novel to one of those books where you have 2 single choices, instead of being able to do you own.

When saving the kids requires Marta to live and provide for them and Marta utterly refuses to support any effort aimed at killing Harrow or working with people who want him dead - then how should that work?

Sometimes we have to make hard choices and a good game requires us to make them and not have an easy way out in which we save the world without any collateral damage at all.
dwarfpcfan Jul 24, 2018 @ 12:18pm 
If you kill Harrow, you basically eliminate the last hurdle needed by the adversary to tighten his grip on her. I have no problem with this outcome. That said I've done both in various playthroughs but I much prefer saving the kids and Harrow escaping. And given my usual strategy, the heal spell she gets ends being more useful anyway.
You can change your mind at several points, Marta can be killed. I stumbled on the purify spirit option by accident during the chat when you get the pendant, I had been planning on killing Harrow, but the purify spirit idea caught my eye.
nuke7 Sep 18, 2020 @ 2:56pm 
I tried to save the children... couldn't... xD
When I killed the spirit and Harow it was an easy fight, didn't have to use any trauma kits... When I tried to save the children I used up 4 Gold trauma packs and still died... WTF.

(also, I have 72% to hit and miss 3 hits in a row. WTF)
Last edited by nuke7; Sep 18, 2020 @ 3:07pm
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